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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 3 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "graphics/math-defs.h"
- #include "obs-scene.h"
- static void *obs_scene_create(const char *settings, struct obs_source *source)
- {
- struct obs_scene *scene = bmalloc(sizeof(struct obs_scene));
- scene->source = source;
- da_init(scene->items);
- return scene;
- }
- static void obs_scene_destroy(void *data)
- {
- struct obs_scene *scene = data;
- size_t i;
- for (i = 0; i < scene->items.num; i++)
- bfree(scene->items.array[i]);
- da_free(scene->items);
- bfree(scene);
- }
- static uint32_t obs_scene_get_output_flags(void *data)
- {
- return SOURCE_VIDEO | SOURCE_AUDIO;
- }
- static void obs_scene_video_render(void *data)
- {
- struct obs_scene *scene = data;
- size_t i;
- for (i = scene->items.num; i > 0; i--) {
- struct obs_scene_item *item = scene->items.array[i-1];
- gs_matrix_push();
- gs_matrix_translate3f(item->origin.x, item->origin.y, 0.0f);
- gs_matrix_scale3f(item->scale.x, item->scale.y, 1.0f);
- gs_matrix_rotaa4f(0.0f, 0.0f, 1.0f, RAD(-item->rot));
- gs_matrix_translate3f(-item->pos.x, -item->pos.y, 0.0f);
- source_video_render(item->source);
- gs_matrix_pop();
- }
- }
- static int obs_scene_getsize(void *data)
- {
- return -1;
- }
- static bool obs_scene_enum_children(void *data, size_t idx, source_t *child)
- {
- struct obs_scene *scene = data;
- if (idx >= scene->items.num)
- return false;
- *child = scene->items.array[idx]->source;
- return true;
- }
- /* thanks for being completely worthless, microsoft. */
- #if 1
- static const struct source_info scene_info =
- {
- "scene",
- obs_scene_create,
- obs_scene_destroy,
- obs_scene_get_output_flags, NULL, NULL, NULL, NULL,
- obs_scene_video_render,
- obs_scene_getsize,
- obs_scene_getsize, NULL, NULL,
- obs_scene_enum_children, NULL, NULL
- };
- #else
- static const struct source_info scene_info =
- {
- .name = "scene",
- .create = obs_scene_create,
- .destroy = obs_scene_destroy,
- .get_output_flags = obs_scene_get_output_flags,
- .video_render = obs_scene_video_render,
- .getwidth = obs_scene_getsize,
- .getheight = obs_scene_getsize,
- .enum_children = obs_scene_enum_children
- };
- #endif
- scene_t scene_create(obs_t obs)
- {
- struct obs_source *source = bmalloc(sizeof(struct obs_source));
- struct obs_scene *scene = obs_scene_create(NULL, source);
- source->data = scene;
- if (!source->data) {
- bfree(source);
- return NULL;
- }
- scene->source = source;
- source_init(obs, source);
- memcpy(&source->callbacks, &scene_info, sizeof(struct source_info));
- return scene;
- }
- void scene_destroy(scene_t scene)
- {
- if (scene)
- source_destroy(scene->source);
- }
- source_t scene_source(scene_t scene)
- {
- return scene->source;
- }
- sceneitem_t scene_add(scene_t scene, source_t source)
- {
- struct obs_scene_item *item = bmalloc(sizeof(struct obs_scene_item));
- memset(item, 0, sizeof(struct obs_scene_item));
- item->source = source;
- item->visible = true;
- item->parent = scene;
- vec2_set(&item->scale, 1.0f, 1.0f);
- da_push_back(scene->items, &item);
- return item;
- }
- void sceneitem_remove(sceneitem_t item)
- {
- if (item) {
- da_erase_item(item->parent->items, item);
- bfree(item);
- }
- }
- void sceneitem_setpos(sceneitem_t item, const struct vec2 *pos)
- {
- vec2_copy(&item->pos, pos);
- }
- void sceneitem_setrot(sceneitem_t item, float rot)
- {
- item->rot = rot;
- }
- void sceneitem_setorigin(sceneitem_t item, const struct vec2 *origin)
- {
- vec2_copy(&item->origin, origin);
- }
- void sceneitem_setscale(sceneitem_t item, const struct vec2 *scale)
- {
- vec2_copy(&item->scale, scale);
- }
- void sceneitem_setorder(sceneitem_t item, enum order_movement movement)
- {
- struct obs_scene *scene = item->parent;
- if (movement == ORDER_MOVE_UP) {
- size_t idx = da_find(scene->items, &item, 0);
- if (idx > 0)
- da_move_item(scene->items, idx, idx-1);
- } else if (movement == ORDER_MOVE_DOWN) {
- size_t idx = da_find(scene->items, &item, 0);
- if (idx < (scene->items.num-1))
- da_move_item(scene->items, idx, idx+1);
- } else if (movement == ORDER_MOVE_TOP) {
- size_t idx = da_find(scene->items, &item, 0);
- if (idx > 0)
- da_move_item(scene->items, idx, 0);
- } else if (movement == ORDER_MOVE_TOP) {
- size_t idx = da_find(scene->items, &item, 0);
- if (idx < (scene->items.num-1))
- da_move_item(scene->items, idx, scene->items.num-1);
- }
- }
- void sceneitem_getpos(sceneitem_t item, struct vec2 *pos)
- {
- vec2_copy(pos, &item->pos);
- }
- float sceneitem_getrot(sceneitem_t item)
- {
- return item->rot;
- }
- void sceneitem_getorigin(sceneitem_t item, struct vec2 *origin)
- {
- vec2_copy(origin, &item->origin);
- }
- void sceneitem_getscale(sceneitem_t item, struct vec2 *scale)
- {
- vec2_copy(scale, &item->scale);
- }
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