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- #include <glad/glad.h>
- #include <glad/glad_glx.h>
- #include <X11/Xlib.h>
- #include <X11/extensions/Xcomposite.h>
- #include <pthread.h>
- #include <algorithm>
- #include <vector>
- #include <obs-module.h>
- #include <graphics/vec4.h>
- #include <util/platform.h>
- #include "xcompcap-main.hpp"
- #include "xcompcap-helper.hpp"
- #include "xcursor.h"
- #define xdisp (XCompcap::disp())
- #define WIN_STRING_DIV "\r\n"
- bool XCompcapMain::init()
- {
- if (!xdisp) {
- blog(LOG_ERROR, "failed opening display");
- return false;
- }
- XInitThreads();
- int eventBase, errorBase;
- if (!XCompositeQueryExtension(xdisp, &eventBase, &errorBase)) {
- blog(LOG_ERROR, "Xcomposite extension not supported");
- return false;
- }
- int major = 0, minor = 2;
- XCompositeQueryVersion(xdisp, &major, &minor);
- if (major == 0 && minor < 2) {
- blog(LOG_ERROR, "Xcomposite extension is too old: %d.%d < 0.2",
- major, minor);
- return false;
- }
- return true;
- }
- void XCompcapMain::deinit()
- {
- XCompcap::cleanupDisplay();
- }
- obs_properties_t *XCompcapMain::properties()
- {
- obs_properties_t *props = obs_properties_create();
- obs_property_t *wins = obs_properties_add_list(
- props, "capture_window", obs_module_text("Window"),
- OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
- struct WindowInfo {
- std::string lex_comparable;
- std::string name;
- std::string desc;
- };
- std::vector<WindowInfo> window_strings;
- for (Window win : XCompcap::getTopLevelWindows()) {
- std::string wname = XCompcap::getWindowName(win);
- std::string cls = XCompcap::getWindowClass(win);
- std::string winid = std::to_string((long long)win);
- std::string desc =
- (winid + WIN_STRING_DIV + wname + WIN_STRING_DIV + cls);
- std::string wname_lowercase = wname;
- std::transform(wname_lowercase.begin(), wname_lowercase.end(),
- wname_lowercase.begin(),
- [](unsigned char c) { return std::tolower(c); });
- window_strings.push_back({.lex_comparable = wname_lowercase,
- .name = wname,
- .desc = desc});
- }
- std::sort(window_strings.begin(), window_strings.end(),
- [](const WindowInfo &a, const WindowInfo &b) -> bool {
- return std::lexicographical_compare(
- a.lex_comparable.begin(),
- a.lex_comparable.end(),
- b.lex_comparable.begin(),
- b.lex_comparable.end());
- });
- for (auto s : window_strings) {
- obs_property_list_add_string(wins, s.name.c_str(),
- s.desc.c_str());
- }
- obs_properties_add_int(props, "cut_top", obs_module_text("CropTop"), 0,
- 4096, 1);
- obs_properties_add_int(props, "cut_left", obs_module_text("CropLeft"),
- 0, 4096, 1);
- obs_properties_add_int(props, "cut_right", obs_module_text("CropRight"),
- 0, 4096, 1);
- obs_properties_add_int(props, "cut_bot", obs_module_text("CropBottom"),
- 0, 4096, 1);
- obs_properties_add_bool(props, "swap_redblue",
- obs_module_text("SwapRedBlue"));
- obs_properties_add_bool(props, "lock_x", obs_module_text("LockX"));
- obs_properties_add_bool(props, "show_cursor",
- obs_module_text("CaptureCursor"));
- obs_properties_add_bool(props, "include_border",
- obs_module_text("IncludeXBorder"));
- obs_properties_add_bool(props, "exclude_alpha",
- obs_module_text("ExcludeAlpha"));
- return props;
- }
- void XCompcapMain::defaults(obs_data_t *settings)
- {
- obs_data_set_default_string(settings, "capture_window", "");
- obs_data_set_default_int(settings, "cut_top", 0);
- obs_data_set_default_int(settings, "cut_left", 0);
- obs_data_set_default_int(settings, "cut_right", 0);
- obs_data_set_default_int(settings, "cut_bot", 0);
- obs_data_set_default_bool(settings, "swap_redblue", false);
- obs_data_set_default_bool(settings, "lock_x", false);
- obs_data_set_default_bool(settings, "show_cursor", true);
- obs_data_set_default_bool(settings, "include_border", false);
- obs_data_set_default_bool(settings, "exclude_alpha", false);
- }
- #define FIND_WINDOW_INTERVAL 0.5
- struct XCompcapMain_private {
- XCompcapMain_private()
- : win(0),
- cut_top(0),
- cur_cut_top(0),
- cut_left(0),
- cur_cut_left(0),
- cut_right(0),
- cur_cut_right(0),
- cut_bot(0),
- cur_cut_bot(0),
- inverted(false),
- width(0),
- height(0),
- pixmap(0),
- glxpixmap(0),
- tex(0),
- gltex(0)
- {
- pthread_mutexattr_init(&lockattr);
- pthread_mutexattr_settype(&lockattr, PTHREAD_MUTEX_RECURSIVE);
- pthread_mutex_init(&lock, &lockattr);
- }
- ~XCompcapMain_private()
- {
- pthread_mutex_destroy(&lock);
- pthread_mutexattr_destroy(&lockattr);
- }
- obs_source_t *source;
- std::string windowName;
- Window win = 0;
- int cut_top, cur_cut_top;
- int cut_left, cur_cut_left;
- int cut_right, cur_cut_right;
- int cut_bot, cur_cut_bot;
- bool inverted;
- bool swapRedBlue;
- bool lockX;
- bool include_border;
- bool exclude_alpha;
- bool draw_opaque;
- double window_check_time = 0.0;
- uint32_t width;
- uint32_t height;
- uint32_t border;
- Pixmap pixmap;
- GLXPixmap glxpixmap;
- gs_texture_t *tex;
- gs_texture_t *gltex;
- pthread_mutex_t lock;
- pthread_mutexattr_t lockattr;
- bool show_cursor = true;
- bool cursor_outside = false;
- xcursor_t *cursor = nullptr;
- bool tick_error_suppressed = false;
- // Whether to rebind the GLX Pixmap on every tick. This is the correct
- // mode of operation, according to GLX_EXT_texture_from_pixmap. However
- // certain drivers exhibits poor performance when this is done, so
- // setting this to false allows working around it.
- bool strict_binding = true;
- };
- XCompcapMain::XCompcapMain(obs_data_t *settings, obs_source_t *source)
- {
- p = new XCompcapMain_private;
- p->source = source;
- obs_enter_graphics();
- if (strcmp(reinterpret_cast<const char *>(glGetString(GL_VENDOR)),
- "NVIDIA Corporation") == 0) {
- // Pixmap binds are extremely slow on NVIDIA cards (https://github.com/obsproject/obs-studio/issues/5685)
- p->strict_binding = false;
- }
- p->cursor = xcursor_init(xdisp);
- obs_leave_graphics();
- updateSettings(settings);
- }
- static void xcc_cleanup(XCompcapMain_private *p);
- XCompcapMain::~XCompcapMain()
- {
- ObsGsContextHolder obsctx;
- XCompcap::unregisterSource(this);
- if (p->tex) {
- gs_texture_destroy(p->tex);
- p->tex = 0;
- }
- xcc_cleanup(p);
- if (p->cursor) {
- xcursor_destroy(p->cursor);
- p->cursor = nullptr;
- }
- delete p;
- }
- static Window getWindowFromString(std::string wstr)
- {
- XErrorLock xlock;
- if (wstr == "") {
- return XCompcap::getTopLevelWindows().front();
- }
- if (wstr.substr(0, 4) == "root") {
- int i = std::stoi("0" + wstr.substr(4));
- return RootWindow(xdisp, i);
- }
- size_t firstMark = wstr.find(WIN_STRING_DIV);
- size_t lastMark = wstr.rfind(WIN_STRING_DIV);
- size_t markSize = strlen(WIN_STRING_DIV);
- // wstr only consists of the window-id
- if (firstMark == std::string::npos)
- return (Window)std::stol(wstr);
- // wstr also contains window-name and window-class
- std::string wid = wstr.substr(0, firstMark);
- std::string wname = wstr.substr(firstMark + markSize,
- lastMark - firstMark - markSize);
- std::string wcls = wstr.substr(lastMark + markSize);
- Window winById = (Window)std::stol(wid);
- // first try to find a match by the window-id
- for (Window cwin : XCompcap::getTopLevelWindows()) {
- // match by window-id
- if (cwin == winById) {
- return cwin;
- }
- }
- // then try to find a match by name & class
- for (Window cwin : XCompcap::getTopLevelWindows()) {
- std::string cwinname = XCompcap::getWindowName(cwin);
- std::string ccls = XCompcap::getWindowClass(cwin);
- // match by name and class
- if (wname == cwinname && wcls == ccls) {
- return cwin;
- }
- }
- // no match
- blog(LOG_DEBUG, "Did not find Window By ID %s, Name '%s' or Class '%s'",
- wid.c_str(), wname.c_str(), wcls.c_str());
- return 0;
- }
- static void xcc_cleanup(XCompcapMain_private *p)
- {
- PLock lock(&p->lock);
- XErrorLock xlock;
- if (p->gltex) {
- GLuint gltex = *(GLuint *)gs_texture_get_obj(p->gltex);
- glBindTexture(GL_TEXTURE_2D, gltex);
- if (p->glxpixmap) {
- glXReleaseTexImageEXT(xdisp, p->glxpixmap,
- GLX_FRONT_EXT);
- if (xlock.gotError()) {
- blog(LOG_ERROR,
- "cleanup glXReleaseTexImageEXT failed: %s",
- xlock.getErrorText().c_str());
- xlock.resetError();
- }
- glXDestroyPixmap(xdisp, p->glxpixmap);
- if (xlock.gotError()) {
- blog(LOG_ERROR,
- "cleanup glXDestroyPixmap failed: %s",
- xlock.getErrorText().c_str());
- xlock.resetError();
- }
- p->glxpixmap = 0;
- }
- gs_texture_destroy(p->gltex);
- p->gltex = 0;
- }
- if (p->pixmap) {
- XFreePixmap(xdisp, p->pixmap);
- if (xlock.gotError()) {
- blog(LOG_ERROR, "cleanup glXDestroyPixmap failed: %s",
- xlock.getErrorText().c_str());
- xlock.resetError();
- }
- p->pixmap = 0;
- }
- if (p->win) {
- p->win = 0;
- }
- if (p->tex) {
- gs_texture_destroy(p->tex);
- p->tex = 0;
- }
- }
- static gs_color_format gs_format_from_tex()
- {
- GLint iformat = 0;
- // consider GL_ARB_internalformat_query
- glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT,
- &iformat);
- // These formats are known to be wrong on Intel platforms. We intentionally
- // use swapped internal formats here to preserve historic behavior which
- // swapped colors accidentally and because D3D11 would not support a
- // GS_RGBX format
- switch (iformat) {
- case GL_RGB:
- return GS_BGRX_UNORM;
- case GL_RGBA:
- return GS_RGBA_UNORM;
- default:
- return GS_RGBA_UNORM;
- }
- }
- // from libobs-opengl/gl-subsystem.h because we need to handle GLX modifying textures outside libobs.
- struct fb_info;
- struct gs_texture {
- gs_device_t *device;
- enum gs_texture_type type;
- enum gs_color_format format;
- GLenum gl_format;
- GLenum gl_target;
- GLenum gl_internal_format;
- GLenum gl_type;
- GLuint texture;
- uint32_t levels;
- bool is_dynamic;
- bool is_render_target;
- bool is_dummy;
- bool gen_mipmaps;
- gs_samplerstate_t *cur_sampler;
- struct fbo_info *fbo;
- };
- // End shitty hack.
- void XCompcapMain::updateSettings(obs_data_t *settings)
- {
- ObsGsContextHolder obsctx;
- XErrorLock xlock;
- PLock lock(&p->lock);
- blog(LOG_DEBUG, "Settings updating");
- Window prevWin = p->win;
- xcc_cleanup(p);
- p->tick_error_suppressed = false;
- if (settings) {
- /* Settings initialized or changed */
- const char *windowName =
- obs_data_get_string(settings, "capture_window");
- p->windowName = windowName;
- p->win = getWindowFromString(windowName);
- XCompcap::registerSource(this, p->win);
- p->cut_top = obs_data_get_int(settings, "cut_top");
- p->cut_left = obs_data_get_int(settings, "cut_left");
- p->cut_right = obs_data_get_int(settings, "cut_right");
- p->cut_bot = obs_data_get_int(settings, "cut_bot");
- p->lockX = obs_data_get_bool(settings, "lock_x");
- p->swapRedBlue = obs_data_get_bool(settings, "swap_redblue");
- p->show_cursor = obs_data_get_bool(settings, "show_cursor");
- p->include_border =
- obs_data_get_bool(settings, "include_border");
- p->exclude_alpha = obs_data_get_bool(settings, "exclude_alpha");
- p->draw_opaque = false;
- } else {
- /* New Window found (stored in p->win), just re-initialize GL-Mapping */
- p->win = prevWin;
- }
- if (xlock.gotError()) {
- blog(LOG_ERROR, "registeringSource failed: %s",
- xlock.getErrorText().c_str());
- return;
- }
- XSync(xdisp, 0);
- XWindowAttributes attr;
- if (!p->win || !XGetWindowAttributes(xdisp, p->win, &attr)) {
- p->win = 0;
- p->width = 0;
- p->height = 0;
- return;
- }
- if (p->win && p->cursor && p->show_cursor) {
- Window child;
- int x, y;
- XTranslateCoordinates(xdisp, p->win, attr.root, 0, 0, &x, &y,
- &child);
- xcursor_offset(p->cursor, x, y);
- }
- const int config_attrs[] = {GLX_BIND_TO_TEXTURE_RGBA_EXT,
- GL_TRUE,
- GLX_DRAWABLE_TYPE,
- GLX_PIXMAP_BIT,
- GLX_BIND_TO_TEXTURE_TARGETS_EXT,
- GLX_TEXTURE_2D_BIT_EXT,
- GLX_DOUBLEBUFFER,
- GL_FALSE,
- None};
- int nelem = 0;
- GLXFBConfig *configs = glXChooseFBConfig(
- xdisp, XCompcap::getRootWindowScreen(attr.root), config_attrs,
- &nelem);
- bool found = false;
- GLXFBConfig config;
- for (int i = 0; i < nelem; i++) {
- config = configs[i];
- XVisualInfo *visual = glXGetVisualFromFBConfig(xdisp, config);
- if (!visual)
- continue;
- if (attr.depth != visual->depth) {
- XFree(visual);
- continue;
- }
- XFree(visual);
- found = true;
- break;
- }
- if (!found) {
- blog(LOG_ERROR, "no matching fb config found");
- p->win = 0;
- p->height = 0;
- p->width = 0;
- XFree(configs);
- return;
- }
- if (p->exclude_alpha || attr.depth != 32) {
- p->draw_opaque = true;
- }
- int inverted;
- glXGetFBConfigAttrib(xdisp, config, GLX_Y_INVERTED_EXT, &inverted);
- p->inverted = inverted != 0;
- p->border = attr.border_width;
- if (p->include_border) {
- p->width = attr.width + p->border * 2;
- p->height = attr.height + p->border * 2;
- } else {
- p->width = attr.width;
- p->height = attr.height;
- }
- if (p->cut_top + p->cut_bot < (int)p->height) {
- p->cur_cut_top = p->cut_top;
- p->cur_cut_bot = p->cut_bot;
- } else {
- p->cur_cut_top = 0;
- p->cur_cut_bot = 0;
- }
- if (p->cut_left + p->cut_right < (int)p->width) {
- p->cur_cut_left = p->cut_left;
- p->cur_cut_right = p->cut_right;
- } else {
- p->cur_cut_left = 0;
- p->cur_cut_right = 0;
- }
- // Precautionary since we dont error check every GLX call above.
- xlock.resetError();
- p->pixmap = XCompositeNameWindowPixmap(xdisp, p->win);
- if (xlock.gotError()) {
- blog(LOG_ERROR, "XCompositeNameWindowPixmap failed: %s",
- xlock.getErrorText().c_str());
- p->pixmap = 0;
- XFree(configs);
- return;
- }
- // Should be consistent format with config we are using. Since we searched on RGBA lets use RGBA here.
- const int pixmap_attrs[] = {GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
- GLX_TEXTURE_FORMAT_EXT,
- GLX_TEXTURE_FORMAT_RGBA_EXT, None};
- p->glxpixmap = glXCreatePixmap(xdisp, config, p->pixmap, pixmap_attrs);
- if (xlock.gotError()) {
- blog(LOG_ERROR, "glXCreatePixmap failed: %s",
- xlock.getErrorText().c_str());
- XFreePixmap(xdisp, p->pixmap);
- XFree(configs);
- p->pixmap = 0;
- p->glxpixmap = 0;
- return;
- }
- XFree(configs);
- // Build an OBS texture to bind the pixmap to.
- p->gltex = gs_texture_create(p->width, p->height, GS_RGBA_UNORM, 1, 0,
- GS_GL_DUMMYTEX);
- GLuint gltex = *(GLuint *)gs_texture_get_obj(p->gltex);
- glBindTexture(GL_TEXTURE_2D, gltex);
- glXBindTexImageEXT(xdisp, p->glxpixmap, GLX_FRONT_EXT, nullptr);
- if (xlock.gotError()) {
- blog(LOG_ERROR, "glXBindTexImageEXT failed: %s",
- xlock.getErrorText().c_str());
- XFreePixmap(xdisp, p->pixmap);
- XFree(configs);
- p->pixmap = 0;
- p->glxpixmap = 0;
- return;
- }
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- // glxBindTexImageEXT might modify the textures format.
- gs_color_format format = gs_format_from_tex();
- glBindTexture(GL_TEXTURE_2D, 0);
- // sync OBS texture format based on any glxBindTexImageEXT changes
- p->gltex->format = format;
- // Create a pure OBS texture to use for rendering. Using the same
- // format so we can copy instead of drawing from the source gltex.
- if (p->tex)
- gs_texture_destroy(p->tex);
- p->tex = gs_texture_create(width(), height(), format, 1, 0,
- GS_GL_DUMMYTEX);
- if (p->swapRedBlue) {
- GLuint tex = *(GLuint *)gs_texture_get_obj(p->tex);
- glBindTexture(GL_TEXTURE_2D, tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_RED);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_BLUE);
- glBindTexture(GL_TEXTURE_2D, 0);
- }
- if (!p->windowName.empty()) {
- blog(LOG_INFO,
- "[window-capture: '%s'] update settings:\n"
- "\ttitle: %s\n"
- "\tclass: %s\n"
- "\tBit depth: %i\n"
- "\tFound proper GLXFBConfig (in %i): %s\n",
- obs_source_get_name(p->source),
- XCompcap::getWindowName(p->win).c_str(),
- XCompcap::getWindowClass(p->win).c_str(), attr.depth,
- nelem, found ? "yes" : "no");
- }
- }
- void XCompcapMain::tick(float seconds)
- {
- if (!obs_source_showing(p->source))
- return;
- // Must be taken before xlock to prevent deadlock on shutdown
- ObsGsContextHolder obsctx;
- PLock lock(&p->lock, true);
- if (!lock.isLocked())
- return;
- XCompcap::processEvents();
- if (p->win && XCompcap::sourceWasReconfigured(this)) {
- p->window_check_time = FIND_WINDOW_INTERVAL;
- p->win = 0;
- }
- XErrorLock xlock;
- XWindowAttributes attr;
- if (!p->win || !XGetWindowAttributes(xdisp, p->win, &attr)) {
- p->window_check_time += (double)seconds;
- if (p->window_check_time < FIND_WINDOW_INTERVAL)
- return;
- Window newWin = getWindowFromString(p->windowName);
- p->window_check_time = 0.0;
- if (newWin && XGetWindowAttributes(xdisp, newWin, &attr)) {
- p->win = newWin;
- XCompcap::registerSource(this, p->win);
- updateSettings(0);
- } else {
- return;
- }
- }
- if (!p->tex || !p->gltex)
- return;
- if (p->lockX) {
- // XDisplayLock is still live so we should already be locked.
- XLockDisplay(xdisp);
- XSync(xdisp, 0);
- }
- glBindTexture(GL_TEXTURE_2D, *(GLuint *)gs_texture_get_obj(p->gltex));
- if (p->strict_binding) {
- glXReleaseTexImageEXT(xdisp, p->glxpixmap, GLX_FRONT_EXT);
- if (xlock.gotError() && !p->tick_error_suppressed) {
- blog(LOG_ERROR, "glXReleaseTexImageEXT failed: %s",
- xlock.getErrorText().c_str());
- p->tick_error_suppressed = true;
- }
- glXBindTexImageEXT(xdisp, p->glxpixmap, GLX_FRONT_EXT, nullptr);
- if (xlock.gotError() && !p->tick_error_suppressed) {
- blog(LOG_ERROR, "glXBindTexImageEXT failed: %s",
- xlock.getErrorText().c_str());
- p->tick_error_suppressed = true;
- }
- }
- if (p->include_border) {
- gs_copy_texture_region(p->tex, 0, 0, p->gltex, p->cur_cut_left,
- p->cur_cut_top, width(), height());
- } else {
- gs_copy_texture_region(p->tex, 0, 0, p->gltex,
- p->cur_cut_left + p->border,
- p->cur_cut_top + p->border, width(),
- height());
- }
- glBindTexture(GL_TEXTURE_2D, 0);
- if (p->cursor && p->show_cursor) {
- xcursor_tick(p->cursor);
- p->cursor_outside =
- p->cursor->x < p->cur_cut_left ||
- p->cursor->y < p->cur_cut_top ||
- p->cursor->x > int(p->width - p->cur_cut_right) ||
- p->cursor->y > int(p->height - p->cur_cut_bot);
- }
- if (p->lockX)
- XUnlockDisplay(xdisp);
- }
- void XCompcapMain::render(gs_effect_t *effect)
- {
- if (!p->win)
- return;
- PLock lock(&p->lock, true);
- if (p->draw_opaque)
- effect = obs_get_base_effect(OBS_EFFECT_OPAQUE);
- else
- effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
- if (!lock.isLocked() || !p->tex)
- return;
- gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
- gs_effect_set_texture(image, p->tex);
- while (gs_effect_loop(effect, "Draw")) {
- gs_draw_sprite(p->tex, 0, 0, 0);
- }
- if (p->cursor && p->gltex && p->show_cursor && !p->cursor_outside) {
- effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
- while (gs_effect_loop(effect, "Draw")) {
- xcursor_render(p->cursor, -p->cur_cut_left,
- -p->cur_cut_top);
- }
- }
- }
- uint32_t XCompcapMain::width()
- {
- if (!p->win)
- return 0;
- return p->width - p->cur_cut_left - p->cur_cut_right;
- }
- uint32_t XCompcapMain::height()
- {
- if (!p->win)
- return 0;
- return p->height - p->cur_cut_bot - p->cur_cut_top;
- }
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