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							- /******************************************************************************
 
-     Copyright (C) 2023 by Lain Bailey <[email protected]>
 
-     This program is free software: you can redistribute it and/or modify
 
-     it under the terms of the GNU General Public License as published by
 
-     the Free Software Foundation, either version 2 of the License, or
 
-     (at your option) any later version.
 
-     This program is distributed in the hope that it will be useful,
 
-     but WITHOUT ANY WARRANTY; without even the implied warranty of
 
-     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 
-     GNU General Public License for more details.
 
-     You should have received a copy of the GNU General Public License
 
-     along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
- ******************************************************************************/
 
- #include <time.h>
 
- #include <stdlib.h>
 
- #include "obs.h"
 
- #include "obs-internal.h"
 
- #include "graphics/vec4.h"
 
- #include "media-io/format-conversion.h"
 
- #include "media-io/video-frame.h"
 
- #ifdef _WIN32
 
- #define WIN32_MEAN_AND_LEAN
 
- #include <windows.h>
 
- #endif
 
- static uint64_t tick_sources(uint64_t cur_time, uint64_t last_time)
 
- {
 
- 	struct obs_core_data *data = &obs->data;
 
- 	struct obs_source *source;
 
- 	uint64_t delta_time;
 
- 	float seconds;
 
- 	if (!last_time)
 
- 		last_time = cur_time - obs->video.video_frame_interval_ns;
 
- 	delta_time = cur_time - last_time;
 
- 	seconds = (float)((double)delta_time / 1000000000.0);
 
- 	/* ------------------------------------- */
 
- 	/* call tick callbacks                   */
 
- 	pthread_mutex_lock(&data->draw_callbacks_mutex);
 
- 	for (size_t i = data->tick_callbacks.num; i > 0; i--) {
 
- 		struct tick_callback *callback;
 
- 		callback = data->tick_callbacks.array + (i - 1);
 
- 		callback->tick(callback->param, seconds);
 
- 	}
 
- 	pthread_mutex_unlock(&data->draw_callbacks_mutex);
 
- 	/* ------------------------------------- */
 
- 	/* get an array of all sources to tick   */
 
- 	da_clear(data->sources_to_tick);
 
- 	pthread_mutex_lock(&data->sources_mutex);
 
- 	source = data->sources;
 
- 	while (source) {
 
- 		obs_source_t *s = obs_source_get_ref(source);
 
- 		if (s)
 
- 			da_push_back(data->sources_to_tick, &s);
 
- 		source = (struct obs_source *)source->context.hh_uuid.next;
 
- 	}
 
- 	pthread_mutex_unlock(&data->sources_mutex);
 
- 	/* ------------------------------------- */
 
- 	/* call the tick function of each source */
 
- 	for (size_t i = 0; i < data->sources_to_tick.num; i++) {
 
- 		obs_source_t *s = data->sources_to_tick.array[i];
 
- 		obs_source_video_tick(s, seconds);
 
- 		obs_source_release(s);
 
- 	}
 
- 	return cur_time;
 
- }
 
- /* in obs-display.c */
 
- extern void render_display(struct obs_display *display);
 
- static inline void render_displays(void)
 
- {
 
- 	struct obs_display *display;
 
- 	if (!obs->data.valid)
 
- 		return;
 
- 	gs_enter_context(obs->video.graphics);
 
- 	/* render extra displays/swaps */
 
- 	pthread_mutex_lock(&obs->data.displays_mutex);
 
- 	display = obs->data.first_display;
 
- 	while (display) {
 
- 		render_display(display);
 
- 		display = display->next;
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.displays_mutex);
 
- 	gs_leave_context();
 
- }
 
- static inline void set_render_size(uint32_t width, uint32_t height)
 
- {
 
- 	gs_enable_depth_test(false);
 
- 	gs_set_cull_mode(GS_NEITHER);
 
- 	gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
 
- 	gs_set_viewport(0, 0, width, height);
 
- }
 
- static inline void unmap_last_surface(struct obs_core_video_mix *video)
 
- {
 
- 	for (int c = 0; c < NUM_CHANNELS; ++c) {
 
- 		if (video->mapped_surfaces[c]) {
 
- 			gs_stagesurface_unmap(video->mapped_surfaces[c]);
 
- 			video->mapped_surfaces[c] = NULL;
 
- 		}
 
- 	}
 
- }
 
- static inline bool can_reuse_mix_texture(const struct obs_core_video_mix *mix,
 
- 					 size_t *idx)
 
- {
 
- 	for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
 
- 		const struct obs_core_video_mix *other =
 
- 			obs->video.mixes.array[i];
 
- 		if (other == mix)
 
- 			break;
 
- 		if (other->view != mix->view)
 
- 			continue;
 
- 		if (other->render_space != mix->render_space)
 
- 			continue;
 
- 		if (other->ovi.base_width != mix->ovi.base_width ||
 
- 		    other->ovi.base_height != mix->ovi.base_height)
 
- 			continue;
 
- 		if (!other->texture_rendered)
 
- 			continue;
 
- 		*idx = i;
 
- 		return true;
 
- 	}
 
- 	return false;
 
- }
 
- static inline void draw_mix_texture(const size_t mix_idx)
 
- {
 
- 	gs_texture_t *tex = obs->video.mixes.array[mix_idx]->render_texture;
 
- 	gs_effect_t *effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
 
- 	gs_eparam_t *param = gs_effect_get_param_by_name(effect, "image");
 
- 	gs_effect_set_texture_srgb(param, tex);
 
- 	gs_enable_framebuffer_srgb(true);
 
- 	while (gs_effect_loop(effect, "Draw"))
 
- 		gs_draw_sprite(tex, 0, 0, 0);
 
- 	gs_enable_framebuffer_srgb(false);
 
- }
 
- static const char *render_main_texture_name = "render_main_texture";
 
- static inline void render_main_texture(struct obs_core_video_mix *video)
 
- {
 
- 	uint32_t base_width = video->ovi.base_width;
 
- 	uint32_t base_height = video->ovi.base_height;
 
- 	profile_start(render_main_texture_name);
 
- 	GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_MAIN_TEXTURE,
 
- 			      render_main_texture_name);
 
- 	struct vec4 clear_color;
 
- 	vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
 
- 	gs_set_render_target_with_color_space(video->render_texture, NULL,
 
- 					      video->render_space);
 
- 	gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
 
- 	set_render_size(base_width, base_height);
 
- 	pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
 
- 	for (size_t i = obs->data.draw_callbacks.num; i > 0; i--) {
 
- 		struct draw_callback *const callback =
 
- 			obs->data.draw_callbacks.array + (i - 1);
 
- 		callback->draw(callback->param, base_width, base_height);
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
 
- 	/* In some cases we can reuse a previous mix's texture and save re-rendering everything */
 
- 	size_t reuse_idx;
 
- 	if (can_reuse_mix_texture(video, &reuse_idx))
 
- 		draw_mix_texture(reuse_idx);
 
- 	else
 
- 		obs_view_render(video->view);
 
- 	video->texture_rendered = true;
 
- 	pthread_mutex_lock(&obs->data.draw_callbacks_mutex);
 
- 	for (size_t i = 0; i < obs->data.rendered_callbacks.num; ++i) {
 
- 		struct rendered_callback *const callback =
 
- 			&obs->data.rendered_callbacks.array[i];
 
- 		callback->rendered(callback->param);
 
- 	}
 
- 	pthread_mutex_unlock(&obs->data.draw_callbacks_mutex);
 
- 	GS_DEBUG_MARKER_END();
 
- 	profile_end(render_main_texture_name);
 
- }
 
- static inline gs_effect_t *
 
- get_scale_effect_internal(struct obs_core_video_mix *mix)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	const struct video_output_info *info =
 
- 		video_output_get_info(mix->video);
 
- 	/* if the dimension is under half the size of the original image,
 
- 	 * bicubic/lanczos can't sample enough pixels to create an accurate
 
- 	 * image, so use the bilinear low resolution effect instead */
 
- 	if (info->width < (mix->ovi.base_width / 2) &&
 
- 	    info->height < (mix->ovi.base_height / 2)) {
 
- 		return video->bilinear_lowres_effect;
 
- 	}
 
- 	switch (mix->ovi.scale_type) {
 
- 	case OBS_SCALE_BILINEAR:
 
- 		return video->default_effect;
 
- 	case OBS_SCALE_LANCZOS:
 
- 		return video->lanczos_effect;
 
- 	case OBS_SCALE_AREA:
 
- 		return video->area_effect;
 
- 	case OBS_SCALE_BICUBIC:
 
- 	default:;
 
- 	}
 
- 	return video->bicubic_effect;
 
- }
 
- static inline bool resolution_close(struct obs_core_video_mix *mix,
 
- 				    uint32_t width, uint32_t height)
 
- {
 
- 	long width_cmp = (long)mix->ovi.base_width - (long)width;
 
- 	long height_cmp = (long)mix->ovi.base_height - (long)height;
 
- 	return labs(width_cmp) <= 16 && labs(height_cmp) <= 16;
 
- }
 
- static inline gs_effect_t *get_scale_effect(struct obs_core_video_mix *mix,
 
- 					    uint32_t width, uint32_t height)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	if (resolution_close(mix, width, height)) {
 
- 		return video->default_effect;
 
- 	} else {
 
- 		/* if the scale method couldn't be loaded, use either bicubic
 
- 		 * or bilinear by default */
 
- 		gs_effect_t *effect = get_scale_effect_internal(mix);
 
- 		if (!effect)
 
- 			effect = !!video->bicubic_effect
 
- 					 ? video->bicubic_effect
 
- 					 : video->default_effect;
 
- 		return effect;
 
- 	}
 
- }
 
- static const char *render_output_texture_name = "render_output_texture";
 
- static inline gs_texture_t *
 
- render_output_texture(struct obs_core_video_mix *mix)
 
- {
 
- 	struct obs_video_info *const ovi = &mix->ovi;
 
- 	gs_texture_t *texture = mix->render_texture;
 
- 	gs_texture_t *target = mix->output_texture;
 
- 	const uint32_t width = gs_texture_get_width(target);
 
- 	const uint32_t height = gs_texture_get_height(target);
 
- 	if ((width == ovi->base_width) && (height == ovi->base_height))
 
- 		return texture;
 
- 	profile_start(render_output_texture_name);
 
- 	gs_effect_t *effect = get_scale_effect(mix, width, height);
 
- 	gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
 
- 	gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
 
- 	gs_eparam_t *bres =
 
- 		gs_effect_get_param_by_name(effect, "base_dimension");
 
- 	gs_eparam_t *bres_i =
 
- 		gs_effect_get_param_by_name(effect, "base_dimension_i");
 
- 	size_t passes, i;
 
- 	gs_set_render_target(target, NULL);
 
- 	set_render_size(width, height);
 
- 	if (bres) {
 
- 		struct vec2 base;
 
- 		vec2_set(&base, (float)mix->ovi.base_width,
 
- 			 (float)mix->ovi.base_height);
 
- 		gs_effect_set_vec2(bres, &base);
 
- 	}
 
- 	if (bres_i) {
 
- 		struct vec2 base_i;
 
- 		vec2_set(&base_i, 1.0f / (float)mix->ovi.base_width,
 
- 			 1.0f / (float)mix->ovi.base_height);
 
- 		gs_effect_set_vec2(bres_i, &base_i);
 
- 	}
 
- 	gs_effect_set_texture_srgb(image, texture);
 
- 	gs_enable_framebuffer_srgb(true);
 
- 	gs_enable_blending(false);
 
- 	passes = gs_technique_begin(tech);
 
- 	for (i = 0; i < passes; i++) {
 
- 		gs_technique_begin_pass(tech, i);
 
- 		gs_draw_sprite(texture, 0, width, height);
 
- 		gs_technique_end_pass(tech);
 
- 	}
 
- 	gs_technique_end(tech);
 
- 	gs_enable_blending(true);
 
- 	gs_enable_framebuffer_srgb(false);
 
- 	profile_end(render_output_texture_name);
 
- 	return target;
 
- }
 
- static void render_convert_plane(gs_effect_t *effect, gs_texture_t *target,
 
- 				 const char *tech_name)
 
- {
 
- 	gs_technique_t *tech = gs_effect_get_technique(effect, tech_name);
 
- 	const uint32_t width = gs_texture_get_width(target);
 
- 	const uint32_t height = gs_texture_get_height(target);
 
- 	gs_set_render_target(target, NULL);
 
- 	set_render_size(width, height);
 
- 	size_t passes = gs_technique_begin(tech);
 
- 	for (size_t i = 0; i < passes; i++) {
 
- 		gs_technique_begin_pass(tech, i);
 
- 		gs_draw(GS_TRIS, 0, 3);
 
- 		gs_technique_end_pass(tech);
 
- 	}
 
- 	gs_technique_end(tech);
 
- }
 
- static const char *render_convert_texture_name = "render_convert_texture";
 
- static void render_convert_texture(struct obs_core_video_mix *video,
 
- 				   gs_texture_t *const *const convert_textures,
 
- 				   gs_texture_t *texture)
 
- {
 
- 	profile_start(render_convert_texture_name);
 
- 	gs_effect_t *effect = obs->video.conversion_effect;
 
- 	gs_eparam_t *color_vec0 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec0");
 
- 	gs_eparam_t *color_vec1 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec1");
 
- 	gs_eparam_t *color_vec2 =
 
- 		gs_effect_get_param_by_name(effect, "color_vec2");
 
- 	gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
 
- 	gs_eparam_t *width_i = gs_effect_get_param_by_name(effect, "width_i");
 
- 	gs_eparam_t *height_i = gs_effect_get_param_by_name(effect, "height_i");
 
- 	gs_eparam_t *sdr_white_nits_over_maximum = gs_effect_get_param_by_name(
 
- 		effect, "sdr_white_nits_over_maximum");
 
- 	gs_eparam_t *hdr_lw = gs_effect_get_param_by_name(effect, "hdr_lw");
 
- 	struct vec4 vec0, vec1, vec2;
 
- 	vec4_set(&vec0, video->color_matrix[4], video->color_matrix[5],
 
- 		 video->color_matrix[6], video->color_matrix[7]);
 
- 	vec4_set(&vec1, video->color_matrix[0], video->color_matrix[1],
 
- 		 video->color_matrix[2], video->color_matrix[3]);
 
- 	vec4_set(&vec2, video->color_matrix[8], video->color_matrix[9],
 
- 		 video->color_matrix[10], video->color_matrix[11]);
 
- 	gs_enable_blending(false);
 
- 	if (convert_textures[0]) {
 
- 		const float hdr_nominal_peak_level =
 
- 			obs->video.hdr_nominal_peak_level;
 
- 		const float multiplier =
 
- 			obs_get_video_sdr_white_level() / 10000.f;
 
- 		gs_effect_set_texture(image, texture);
 
- 		gs_effect_set_vec4(color_vec0, &vec0);
 
- 		gs_effect_set_float(sdr_white_nits_over_maximum, multiplier);
 
- 		gs_effect_set_float(hdr_lw, hdr_nominal_peak_level);
 
- 		render_convert_plane(effect, convert_textures[0],
 
- 				     video->conversion_techs[0]);
 
- 		if (convert_textures[1]) {
 
- 			gs_effect_set_texture(image, texture);
 
- 			gs_effect_set_vec4(color_vec1, &vec1);
 
- 			if (!convert_textures[2])
 
- 				gs_effect_set_vec4(color_vec2, &vec2);
 
- 			gs_effect_set_float(width_i, video->conversion_width_i);
 
- 			gs_effect_set_float(height_i,
 
- 					    video->conversion_height_i);
 
- 			gs_effect_set_float(sdr_white_nits_over_maximum,
 
- 					    multiplier);
 
- 			gs_effect_set_float(hdr_lw, hdr_nominal_peak_level);
 
- 			render_convert_plane(effect, convert_textures[1],
 
- 					     video->conversion_techs[1]);
 
- 			if (convert_textures[2]) {
 
- 				gs_effect_set_texture(image, texture);
 
- 				gs_effect_set_vec4(color_vec2, &vec2);
 
- 				gs_effect_set_float(width_i,
 
- 						    video->conversion_width_i);
 
- 				gs_effect_set_float(height_i,
 
- 						    video->conversion_height_i);
 
- 				gs_effect_set_float(sdr_white_nits_over_maximum,
 
- 						    multiplier);
 
- 				gs_effect_set_float(hdr_lw,
 
- 						    hdr_nominal_peak_level);
 
- 				render_convert_plane(
 
- 					effect, convert_textures[2],
 
- 					video->conversion_techs[2]);
 
- 			}
 
- 		}
 
- 	}
 
- 	gs_enable_blending(true);
 
- 	video->texture_converted = true;
 
- 	profile_end(render_convert_texture_name);
 
- }
 
- static const char *stage_output_texture_name = "stage_output_texture";
 
- static inline void
 
- stage_output_texture(struct obs_core_video_mix *video, int cur_texture,
 
- 		     gs_texture_t *const *const convert_textures,
 
- 		     gs_texture_t *output_texture,
 
- 		     gs_stagesurf_t *const *const copy_surfaces,
 
- 		     size_t channel_count)
 
- {
 
- 	profile_start(stage_output_texture_name);
 
- 	unmap_last_surface(video);
 
- 	if (!video->gpu_conversion) {
 
- 		gs_stagesurf_t *copy = copy_surfaces[0];
 
- 		if (copy)
 
- 			gs_stage_texture(copy, output_texture);
 
- 		video->active_copy_surfaces[cur_texture][0] = copy;
 
- 		for (size_t i = 1; i < NUM_CHANNELS; ++i)
 
- 			video->active_copy_surfaces[cur_texture][i] = NULL;
 
- 		video->textures_copied[cur_texture] = true;
 
- 	} else if (video->texture_converted) {
 
- 		for (size_t i = 0; i < channel_count; i++) {
 
- 			gs_stagesurf_t *copy = copy_surfaces[i];
 
- 			if (copy)
 
- 				gs_stage_texture(copy, convert_textures[i]);
 
- 			video->active_copy_surfaces[cur_texture][i] = copy;
 
- 		}
 
- 		for (size_t i = channel_count; i < NUM_CHANNELS; ++i)
 
- 			video->active_copy_surfaces[cur_texture][i] = NULL;
 
- 		video->textures_copied[cur_texture] = true;
 
- 	}
 
- 	profile_end(stage_output_texture_name);
 
- }
 
- #ifdef _WIN32
 
- static inline bool queue_frame(struct obs_core_video_mix *video,
 
- 			       bool raw_active,
 
- 			       struct obs_vframe_info *vframe_info)
 
- {
 
- 	bool duplicate =
 
- 		!video->gpu_encoder_avail_queue.size ||
 
- 		(video->gpu_encoder_queue.size && vframe_info->count > 1);
 
- 	if (duplicate) {
 
- 		struct obs_tex_frame *tf = circlebuf_data(
 
- 			&video->gpu_encoder_queue,
 
- 			video->gpu_encoder_queue.size - sizeof(*tf));
 
- 		/* texture-based encoding is stopping */
 
- 		if (!tf) {
 
- 			return false;
 
- 		}
 
- 		tf->count++;
 
- 		os_sem_post(video->gpu_encode_semaphore);
 
- 		goto finish;
 
- 	}
 
- 	struct obs_tex_frame tf;
 
- 	circlebuf_pop_front(&video->gpu_encoder_avail_queue, &tf, sizeof(tf));
 
- 	if (tf.released) {
 
- 		gs_texture_acquire_sync(tf.tex, tf.lock_key, GS_WAIT_INFINITE);
 
- 		tf.released = false;
 
- 	}
 
- 	/* the vframe_info->count > 1 case causing a copy can only happen if by
 
- 	 * some chance the very first frame has to be duplicated for whatever
 
- 	 * reason.  otherwise, it goes to the 'duplicate' case above, which
 
- 	 * will ensure better performance. */
 
- 	if (raw_active || vframe_info->count > 1) {
 
- 		gs_copy_texture(tf.tex, video->convert_textures_encode[0]);
 
- 	} else {
 
- 		gs_texture_t *tex = video->convert_textures_encode[0];
 
- 		gs_texture_t *tex_uv = video->convert_textures_encode[1];
 
- 		video->convert_textures_encode[0] = tf.tex;
 
- 		video->convert_textures_encode[1] = tf.tex_uv;
 
- 		tf.tex = tex;
 
- 		tf.tex_uv = tex_uv;
 
- 	}
 
- 	tf.count = 1;
 
- 	tf.timestamp = vframe_info->timestamp;
 
- 	tf.released = true;
 
- 	tf.handle = gs_texture_get_shared_handle(tf.tex);
 
- 	gs_texture_release_sync(tf.tex, ++tf.lock_key);
 
- 	circlebuf_push_back(&video->gpu_encoder_queue, &tf, sizeof(tf));
 
- 	os_sem_post(video->gpu_encode_semaphore);
 
- finish:
 
- 	return --vframe_info->count;
 
- }
 
- extern void full_stop(struct obs_encoder *encoder);
 
- static inline void encode_gpu(struct obs_core_video_mix *video, bool raw_active,
 
- 			      struct obs_vframe_info *vframe_info)
 
- {
 
- 	while (queue_frame(video, raw_active, vframe_info))
 
- 		;
 
- }
 
- static const char *output_gpu_encoders_name = "output_gpu_encoders";
 
- static void output_gpu_encoders(struct obs_core_video_mix *video,
 
- 				bool raw_active)
 
- {
 
- 	profile_start(output_gpu_encoders_name);
 
- 	if (!video->texture_converted)
 
- 		goto end;
 
- 	if (!video->vframe_info_buffer_gpu.size)
 
- 		goto end;
 
- 	struct obs_vframe_info vframe_info;
 
- 	circlebuf_pop_front(&video->vframe_info_buffer_gpu, &vframe_info,
 
- 			    sizeof(vframe_info));
 
- 	pthread_mutex_lock(&video->gpu_encoder_mutex);
 
- 	encode_gpu(video, raw_active, &vframe_info);
 
- 	pthread_mutex_unlock(&video->gpu_encoder_mutex);
 
- end:
 
- 	profile_end(output_gpu_encoders_name);
 
- }
 
- #endif
 
- static inline void render_video(struct obs_core_video_mix *video,
 
- 				bool raw_active, const bool gpu_active,
 
- 				int cur_texture)
 
- {
 
- 	gs_begin_scene();
 
- 	gs_enable_depth_test(false);
 
- 	gs_set_cull_mode(GS_NEITHER);
 
- 	render_main_texture(video);
 
- 	if (raw_active || gpu_active) {
 
- 		gs_texture_t *const *convert_textures = video->convert_textures;
 
- 		gs_stagesurf_t *const *copy_surfaces =
 
- 			video->copy_surfaces[cur_texture];
 
- 		size_t channel_count = NUM_CHANNELS;
 
- 		gs_texture_t *output_texture = render_output_texture(video);
 
- #ifdef _WIN32
 
- 		if (gpu_active) {
 
- 			convert_textures = video->convert_textures_encode;
 
- 			copy_surfaces = video->copy_surfaces_encode;
 
- 			channel_count = 1;
 
- 			gs_flush();
 
- 		}
 
- #endif
 
- 		if (video->gpu_conversion) {
 
- 			render_convert_texture(video, convert_textures,
 
- 					       output_texture);
 
- 		}
 
- #ifdef _WIN32
 
- 		if (gpu_active) {
 
- 			gs_flush();
 
- 			output_gpu_encoders(video, raw_active);
 
- 		}
 
- #endif
 
- 		if (raw_active) {
 
- 			stage_output_texture(video, cur_texture,
 
- 					     convert_textures, output_texture,
 
- 					     copy_surfaces, channel_count);
 
- 		}
 
- 	}
 
- 	gs_set_render_target(NULL, NULL);
 
- 	gs_enable_blending(true);
 
- 	gs_end_scene();
 
- }
 
- static inline bool download_frame(struct obs_core_video_mix *video,
 
- 				  int prev_texture, struct video_data *frame)
 
- {
 
- 	if (!video->textures_copied[prev_texture])
 
- 		return false;
 
- 	for (int channel = 0; channel < NUM_CHANNELS; ++channel) {
 
- 		gs_stagesurf_t *surface =
 
- 			video->active_copy_surfaces[prev_texture][channel];
 
- 		if (surface) {
 
- 			if (!gs_stagesurface_map(surface, &frame->data[channel],
 
- 						 &frame->linesize[channel]))
 
- 				return false;
 
- 			video->mapped_surfaces[channel] = surface;
 
- 		}
 
- 	}
 
- 	return true;
 
- }
 
- static const uint8_t *set_gpu_converted_plane(uint32_t width, uint32_t height,
 
- 					      uint32_t linesize_input,
 
- 					      uint32_t linesize_output,
 
- 					      const uint8_t *in, uint8_t *out)
 
- {
 
- 	if ((width == linesize_input) && (width == linesize_output)) {
 
- 		size_t total = (size_t)width * (size_t)height;
 
- 		memcpy(out, in, total);
 
- 		in += total;
 
- 	} else {
 
- 		for (size_t y = 0; y < height; y++) {
 
- 			memcpy(out, in, width);
 
- 			out += linesize_output;
 
- 			in += linesize_input;
 
- 		}
 
- 	}
 
- 	return in;
 
- }
 
- static void set_gpu_converted_data(struct video_frame *output,
 
- 				   const struct video_data *input,
 
- 				   const struct video_output_info *info)
 
- {
 
- 	switch (info->format) {
 
- 	case VIDEO_FORMAT_I420: {
 
- 		const uint32_t width = info->width;
 
- 		const uint32_t height = info->height;
 
- 		set_gpu_converted_plane(width, height, input->linesize[0],
 
- 					output->linesize[0], input->data[0],
 
- 					output->data[0]);
 
- 		const uint32_t width_d2 = width / 2;
 
- 		const uint32_t height_d2 = height / 2;
 
- 		set_gpu_converted_plane(width_d2, height_d2, input->linesize[1],
 
- 					output->linesize[1], input->data[1],
 
- 					output->data[1]);
 
- 		set_gpu_converted_plane(width_d2, height_d2, input->linesize[2],
 
- 					output->linesize[2], input->data[2],
 
- 					output->data[2]);
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_NV12: {
 
- 		const uint32_t width = info->width;
 
- 		const uint32_t height = info->height;
 
- 		const uint32_t height_d2 = height / 2;
 
- 		if (input->linesize[1]) {
 
- 			set_gpu_converted_plane(width, height,
 
- 						input->linesize[0],
 
- 						output->linesize[0],
 
- 						input->data[0],
 
- 						output->data[0]);
 
- 			set_gpu_converted_plane(width, height_d2,
 
- 						input->linesize[1],
 
- 						output->linesize[1],
 
- 						input->data[1],
 
- 						output->data[1]);
 
- 		} else {
 
- 			const uint8_t *const in_uv = set_gpu_converted_plane(
 
- 				width, height, input->linesize[0],
 
- 				output->linesize[0], input->data[0],
 
- 				output->data[0]);
 
- 			set_gpu_converted_plane(width, height_d2,
 
- 						input->linesize[0],
 
- 						output->linesize[1], in_uv,
 
- 						output->data[1]);
 
- 		}
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_I444: {
 
- 		const uint32_t width = info->width;
 
- 		const uint32_t height = info->height;
 
- 		set_gpu_converted_plane(width, height, input->linesize[0],
 
- 					output->linesize[0], input->data[0],
 
- 					output->data[0]);
 
- 		set_gpu_converted_plane(width, height, input->linesize[1],
 
- 					output->linesize[1], input->data[1],
 
- 					output->data[1]);
 
- 		set_gpu_converted_plane(width, height, input->linesize[2],
 
- 					output->linesize[2], input->data[2],
 
- 					output->data[2]);
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_I010: {
 
- 		const uint32_t width = info->width;
 
- 		const uint32_t height = info->height;
 
- 		set_gpu_converted_plane(width * 2, height, input->linesize[0],
 
- 					output->linesize[0], input->data[0],
 
- 					output->data[0]);
 
- 		const uint32_t height_d2 = height / 2;
 
- 		set_gpu_converted_plane(width, height_d2, input->linesize[1],
 
- 					output->linesize[1], input->data[1],
 
- 					output->data[1]);
 
- 		set_gpu_converted_plane(width, height_d2, input->linesize[2],
 
- 					output->linesize[2], input->data[2],
 
- 					output->data[2]);
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_P010: {
 
- 		const uint32_t width_x2 = info->width * 2;
 
- 		const uint32_t height = info->height;
 
- 		const uint32_t height_d2 = height / 2;
 
- 		if (input->linesize[1]) {
 
- 			set_gpu_converted_plane(width_x2, height,
 
- 						input->linesize[0],
 
- 						output->linesize[0],
 
- 						input->data[0],
 
- 						output->data[0]);
 
- 			set_gpu_converted_plane(width_x2, height_d2,
 
- 						input->linesize[1],
 
- 						output->linesize[1],
 
- 						input->data[1],
 
- 						output->data[1]);
 
- 		} else {
 
- 			const uint8_t *const in_uv = set_gpu_converted_plane(
 
- 				width_x2, height, input->linesize[0],
 
- 				output->linesize[0], input->data[0],
 
- 				output->data[0]);
 
- 			set_gpu_converted_plane(width_x2, height_d2,
 
- 						input->linesize[0],
 
- 						output->linesize[1], in_uv,
 
- 						output->data[1]);
 
- 		}
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_P216: {
 
- 		const uint32_t width_x2 = info->width * 2;
 
- 		const uint32_t height = info->height;
 
- 		set_gpu_converted_plane(width_x2, height, input->linesize[0],
 
- 					output->linesize[0], input->data[0],
 
- 					output->data[0]);
 
- 		set_gpu_converted_plane(width_x2, height, input->linesize[1],
 
- 					output->linesize[1], input->data[1],
 
- 					output->data[1]);
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_P416: {
 
- 		const uint32_t height = info->height;
 
- 		set_gpu_converted_plane(info->width * 2, height,
 
- 					input->linesize[0], output->linesize[0],
 
- 					input->data[0], output->data[0]);
 
- 		set_gpu_converted_plane(info->width * 4, height,
 
- 					input->linesize[1], output->linesize[1],
 
- 					input->data[1], output->data[1]);
 
- 		break;
 
- 	}
 
- 	case VIDEO_FORMAT_NONE:
 
- 	case VIDEO_FORMAT_YVYU:
 
- 	case VIDEO_FORMAT_YUY2:
 
- 	case VIDEO_FORMAT_UYVY:
 
- 	case VIDEO_FORMAT_RGBA:
 
- 	case VIDEO_FORMAT_BGRA:
 
- 	case VIDEO_FORMAT_BGRX:
 
- 	case VIDEO_FORMAT_Y800:
 
- 	case VIDEO_FORMAT_BGR3:
 
- 	case VIDEO_FORMAT_I412:
 
- 	case VIDEO_FORMAT_I422:
 
- 	case VIDEO_FORMAT_I210:
 
- 	case VIDEO_FORMAT_I40A:
 
- 	case VIDEO_FORMAT_I42A:
 
- 	case VIDEO_FORMAT_YUVA:
 
- 	case VIDEO_FORMAT_YA2L:
 
- 	case VIDEO_FORMAT_AYUV:
 
- 	case VIDEO_FORMAT_V210:
 
- 	case VIDEO_FORMAT_R10L:
 
- 		/* unimplemented */
 
- 		;
 
- 	}
 
- }
 
- static inline void copy_rgbx_frame(struct video_frame *output,
 
- 				   const struct video_data *input,
 
- 				   const struct video_output_info *info)
 
- {
 
- 	uint8_t *in_ptr = input->data[0];
 
- 	uint8_t *out_ptr = output->data[0];
 
- 	/* if the line sizes match, do a single copy */
 
- 	if (input->linesize[0] == output->linesize[0]) {
 
- 		memcpy(out_ptr, in_ptr,
 
- 		       (size_t)input->linesize[0] * (size_t)info->height);
 
- 	} else {
 
- 		const size_t copy_size = (size_t)info->width * 4;
 
- 		for (size_t y = 0; y < info->height; y++) {
 
- 			memcpy(out_ptr, in_ptr, copy_size);
 
- 			in_ptr += input->linesize[0];
 
- 			out_ptr += output->linesize[0];
 
- 		}
 
- 	}
 
- }
 
- static inline void output_video_data(struct obs_core_video_mix *video,
 
- 				     struct video_data *input_frame, int count)
 
- {
 
- 	const struct video_output_info *info;
 
- 	struct video_frame output_frame;
 
- 	bool locked;
 
- 	info = video_output_get_info(video->video);
 
- 	locked = video_output_lock_frame(video->video, &output_frame, count,
 
- 					 input_frame->timestamp);
 
- 	if (locked) {
 
- 		if (video->gpu_conversion) {
 
- 			set_gpu_converted_data(&output_frame, input_frame,
 
- 					       info);
 
- 		} else {
 
- 			copy_rgbx_frame(&output_frame, input_frame, info);
 
- 		}
 
- 		video_output_unlock_frame(video->video);
 
- 	}
 
- }
 
- static inline void video_sleep(struct obs_core_video *video, uint64_t *p_time,
 
- 			       uint64_t interval_ns)
 
- {
 
- 	struct obs_vframe_info vframe_info;
 
- 	uint64_t cur_time = *p_time;
 
- 	uint64_t t = cur_time + interval_ns;
 
- 	int count;
 
- 	if (os_sleepto_ns(t)) {
 
- 		*p_time = t;
 
- 		count = 1;
 
- 	} else {
 
- 		const uint64_t udiff = os_gettime_ns() - cur_time;
 
- 		int64_t diff;
 
- 		memcpy(&diff, &udiff, sizeof(diff));
 
- 		const uint64_t clamped_diff = (diff > (int64_t)interval_ns)
 
- 						      ? (uint64_t)diff
 
- 						      : interval_ns;
 
- 		count = (int)(clamped_diff / interval_ns);
 
- 		*p_time = cur_time + interval_ns * count;
 
- 	}
 
- 	video->total_frames += count;
 
- 	video->lagged_frames += count - 1;
 
- 	vframe_info.timestamp = cur_time;
 
- 	vframe_info.count = count;
 
- 	pthread_mutex_lock(&obs->video.mixes_mutex);
 
- 	for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
 
- 		struct obs_core_video_mix *video = obs->video.mixes.array[i];
 
- 		bool raw_active = video->raw_was_active;
 
- 		bool gpu_active = video->gpu_was_active;
 
- 		if (raw_active)
 
- 			circlebuf_push_back(&video->vframe_info_buffer,
 
- 					    &vframe_info, sizeof(vframe_info));
 
- 		if (gpu_active)
 
- 			circlebuf_push_back(&video->vframe_info_buffer_gpu,
 
- 					    &vframe_info, sizeof(vframe_info));
 
- 	}
 
- 	pthread_mutex_unlock(&obs->video.mixes_mutex);
 
- }
 
- static const char *output_frame_gs_context_name = "gs_context(video->graphics)";
 
- static const char *output_frame_render_video_name = "render_video";
 
- static const char *output_frame_download_frame_name = "download_frame";
 
- static const char *output_frame_gs_flush_name = "gs_flush";
 
- static const char *output_frame_output_video_data_name = "output_video_data";
 
- static inline void output_frame(struct obs_core_video_mix *video)
 
- {
 
- 	const bool raw_active = video->raw_was_active;
 
- 	const bool gpu_active = video->gpu_was_active;
 
- 	int cur_texture = video->cur_texture;
 
- 	int prev_texture = cur_texture == 0 ? NUM_TEXTURES - 1
 
- 					    : cur_texture - 1;
 
- 	struct video_data frame;
 
- 	bool frame_ready = 0;
 
- 	memset(&frame, 0, sizeof(struct video_data));
 
- 	profile_start(output_frame_gs_context_name);
 
- 	gs_enter_context(obs->video.graphics);
 
- 	profile_start(output_frame_render_video_name);
 
- 	GS_DEBUG_MARKER_BEGIN(GS_DEBUG_COLOR_RENDER_VIDEO,
 
- 			      output_frame_render_video_name);
 
- 	render_video(video, raw_active, gpu_active, cur_texture);
 
- 	GS_DEBUG_MARKER_END();
 
- 	profile_end(output_frame_render_video_name);
 
- 	if (raw_active) {
 
- 		profile_start(output_frame_download_frame_name);
 
- 		frame_ready = download_frame(video, prev_texture, &frame);
 
- 		profile_end(output_frame_download_frame_name);
 
- 	}
 
- 	profile_start(output_frame_gs_flush_name);
 
- 	gs_flush();
 
- 	profile_end(output_frame_gs_flush_name);
 
- 	gs_leave_context();
 
- 	profile_end(output_frame_gs_context_name);
 
- 	if (raw_active && frame_ready) {
 
- 		struct obs_vframe_info vframe_info;
 
- 		circlebuf_pop_front(&video->vframe_info_buffer, &vframe_info,
 
- 				    sizeof(vframe_info));
 
- 		frame.timestamp = vframe_info.timestamp;
 
- 		profile_start(output_frame_output_video_data_name);
 
- 		output_video_data(video, &frame, vframe_info.count);
 
- 		profile_end(output_frame_output_video_data_name);
 
- 	}
 
- 	if (++video->cur_texture == NUM_TEXTURES)
 
- 		video->cur_texture = 0;
 
- }
 
- static inline void output_frames(void)
 
- {
 
- 	pthread_mutex_lock(&obs->video.mixes_mutex);
 
- 	for (size_t i = 0, num = obs->video.mixes.num; i < num; i++) {
 
- 		struct obs_core_video_mix *mix = obs->video.mixes.array[i];
 
- 		if (mix->view) {
 
- 			output_frame(mix);
 
- 		} else {
 
- 			obs->video.mixes.array[i] = NULL;
 
- 			obs_free_video_mix(mix);
 
- 			da_erase(obs->video.mixes, i);
 
- 			i--;
 
- 			num--;
 
- 		}
 
- 	}
 
- 	pthread_mutex_unlock(&obs->video.mixes_mutex);
 
- }
 
- #define NBSP "\xC2\xA0"
 
- static void clear_base_frame_data(struct obs_core_video_mix *video)
 
- {
 
- 	video->texture_rendered = false;
 
- 	video->texture_converted = false;
 
- 	circlebuf_free(&video->vframe_info_buffer);
 
- 	video->cur_texture = 0;
 
- }
 
- static void clear_raw_frame_data(struct obs_core_video_mix *video)
 
- {
 
- 	memset(video->textures_copied, 0, sizeof(video->textures_copied));
 
- 	circlebuf_free(&video->vframe_info_buffer);
 
- }
 
- #ifdef _WIN32
 
- static void clear_gpu_frame_data(struct obs_core_video_mix *video)
 
- {
 
- 	circlebuf_free(&video->vframe_info_buffer_gpu);
 
- }
 
- #endif
 
- extern THREAD_LOCAL bool is_graphics_thread;
 
- static void execute_graphics_tasks(void)
 
- {
 
- 	struct obs_core_video *video = &obs->video;
 
- 	bool tasks_remaining = true;
 
- 	while (tasks_remaining) {
 
- 		pthread_mutex_lock(&video->task_mutex);
 
- 		if (video->tasks.size) {
 
- 			struct obs_task_info info;
 
- 			circlebuf_pop_front(&video->tasks, &info, sizeof(info));
 
- 			info.task(info.param);
 
- 		}
 
- 		tasks_remaining = !!video->tasks.size;
 
- 		pthread_mutex_unlock(&video->task_mutex);
 
- 	}
 
- }
 
- #ifdef _WIN32
 
- struct winrt_exports {
 
- 	void (*winrt_initialize)();
 
- 	void (*winrt_uninitialize)();
 
- 	struct winrt_disaptcher *(*winrt_dispatcher_init)();
 
- 	void (*winrt_dispatcher_free)(struct winrt_disaptcher *dispatcher);
 
- 	void (*winrt_capture_thread_start)();
 
- 	void (*winrt_capture_thread_stop)();
 
- };
 
- #define WINRT_IMPORT(func)                                        \
 
- 	do {                                                      \
 
- 		exports->func = os_dlsym(module, #func);          \
 
- 		if (!exports->func) {                             \
 
- 			success = false;                          \
 
- 			blog(LOG_ERROR,                           \
 
- 			     "Could not load function '%s' from " \
 
- 			     "module '%s'",                       \
 
- 			     #func, module_name);                 \
 
- 		}                                                 \
 
- 	} while (false)
 
- static bool load_winrt_imports(struct winrt_exports *exports, void *module,
 
- 			       const char *module_name)
 
- {
 
- 	bool success = true;
 
- 	WINRT_IMPORT(winrt_initialize);
 
- 	WINRT_IMPORT(winrt_uninitialize);
 
- 	WINRT_IMPORT(winrt_dispatcher_init);
 
- 	WINRT_IMPORT(winrt_dispatcher_free);
 
- 	WINRT_IMPORT(winrt_capture_thread_start);
 
- 	WINRT_IMPORT(winrt_capture_thread_stop);
 
- 	return success;
 
- }
 
- struct winrt_state {
 
- 	bool loaded;
 
- 	void *winrt_module;
 
- 	struct winrt_exports exports;
 
- 	struct winrt_disaptcher *dispatcher;
 
- };
 
- static void init_winrt_state(struct winrt_state *winrt)
 
- {
 
- 	static const char *const module_name = "libobs-winrt";
 
- 	winrt->winrt_module = os_dlopen(module_name);
 
- 	winrt->loaded = winrt->winrt_module &&
 
- 			load_winrt_imports(&winrt->exports, winrt->winrt_module,
 
- 					   module_name);
 
- 	winrt->dispatcher = NULL;
 
- 	if (winrt->loaded) {
 
- 		winrt->exports.winrt_initialize();
 
- 		winrt->dispatcher = winrt->exports.winrt_dispatcher_init();
 
- 		gs_enter_context(obs->video.graphics);
 
- 		winrt->exports.winrt_capture_thread_start();
 
- 		gs_leave_context();
 
- 	}
 
- }
 
- static void uninit_winrt_state(struct winrt_state *winrt)
 
- {
 
- 	if (winrt->winrt_module) {
 
- 		if (winrt->loaded) {
 
- 			winrt->exports.winrt_capture_thread_stop();
 
- 			if (winrt->dispatcher)
 
- 				winrt->exports.winrt_dispatcher_free(
 
- 					winrt->dispatcher);
 
- 			winrt->exports.winrt_uninitialize();
 
- 		}
 
- 		os_dlclose(winrt->winrt_module);
 
- 	}
 
- }
 
- #endif // #ifdef _WIN32
 
- static const char *tick_sources_name = "tick_sources";
 
- static const char *render_displays_name = "render_displays";
 
- static const char *output_frame_name = "output_frame";
 
- static inline void update_active_state(struct obs_core_video_mix *video)
 
- {
 
- 	const bool raw_was_active = video->raw_was_active;
 
- #ifdef _WIN32
 
- 	const bool gpu_was_active = video->gpu_was_active;
 
- #endif
 
- 	const bool was_active = video->was_active;
 
- 	bool raw_active = os_atomic_load_long(&video->raw_active) > 0;
 
- #ifdef _WIN32
 
- 	const bool gpu_active =
 
- 		os_atomic_load_long(&video->gpu_encoder_active) > 0;
 
- 	const bool active = raw_active || gpu_active;
 
- #else
 
- 	const bool active = raw_active;
 
- #endif
 
- 	if (!was_active && active)
 
- 		clear_base_frame_data(video);
 
- 	if (!raw_was_active && raw_active)
 
- 		clear_raw_frame_data(video);
 
- #ifdef _WIN32
 
- 	if (!gpu_was_active && gpu_active)
 
- 		clear_gpu_frame_data(video);
 
- 	video->gpu_was_active = gpu_active;
 
- #endif
 
- 	video->raw_was_active = raw_active;
 
- 	video->was_active = active;
 
- }
 
- static inline void update_active_states(void)
 
- {
 
- 	pthread_mutex_lock(&obs->video.mixes_mutex);
 
- 	for (size_t i = 0, num = obs->video.mixes.num; i < num; i++)
 
- 		update_active_state(obs->video.mixes.array[i]);
 
- 	pthread_mutex_unlock(&obs->video.mixes_mutex);
 
- }
 
- static inline bool stop_requested(void)
 
- {
 
- 	bool success = true;
 
- 	pthread_mutex_lock(&obs->video.mixes_mutex);
 
- 	for (size_t i = 0, num = obs->video.mixes.num; i < num; i++)
 
- 		if (!video_output_stopped(obs->video.mixes.array[i]->video))
 
- 			success = false;
 
- 	pthread_mutex_unlock(&obs->video.mixes_mutex);
 
- 	return success;
 
- }
 
- bool obs_graphics_thread_loop(struct obs_graphics_context *context)
 
- {
 
- 	uint64_t frame_start = os_gettime_ns();
 
- 	uint64_t frame_time_ns;
 
- 	update_active_states();
 
- 	profile_start(context->video_thread_name);
 
- 	gs_enter_context(obs->video.graphics);
 
- 	gs_begin_frame();
 
- 	gs_leave_context();
 
- 	profile_start(tick_sources_name);
 
- 	context->last_time =
 
- 		tick_sources(obs->video.video_time, context->last_time);
 
- 	profile_end(tick_sources_name);
 
- #ifdef _WIN32
 
- 	MSG msg;
 
- 	while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE)) {
 
- 		TranslateMessage(&msg);
 
- 		DispatchMessage(&msg);
 
- 	}
 
- #endif
 
- 	profile_start(output_frame_name);
 
- 	output_frames();
 
- 	profile_end(output_frame_name);
 
- 	profile_start(render_displays_name);
 
- 	render_displays();
 
- 	profile_end(render_displays_name);
 
- 	execute_graphics_tasks();
 
- 	frame_time_ns = os_gettime_ns() - frame_start;
 
- 	profile_end(context->video_thread_name);
 
- 	profile_reenable_thread();
 
- 	video_sleep(&obs->video, &obs->video.video_time, context->interval);
 
- 	context->frame_time_total_ns += frame_time_ns;
 
- 	context->fps_total_ns += (obs->video.video_time - context->last_time);
 
- 	context->fps_total_frames++;
 
- 	if (context->fps_total_ns >= 1000000000ULL) {
 
- 		obs->video.video_fps =
 
- 			(double)context->fps_total_frames /
 
- 			((double)context->fps_total_ns / 1000000000.0);
 
- 		obs->video.video_avg_frame_time_ns =
 
- 			context->frame_time_total_ns /
 
- 			(uint64_t)context->fps_total_frames;
 
- 		context->frame_time_total_ns = 0;
 
- 		context->fps_total_ns = 0;
 
- 		context->fps_total_frames = 0;
 
- 	}
 
- 	return !stop_requested();
 
- }
 
- void *obs_graphics_thread(void *param)
 
- {
 
- #ifdef _WIN32
 
- 	struct winrt_state winrt;
 
- 	init_winrt_state(&winrt);
 
- #endif // #ifdef _WIN32
 
- 	is_graphics_thread = true;
 
- 	const uint64_t interval = obs->video.video_frame_interval_ns;
 
- 	obs->video.video_time = os_gettime_ns();
 
- 	os_set_thread_name("libobs: graphics thread");
 
- 	const char *video_thread_name = profile_store_name(
 
- 		obs_get_profiler_name_store(),
 
- 		"obs_graphics_thread(%g" NBSP "ms)", interval / 1000000.);
 
- 	profile_register_root(video_thread_name, interval);
 
- 	srand((unsigned int)time(NULL));
 
- 	struct obs_graphics_context context;
 
- 	context.interval = interval;
 
- 	context.frame_time_total_ns = 0;
 
- 	context.fps_total_ns = 0;
 
- 	context.fps_total_frames = 0;
 
- 	context.last_time = 0;
 
- 	context.video_thread_name = video_thread_name;
 
- #ifdef __APPLE__
 
- 	while (obs_graphics_thread_loop_autorelease(&context))
 
- #else
 
- 	while (obs_graphics_thread_loop(&context))
 
- #endif
 
- 		;
 
- #ifdef _WIN32
 
- 	uninit_winrt_state(&winrt);
 
- #endif
 
- 	UNUSED_PARAMETER(param);
 
- 	return NULL;
 
- }
 
 
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