gl-shaderparser.h 1.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051
  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 3 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #ifndef GL_SHADER_PARSER_H
  15. #define GL_SHADER_PARSER_H
  16. /*
  17. * Parses shaders into GLSL. Shaders are almost identical to HLSL
  18. * model 5 so it requires quite a bit of tweaking to convert correctly.
  19. * Takes the parsed shader data, and builds a GLSL string out of it.
  20. */
  21. #include "util/dstr.h"
  22. #include "graphics/shader-parser.h"
  23. struct gl_shader_parser {
  24. struct dstr gl_string;
  25. struct dstr gl_main_func;
  26. struct shader_parser parser;
  27. };
  28. static inline void gl_shader_parser_init(struct gl_shader_parser *glsp)
  29. {
  30. shader_parser_init(&glsp->parser);
  31. dstr_init(&glsp->gl_string);
  32. }
  33. static inline void gl_shader_parser_free(struct gl_shader_parser *glsp)
  34. {
  35. dstr_free(&glsp->gl_string);
  36. shader_parser_free(&glsp->parser);
  37. }
  38. extern bool gl_shader_parse(struct gl_shader_parser *glsp,
  39. const char *shader_str, const char *file);
  40. #endif