winrt-capture.cpp 19 KB

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  1. extern "C" {
  2. HRESULT __stdcall CreateDirect3D11DeviceFromDXGIDevice(
  3. ::IDXGIDevice *dxgiDevice, ::IInspectable **graphicsDevice);
  4. HRESULT __stdcall CreateDirect3D11SurfaceFromDXGISurface(
  5. ::IDXGISurface *dgxiSurface, ::IInspectable **graphicsSurface);
  6. }
  7. struct __declspec(uuid("A9B3D012-3DF2-4EE3-B8D1-8695F457D3C1"))
  8. IDirect3DDxgiInterfaceAccess : ::IUnknown {
  9. virtual HRESULT __stdcall GetInterface(GUID const &id,
  10. void **object) = 0;
  11. };
  12. extern "C" EXPORT BOOL winrt_capture_supported()
  13. try {
  14. /* no contract for IGraphicsCaptureItemInterop, verify 10.0.18362.0 */
  15. return winrt::Windows::Foundation::Metadata::ApiInformation::
  16. IsApiContractPresent(L"Windows.Foundation.UniversalApiContract",
  17. 8);
  18. } catch (const winrt::hresult_error &err) {
  19. blog(LOG_ERROR, "winrt_capture_supported (0x%08X): %ls",
  20. err.code().value, err.message().c_str());
  21. return false;
  22. } catch (...) {
  23. blog(LOG_ERROR, "winrt_capture_supported (0x%08X)",
  24. winrt::to_hresult().value);
  25. return false;
  26. }
  27. extern "C" EXPORT BOOL winrt_capture_cursor_toggle_supported()
  28. try {
  29. return winrt::Windows::Foundation::Metadata::ApiInformation::
  30. IsPropertyPresent(
  31. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  32. L"IsCursorCaptureEnabled");
  33. } catch (const winrt::hresult_error &err) {
  34. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X): %ls",
  35. err.code().value, err.message().c_str());
  36. return false;
  37. } catch (...) {
  38. blog(LOG_ERROR, "winrt_capture_cursor_toggle_supported (0x%08X)",
  39. winrt::to_hresult().value);
  40. return false;
  41. }
  42. template<typename T>
  43. static winrt::com_ptr<T> GetDXGIInterfaceFromObject(
  44. winrt::Windows::Foundation::IInspectable const &object)
  45. {
  46. auto access = object.as<IDirect3DDxgiInterfaceAccess>();
  47. winrt::com_ptr<T> result;
  48. winrt::check_hresult(
  49. access->GetInterface(winrt::guid_of<T>(), result.put_void()));
  50. return result;
  51. }
  52. static bool get_client_box(HWND window, uint32_t width, uint32_t height,
  53. D3D11_BOX *client_box)
  54. {
  55. RECT client_rect{}, window_rect{};
  56. POINT upper_left{};
  57. /* check iconic (minimized) twice, ABA is very unlikely */
  58. bool client_box_available =
  59. !IsIconic(window) && GetClientRect(window, &client_rect) &&
  60. !IsIconic(window) && (client_rect.right > 0) &&
  61. (client_rect.bottom > 0) &&
  62. (DwmGetWindowAttribute(window, DWMWA_EXTENDED_FRAME_BOUNDS,
  63. &window_rect,
  64. sizeof(window_rect)) == S_OK) &&
  65. ClientToScreen(window, &upper_left);
  66. if (client_box_available) {
  67. const uint32_t left =
  68. (upper_left.x > window_rect.left)
  69. ? (upper_left.x - window_rect.left)
  70. : 0;
  71. client_box->left = left;
  72. const uint32_t top = (upper_left.y > window_rect.top)
  73. ? (upper_left.y - window_rect.top)
  74. : 0;
  75. client_box->top = top;
  76. uint32_t texture_width = 1;
  77. if (width > left) {
  78. texture_width =
  79. min(width - left, (uint32_t)client_rect.right);
  80. }
  81. uint32_t texture_height = 1;
  82. if (height > top) {
  83. texture_height =
  84. min(height - top, (uint32_t)client_rect.bottom);
  85. }
  86. client_box->right = left + texture_width;
  87. client_box->bottom = top + texture_height;
  88. client_box->front = 0;
  89. client_box->back = 1;
  90. client_box_available = (client_box->right <= width) &&
  91. (client_box->bottom <= height);
  92. }
  93. return client_box_available;
  94. }
  95. struct winrt_capture {
  96. HWND window;
  97. bool client_area;
  98. HMONITOR monitor;
  99. bool capture_cursor;
  100. BOOL cursor_visible;
  101. gs_texture_t *texture;
  102. bool texture_written;
  103. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item{nullptr};
  104. winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice device{
  105. nullptr};
  106. ComPtr<ID3D11DeviceContext> context;
  107. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool frame_pool{
  108. nullptr};
  109. winrt::Windows::Graphics::Capture::GraphicsCaptureSession session{
  110. nullptr};
  111. winrt::Windows::Graphics::SizeInt32 last_size;
  112. winrt::Windows::Graphics::Capture::GraphicsCaptureItem::Closed_revoker
  113. closed;
  114. winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool::
  115. FrameArrived_revoker frame_arrived;
  116. uint32_t texture_width;
  117. uint32_t texture_height;
  118. D3D11_BOX client_box;
  119. BOOL active;
  120. struct winrt_capture *next;
  121. void on_closed(
  122. winrt::Windows::Graphics::Capture::GraphicsCaptureItem const &,
  123. winrt::Windows::Foundation::IInspectable const &)
  124. {
  125. active = FALSE;
  126. }
  127. void on_frame_arrived(winrt::Windows::Graphics::Capture::
  128. Direct3D11CaptureFramePool const &sender,
  129. winrt::Windows::Foundation::IInspectable const &)
  130. {
  131. obs_enter_graphics();
  132. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFrame
  133. frame = sender.TryGetNextFrame();
  134. const winrt::Windows::Graphics::SizeInt32 frame_content_size =
  135. frame.ContentSize();
  136. winrt::com_ptr<ID3D11Texture2D> frame_surface =
  137. GetDXGIInterfaceFromObject<ID3D11Texture2D>(
  138. frame.Surface());
  139. /* need GetDesc because ContentSize is not reliable */
  140. D3D11_TEXTURE2D_DESC desc;
  141. frame_surface->GetDesc(&desc);
  142. if (!client_area || get_client_box(window, desc.Width,
  143. desc.Height, &client_box)) {
  144. if (client_area) {
  145. texture_width =
  146. client_box.right - client_box.left;
  147. texture_height =
  148. client_box.bottom - client_box.top;
  149. } else {
  150. texture_width = desc.Width;
  151. texture_height = desc.Height;
  152. }
  153. if (texture) {
  154. if (texture_width !=
  155. gs_texture_get_width(texture) ||
  156. texture_height !=
  157. gs_texture_get_height(texture)) {
  158. gs_texture_destroy(texture);
  159. texture = nullptr;
  160. }
  161. }
  162. if (!texture) {
  163. texture = gs_texture_create(texture_width,
  164. texture_height,
  165. GS_BGRA, 1, NULL,
  166. 0);
  167. }
  168. if (client_area) {
  169. context->CopySubresourceRegion(
  170. (ID3D11Texture2D *)gs_texture_get_obj(
  171. texture),
  172. 0, 0, 0, 0, frame_surface.get(), 0,
  173. &client_box);
  174. } else {
  175. /* if they gave an SRV, we could avoid this copy */
  176. context->CopyResource(
  177. (ID3D11Texture2D *)gs_texture_get_obj(
  178. texture),
  179. frame_surface.get());
  180. }
  181. texture_written = true;
  182. }
  183. if (frame_content_size.Width != last_size.Width ||
  184. frame_content_size.Height != last_size.Height) {
  185. frame_pool.Recreate(
  186. device,
  187. winrt::Windows::Graphics::DirectX::
  188. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  189. 2, frame_content_size);
  190. last_size = frame_content_size;
  191. }
  192. obs_leave_graphics();
  193. }
  194. };
  195. static struct winrt_capture *capture_list;
  196. static void winrt_capture_device_loss_release(void *data)
  197. {
  198. winrt_capture *capture = static_cast<winrt_capture *>(data);
  199. capture->active = FALSE;
  200. capture->frame_arrived.revoke();
  201. try {
  202. capture->frame_pool.Close();
  203. } catch (winrt::hresult_error &err) {
  204. blog(LOG_ERROR,
  205. "Direct3D11CaptureFramePool::Close (0x%08X): %ls",
  206. err.code().value, err.message().c_str());
  207. } catch (...) {
  208. blog(LOG_ERROR, "Direct3D11CaptureFramePool::Close (0x%08X)",
  209. winrt::to_hresult().value);
  210. }
  211. try {
  212. capture->session.Close();
  213. } catch (winrt::hresult_error &err) {
  214. blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X): %ls",
  215. err.code().value, err.message().c_str());
  216. } catch (...) {
  217. blog(LOG_ERROR, "GraphicsCaptureSession::Close (0x%08X)",
  218. winrt::to_hresult().value);
  219. }
  220. capture->session = nullptr;
  221. capture->frame_pool = nullptr;
  222. capture->context = nullptr;
  223. capture->device = nullptr;
  224. capture->item = nullptr;
  225. }
  226. static bool winrt_capture_border_toggle_supported()
  227. try {
  228. return winrt::Windows::Foundation::Metadata::ApiInformation::
  229. IsPropertyPresent(
  230. L"Windows.Graphics.Capture.GraphicsCaptureSession",
  231. L"IsBorderRequired");
  232. } catch (const winrt::hresult_error &err) {
  233. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X): %ls",
  234. err.code().value, err.message().c_str());
  235. return false;
  236. } catch (...) {
  237. blog(LOG_ERROR, "winrt_capture_border_toggle_supported (0x%08X)",
  238. winrt::to_hresult().value);
  239. return false;
  240. }
  241. static winrt::Windows::Graphics::Capture::GraphicsCaptureItem
  242. winrt_capture_create_item(IGraphicsCaptureItemInterop *const interop_factory,
  243. HWND window, HMONITOR monitor)
  244. {
  245. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item = {nullptr};
  246. if (window) {
  247. try {
  248. const HRESULT hr = interop_factory->CreateForWindow(
  249. window,
  250. winrt::guid_of<ABI::Windows::Graphics::Capture::
  251. IGraphicsCaptureItem>(),
  252. reinterpret_cast<void **>(
  253. winrt::put_abi(item)));
  254. if (FAILED(hr))
  255. blog(LOG_ERROR, "CreateForWindow (0x%08X)", hr);
  256. } catch (winrt::hresult_error &err) {
  257. blog(LOG_ERROR, "CreateForWindow (0x%08X): %ls",
  258. err.code().value, err.message().c_str());
  259. } catch (...) {
  260. blog(LOG_ERROR, "CreateForWindow (0x%08X)",
  261. winrt::to_hresult().value);
  262. }
  263. } else {
  264. assert(monitor);
  265. try {
  266. const HRESULT hr = interop_factory->CreateForMonitor(
  267. monitor,
  268. winrt::guid_of<ABI::Windows::Graphics::Capture::
  269. IGraphicsCaptureItem>(),
  270. reinterpret_cast<void **>(
  271. winrt::put_abi(item)));
  272. if (FAILED(hr))
  273. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  274. hr);
  275. } catch (winrt::hresult_error &err) {
  276. blog(LOG_ERROR, "CreateForMonitor (0x%08X): %ls",
  277. err.code().value, err.message().c_str());
  278. } catch (...) {
  279. blog(LOG_ERROR, "CreateForMonitor (0x%08X)",
  280. winrt::to_hresult().value);
  281. }
  282. }
  283. return item;
  284. }
  285. static void winrt_capture_device_loss_rebuild(void *device_void, void *data)
  286. {
  287. winrt_capture *capture = static_cast<winrt_capture *>(data);
  288. auto activation_factory = winrt::get_activation_factory<
  289. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  290. auto interop_factory =
  291. activation_factory.as<IGraphicsCaptureItemInterop>();
  292. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  293. winrt_capture_create_item(interop_factory.get(),
  294. capture->window, capture->monitor);
  295. ID3D11Device *const d3d_device = (ID3D11Device *)device_void;
  296. ComPtr<IDXGIDevice> dxgi_device;
  297. if (FAILED(d3d_device->QueryInterface(&dxgi_device)))
  298. blog(LOG_ERROR, "Failed to get DXGI device");
  299. winrt::com_ptr<IInspectable> inspectable;
  300. if (FAILED(CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  301. inspectable.put())))
  302. blog(LOG_ERROR, "Failed to get WinRT device");
  303. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  304. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  305. Direct3D11::IDirect3DDevice>();
  306. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  307. frame_pool = winrt::Windows::Graphics::Capture::
  308. Direct3D11CaptureFramePool::Create(
  309. device,
  310. winrt::Windows::Graphics::DirectX::
  311. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  312. 2, capture->last_size);
  313. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  314. frame_pool.CreateCaptureSession(item);
  315. if (winrt_capture_border_toggle_supported()) {
  316. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  317. RequestAccessAsync(
  318. winrt::Windows::Graphics::Capture::
  319. GraphicsCaptureAccessKind::Borderless)
  320. .get();
  321. session.IsBorderRequired(false);
  322. }
  323. if (winrt_capture_cursor_toggle_supported())
  324. session.IsCursorCaptureEnabled(capture->capture_cursor &&
  325. capture->cursor_visible);
  326. capture->item = item;
  327. capture->device = device;
  328. d3d_device->GetImmediateContext(&capture->context);
  329. capture->frame_pool = frame_pool;
  330. capture->session = session;
  331. capture->frame_arrived = frame_pool.FrameArrived(
  332. winrt::auto_revoke,
  333. {capture, &winrt_capture::on_frame_arrived});
  334. try {
  335. session.StartCapture();
  336. capture->active = TRUE;
  337. } catch (winrt::hresult_error &err) {
  338. blog(LOG_ERROR, "StartCapture (0x%08X): %ls", err.code().value,
  339. err.message().c_str());
  340. } catch (...) {
  341. blog(LOG_ERROR, "StartCapture (0x%08X)",
  342. winrt::to_hresult().value);
  343. }
  344. }
  345. static struct winrt_capture *winrt_capture_init_internal(BOOL cursor,
  346. HWND window,
  347. BOOL client_area,
  348. HMONITOR monitor)
  349. try {
  350. ID3D11Device *const d3d_device = (ID3D11Device *)gs_get_device_obj();
  351. ComPtr<IDXGIDevice> dxgi_device;
  352. HRESULT hr = d3d_device->QueryInterface(&dxgi_device);
  353. if (FAILED(hr)) {
  354. blog(LOG_ERROR, "Failed to get DXGI device");
  355. return nullptr;
  356. }
  357. winrt::com_ptr<IInspectable> inspectable;
  358. hr = CreateDirect3D11DeviceFromDXGIDevice(dxgi_device.Get(),
  359. inspectable.put());
  360. if (FAILED(hr)) {
  361. blog(LOG_ERROR, "Failed to get WinRT device");
  362. return nullptr;
  363. }
  364. auto activation_factory = winrt::get_activation_factory<
  365. winrt::Windows::Graphics::Capture::GraphicsCaptureItem>();
  366. auto interop_factory =
  367. activation_factory.as<IGraphicsCaptureItemInterop>();
  368. winrt::Windows::Graphics::Capture::GraphicsCaptureItem item =
  369. winrt_capture_create_item(interop_factory.get(), window,
  370. monitor);
  371. if (!item)
  372. return nullptr;
  373. const winrt::Windows::Graphics::DirectX::Direct3D11::IDirect3DDevice
  374. device = inspectable.as<winrt::Windows::Graphics::DirectX::
  375. Direct3D11::IDirect3DDevice>();
  376. const winrt::Windows::Graphics::SizeInt32 size = item.Size();
  377. const winrt::Windows::Graphics::Capture::Direct3D11CaptureFramePool
  378. frame_pool = winrt::Windows::Graphics::Capture::
  379. Direct3D11CaptureFramePool::Create(
  380. device,
  381. winrt::Windows::Graphics::DirectX::
  382. DirectXPixelFormat::B8G8R8A8UIntNormalized,
  383. 2, size);
  384. const winrt::Windows::Graphics::Capture::GraphicsCaptureSession session =
  385. frame_pool.CreateCaptureSession(item);
  386. if (winrt_capture_border_toggle_supported()) {
  387. winrt::Windows::Graphics::Capture::GraphicsCaptureAccess::
  388. RequestAccessAsync(
  389. winrt::Windows::Graphics::Capture::
  390. GraphicsCaptureAccessKind::Borderless)
  391. .get();
  392. session.IsBorderRequired(false);
  393. }
  394. /* disable cursor capture if possible since ours performs better */
  395. const BOOL cursor_toggle_supported =
  396. winrt_capture_cursor_toggle_supported();
  397. if (cursor_toggle_supported)
  398. session.IsCursorCaptureEnabled(cursor);
  399. struct winrt_capture *capture = new winrt_capture{};
  400. capture->window = window;
  401. capture->client_area = client_area;
  402. capture->monitor = monitor;
  403. capture->capture_cursor = cursor && cursor_toggle_supported;
  404. capture->cursor_visible = cursor;
  405. capture->item = item;
  406. capture->device = device;
  407. d3d_device->GetImmediateContext(&capture->context);
  408. capture->frame_pool = frame_pool;
  409. capture->session = session;
  410. capture->last_size = size;
  411. capture->closed = item.Closed(winrt::auto_revoke,
  412. {capture, &winrt_capture::on_closed});
  413. capture->frame_arrived = frame_pool.FrameArrived(
  414. winrt::auto_revoke,
  415. {capture, &winrt_capture::on_frame_arrived});
  416. capture->next = capture_list;
  417. capture_list = capture;
  418. session.StartCapture();
  419. capture->active = TRUE;
  420. gs_device_loss callbacks;
  421. callbacks.device_loss_release = winrt_capture_device_loss_release;
  422. callbacks.device_loss_rebuild = winrt_capture_device_loss_rebuild;
  423. callbacks.data = capture;
  424. gs_register_loss_callbacks(&callbacks);
  425. return capture;
  426. } catch (const winrt::hresult_error &err) {
  427. blog(LOG_ERROR, "winrt_capture_init (0x%08X): %ls", err.code().value,
  428. err.message().c_str());
  429. return nullptr;
  430. } catch (...) {
  431. blog(LOG_ERROR, "winrt_capture_init (0x%08X)",
  432. winrt::to_hresult().value);
  433. return nullptr;
  434. }
  435. extern "C" EXPORT struct winrt_capture *
  436. winrt_capture_init_window(BOOL cursor, HWND window, BOOL client_area)
  437. {
  438. return winrt_capture_init_internal(cursor, window, client_area, NULL);
  439. }
  440. extern "C" EXPORT struct winrt_capture *
  441. winrt_capture_init_monitor(BOOL cursor, HMONITOR monitor)
  442. {
  443. return winrt_capture_init_internal(cursor, NULL, false, monitor);
  444. }
  445. extern "C" EXPORT void winrt_capture_free(struct winrt_capture *capture)
  446. {
  447. if (capture) {
  448. struct winrt_capture *current = capture_list;
  449. if (current == capture) {
  450. capture_list = capture->next;
  451. } else {
  452. struct winrt_capture *previous;
  453. do {
  454. previous = current;
  455. current = current->next;
  456. } while (current != capture);
  457. previous->next = current->next;
  458. }
  459. obs_enter_graphics();
  460. gs_unregister_loss_callbacks(capture);
  461. gs_texture_destroy(capture->texture);
  462. obs_leave_graphics();
  463. capture->frame_arrived.revoke();
  464. capture->closed.revoke();
  465. try {
  466. capture->frame_pool.Close();
  467. } catch (winrt::hresult_error &err) {
  468. blog(LOG_ERROR,
  469. "Direct3D11CaptureFramePool::Close (0x%08X): %ls",
  470. err.code().value, err.message().c_str());
  471. } catch (...) {
  472. blog(LOG_ERROR,
  473. "Direct3D11CaptureFramePool::Close (0x%08X)",
  474. winrt::to_hresult().value);
  475. }
  476. try {
  477. capture->session.Close();
  478. } catch (winrt::hresult_error &err) {
  479. blog(LOG_ERROR,
  480. "GraphicsCaptureSession::Close (0x%08X): %ls",
  481. err.code().value, err.message().c_str());
  482. } catch (...) {
  483. blog(LOG_ERROR,
  484. "GraphicsCaptureSession::Close (0x%08X)",
  485. winrt::to_hresult().value);
  486. }
  487. delete capture;
  488. }
  489. }
  490. static void draw_texture(struct winrt_capture *capture)
  491. {
  492. gs_effect_t *const effect = obs_get_base_effect(OBS_EFFECT_OPAQUE);
  493. gs_technique_t *tech = gs_effect_get_technique(effect, "Draw");
  494. gs_eparam_t *image = gs_effect_get_param_by_name(effect, "image");
  495. const bool previous = gs_framebuffer_srgb_enabled();
  496. gs_enable_framebuffer_srgb(true);
  497. gs_enable_blending(false);
  498. gs_texture_t *const texture = capture->texture;
  499. gs_effect_set_texture_srgb(image, texture);
  500. const size_t passes = gs_technique_begin(tech);
  501. for (size_t i = 0; i < passes; i++) {
  502. if (gs_technique_begin_pass(tech, i)) {
  503. gs_draw_sprite(texture, 0, 0, 0);
  504. gs_technique_end_pass(tech);
  505. }
  506. }
  507. gs_technique_end(tech);
  508. gs_enable_blending(true);
  509. gs_enable_framebuffer_srgb(previous);
  510. }
  511. extern "C" EXPORT BOOL winrt_capture_active(const struct winrt_capture *capture)
  512. {
  513. return capture->active;
  514. }
  515. extern "C" EXPORT BOOL winrt_capture_show_cursor(struct winrt_capture *capture,
  516. BOOL visible)
  517. {
  518. BOOL success = FALSE;
  519. try {
  520. if (capture->capture_cursor) {
  521. if (capture->cursor_visible != visible) {
  522. capture->session.IsCursorCaptureEnabled(
  523. visible);
  524. capture->cursor_visible = visible;
  525. }
  526. }
  527. success = TRUE;
  528. } catch (winrt::hresult_error &err) {
  529. blog(LOG_ERROR,
  530. "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X): %ls",
  531. err.code().value, err.message().c_str());
  532. } catch (...) {
  533. blog(LOG_ERROR,
  534. "GraphicsCaptureSession::IsCursorCaptureEnabled (0x%08X)",
  535. winrt::to_hresult().value);
  536. }
  537. return success;
  538. }
  539. extern "C" EXPORT void winrt_capture_render(struct winrt_capture *capture)
  540. {
  541. if (capture->texture_written)
  542. draw_texture(capture);
  543. }
  544. extern "C" EXPORT uint32_t
  545. winrt_capture_width(const struct winrt_capture *capture)
  546. {
  547. return capture ? capture->texture_width : 0;
  548. }
  549. extern "C" EXPORT uint32_t
  550. winrt_capture_height(const struct winrt_capture *capture)
  551. {
  552. return capture ? capture->texture_height : 0;
  553. }
  554. extern "C" EXPORT void winrt_capture_thread_start()
  555. {
  556. struct winrt_capture *capture = capture_list;
  557. void *const device = gs_get_device_obj();
  558. while (capture) {
  559. winrt_capture_device_loss_rebuild(device, capture);
  560. capture = capture->next;
  561. }
  562. }
  563. extern "C" EXPORT void winrt_capture_thread_stop()
  564. {
  565. struct winrt_capture *capture = capture_list;
  566. while (capture) {
  567. winrt_capture_device_loss_release(capture);
  568. capture = capture->next;
  569. }
  570. }