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- /******************************************************************************
- Copyright (C) 2024 by Patrick Heyer <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- import Foundation
- import Metal
- /// Creates ``MetalTexture`` for use as a depth stencil attachment
- /// - Parameters:
- /// - device: Opaque pointer to ``MetalDevice`` instance shared with `libobs`
- /// - width: Desired width of the texture
- /// - height: Desired height of the texture
- /// - color_format: Desired color format of the depth stencil attachment as described by `gs_zstencil_format`
- /// - Returns: Opaque pointer to a created ``MetalTexture`` instance or a `NULL` pointer on error
- @_cdecl("device_zstencil_create")
- public func device_zstencil_create(device: UnsafeRawPointer, width: UInt32, height: UInt32, format: gs_zstencil_format)
- -> OpaquePointer?
- {
- let device: MetalDevice = unretained(device)
- let descriptor = MTLTextureDescriptor.init(
- width: width,
- height: height,
- colorFormat: format
- )
- guard let descriptor, let texture = MetalTexture(device: device, descriptor: descriptor) else {
- return nil
- }
- return texture.getRetained()
- }
- /// Gets the ``MetalTexture`` instance used as the depth stencil attachment for the current pipeline
- /// - Parameter device: Opaque pointer to ``MetalDevice`` instance shared with `libobs`
- /// - Returns: Opaque pointer to ``MetalTexture`` instance if any is set, `nil` otherwise
- @_cdecl("device_get_zstencil_target")
- public func device_get_zstencil_target(device: UnsafeRawPointer) -> OpaquePointer? {
- let device: MetalDevice = unretained(device)
- guard let stencilAttachment = device.renderState.depthStencilAttachment else {
- return nil
- }
- return stencilAttachment.getUnretained()
- }
- /// Requests deinitialization of the ``MetalTexture`` instance shared with `libobs`
- /// - Parameter zstencil: Opaque pointer to ``MetalTexture`` instance shared with `libobs`
- ///
- /// The ownership of the shared pointer is transferred into this function and the instance is placed under Swift's
- /// memory management again.
- @_cdecl("gs_zstencil_destroy")
- public func gs_zstencil_destroy(zstencil: UnsafeRawPointer) {
- let _ = retained(zstencil) as MetalTexture
- }
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