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- /******************************************************************************
- Copyright (C) 2013 by Hugh Bailey <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #pragma once
- #include "../util/c99defs.h"
- #include "math-defs.h"
- #include "vec3.h"
- #include "../util/sse-intrin.h"
- /*
- * Quaternion math
- *
- * Generally used to represent rotational data more than anything. Allows
- * for efficient and correct rotational interpolation without suffering from
- * things like gimbal lock.
- */
- #ifdef __cplusplus
- extern "C" {
- #endif
- struct matrix3;
- struct matrix4;
- struct axisang;
- struct quat {
- union {
- struct {
- float x, y, z, w;
- };
- float ptr[4];
- __m128 m;
- };
- };
- static inline void quat_identity(struct quat *q)
- {
- q->m = _mm_setzero_ps();
- q->w = 1.0f;
- }
- static inline void quat_set(struct quat *dst, float x, float y, float z,
- float w)
- {
- dst->m = _mm_set_ps(x, y, z, w);
- }
- static inline void quat_copy(struct quat *dst, const struct quat *q)
- {
- dst->m = q->m;
- }
- static inline void quat_add(struct quat *dst, const struct quat *q1,
- const struct quat *q2)
- {
- dst->m = _mm_add_ps(q1->m, q2->m);
- }
- static inline void quat_sub(struct quat *dst, const struct quat *q1,
- const struct quat *q2)
- {
- dst->m = _mm_sub_ps(q1->m, q2->m);
- }
- EXPORT void quat_mul(struct quat *dst, const struct quat *q1,
- const struct quat *q2);
- static inline void quat_addf(struct quat *dst, const struct quat *q, float f)
- {
- dst->m = _mm_add_ps(q->m, _mm_set1_ps(f));
- }
- static inline void quat_subf(struct quat *dst, const struct quat *q, float f)
- {
- dst->m = _mm_sub_ps(q->m, _mm_set1_ps(f));
- }
- static inline void quat_mulf(struct quat *dst, const struct quat *q, float f)
- {
- dst->m = _mm_mul_ps(q->m, _mm_set1_ps(f));
- }
- static inline void quat_divf(struct quat *dst, const struct quat *q, float f)
- {
- dst->m = _mm_div_ps(q->m, _mm_set1_ps(f));
- }
- static inline float quat_dot(const struct quat *q1, const struct quat *q2)
- {
- struct vec3 add;
- __m128 mul = _mm_mul_ps(q1->m, q2->m);
- add.m = _mm_add_ps(_mm_movehl_ps(mul, mul), mul);
- add.m = _mm_add_ps(_mm_shuffle_ps(add.m, add.m, 0x55), add.m);
- return add.x;
- }
- static inline void quat_inv(struct quat *dst, const struct quat *q)
- {
- dst->x = -q->x;
- dst->y = -q->y;
- dst->z = -q->z;
- }
- static inline void quat_neg(struct quat *dst, const struct quat *q)
- {
- dst->x = -q->x;
- dst->y = -q->y;
- dst->z = -q->z;
- dst->w = -q->w;
- }
- static inline float quat_len(const struct quat *q)
- {
- float dot_val = quat_dot(q, q);
- return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
- }
- static inline float quat_dist(const struct quat *q1, const struct quat *q2)
- {
- struct quat temp;
- float dot_val;
- quat_sub(&temp, q1, q2);
- dot_val = quat_dot(&temp, &temp);
- return (dot_val > 0.0f) ? sqrtf(dot_val) : 0.0f;
- }
- static inline void quat_norm(struct quat *dst, const struct quat *q)
- {
- float dot_val = quat_dot(q, q);
- dst->m = (dot_val > 0.0f)
- ? _mm_mul_ps(q->m, _mm_set1_ps(1.0f / sqrtf(dot_val)))
- : _mm_setzero_ps();
- }
- static inline bool quat_close(const struct quat *q1, const struct quat *q2,
- float epsilon)
- {
- struct quat test;
- quat_sub(&test, q1, q2);
- return test.x < epsilon && test.y < epsilon && test.z < epsilon &&
- test.w < epsilon;
- }
- EXPORT void quat_from_axisang(struct quat *dst, const struct axisang *aa);
- EXPORT void quat_from_matrix3(struct quat *dst, const struct matrix3 *m);
- EXPORT void quat_from_matrix4(struct quat *dst, const struct matrix4 *m);
- EXPORT void quat_get_dir(struct vec3 *dst, const struct quat *q);
- EXPORT void quat_set_look_dir(struct quat *dst, const struct vec3 *dir);
- EXPORT void quat_log(struct quat *dst, const struct quat *q);
- EXPORT void quat_exp(struct quat *dst, const struct quat *q);
- EXPORT void quat_interpolate(struct quat *dst, const struct quat *q1,
- const struct quat *q2, float t);
- EXPORT void quat_get_tangent(struct quat *dst, const struct quat *prev,
- const struct quat *q, const struct quat *next);
- EXPORT void quat_interpolate_cubic(struct quat *dst, const struct quat *q1,
- const struct quat *q2, const struct quat *m1,
- const struct quat *m2, float t);
- #ifdef __cplusplus
- }
- #endif
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