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- /******************************************************************************
- Copyright (C) 2014 by Ruwen Hahn <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "../util/bmem.h"
- #include "video-io.h"
- //#define COMPUTE_MATRICES
- #ifdef COMPUTE_MATRICES
- #include "../graphics/matrix3.h"
- #endif
- static struct {
- enum video_colorspace const color_space;
- float const Kb, Kr;
- int const range_min[3];
- int const range_max[3];
- int const black_levels[2][3];
- float float_range_min[3];
- float float_range_max[3];
- float matrix[2][16];
- } format_info[] = {
- {VIDEO_CS_601,
- 0.114f,
- 0.299f,
- {16, 16, 16},
- {235, 240, 240},
- {{16, 128, 128}, {0, 128, 128}},
- #ifndef COMPUTE_MATRICES
- {16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
- {235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
- {{1.164384f, 0.000000f, 1.596027f, -0.874202f, 1.164384f, -0.391762f,
- -0.812968f, 0.531668f, 1.164384f, 2.017232f, 0.000000f, -1.085631f,
- 0.000000f, 0.000000f, 0.000000f, 1.000000f},
- {1.000000f, 0.000000f, 1.407520f, -0.706520f, 1.000000f, -0.345491f,
- -0.716948f, 0.533303f, 1.000000f, 1.778976f, 0.000000f, -0.892976f,
- 0.000000f, 0.000000f, 0.000000f, 1.000000f}}
- #endif
- },
- {VIDEO_CS_709,
- 0.0722f,
- 0.2126f,
- {16, 16, 16},
- {235, 240, 240},
- {{16, 128, 128}, {0, 128, 128}},
- #ifndef COMPUTE_MATRICES
- {16.0f / 255.0f, 16.0f / 255.0f, 16.0f / 255.0f},
- {235.0f / 255.0f, 240.0f / 255.0f, 240.0f / 255.0f},
- {{1.164384f, 0.000000f, 1.792741f, -0.972945f, 1.164384f, -0.213249f,
- -0.532909f, 0.301483f, 1.164384f, 2.112402f, 0.000000f, -1.133402f,
- 0.000000f, 0.000000f, 0.000000f, 1.000000f},
- {1.000000f, 0.000000f, 1.581000f, -0.793600f, 1.000000f, -0.188062f,
- -0.469967f, 0.330305f, 1.000000f, 1.862906f, 0.000000f, -0.935106f,
- 0.000000f, 0.000000f, 0.000000f, 1.000000f}}
- #endif
- },
- };
- #define NUM_FORMATS (sizeof(format_info) / sizeof(format_info[0]))
- #ifdef COMPUTE_MATRICES
- static void log_matrix(float const matrix[16])
- {
- blog(LOG_DEBUG,
- "\n% f, % f, % f, % f"
- "\n% f, % f, % f, % f"
- "\n% f, % f, % f, % f"
- "\n% f, % f, % f, % f",
- matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5],
- matrix[6], matrix[7], matrix[8], matrix[9], matrix[10], matrix[11],
- matrix[12], matrix[13], matrix[14], matrix[15]);
- }
- static void initialize_matrix(float const Kb, float const Kr,
- int const range_min[3], int const range_max[3],
- int const black_levels[3], float matrix[16])
- {
- struct matrix3 color_matrix;
- int yvals = range_max[0] - range_min[0];
- int uvals = (range_max[1] - range_min[1]) / 2;
- int vvals = (range_max[2] - range_min[2]) / 2;
- vec3_set(&color_matrix.x, 255. / yvals, 0., 255. / vvals * (1. - Kr));
- vec3_set(&color_matrix.y, 255. / yvals,
- 255. / uvals * (Kb - 1.) * Kb / (1. - Kb - Kr),
- 255. / vvals * (Kr - 1.) * Kr / (1. - Kb - Kr));
- vec3_set(&color_matrix.z, 255. / yvals, 255. / uvals * (1. - Kb), 0.);
- struct vec3 offsets, multiplied;
- vec3_set(&offsets, -black_levels[0] / 255., -black_levels[1] / 255.,
- -black_levels[2] / 255.);
- vec3_rotate(&multiplied, &offsets, &color_matrix);
- matrix[0] = color_matrix.x.x;
- matrix[1] = color_matrix.x.y;
- matrix[2] = color_matrix.x.z;
- matrix[3] = multiplied.x;
- matrix[4] = color_matrix.y.x;
- matrix[5] = color_matrix.y.y;
- matrix[6] = color_matrix.y.z;
- matrix[7] = multiplied.y;
- matrix[8] = color_matrix.z.x;
- matrix[9] = color_matrix.z.y;
- matrix[10] = color_matrix.z.z;
- matrix[11] = multiplied.z;
- matrix[12] = matrix[13] = matrix[14] = 0.;
- matrix[15] = 1.;
- log_matrix(matrix);
- }
- static void initialize_matrices()
- {
- static int range_min[] = {0, 0, 0};
- static int range_max[] = {255, 255, 255};
- for (size_t i = 0; i < NUM_FORMATS; i++) {
- initialize_matrix(format_info[i].Kb, format_info[i].Kr,
- range_min, range_max,
- format_info[i].black_levels[1],
- format_info[i].matrix[1]);
- initialize_matrix(format_info[i].Kb, format_info[i].Kr,
- format_info[i].range_min,
- format_info[i].range_max,
- format_info[i].black_levels[0],
- format_info[i].matrix[0]);
- for (int j = 0; j < 3; j++) {
- format_info[i].float_range_min[j] =
- format_info[i].range_min[j] / 255.;
- format_info[i].float_range_max[j] =
- format_info[i].range_max[j] / 255.;
- }
- }
- }
- static bool matrices_initialized = false;
- #endif
- static const float full_min[3] = {0.0f, 0.0f, 0.0f};
- static const float full_max[3] = {1.0f, 1.0f, 1.0f};
- bool video_format_get_parameters(enum video_colorspace color_space,
- enum video_range_type range, float matrix[16],
- float range_min[3], float range_max[3])
- {
- #ifdef COMPUTE_MATRICES
- if (!matrices_initialized) {
- initialize_matrices();
- matrices_initialized = true;
- }
- #endif
- if ((color_space == VIDEO_CS_DEFAULT) || (color_space == VIDEO_CS_SRGB))
- color_space = VIDEO_CS_709;
- for (size_t i = 0; i < NUM_FORMATS; i++) {
- if (format_info[i].color_space != color_space)
- continue;
- int full_range = range == VIDEO_RANGE_FULL ? 1 : 0;
- memcpy(matrix, format_info[i].matrix[full_range],
- sizeof(float) * 16);
- if (range == VIDEO_RANGE_FULL) {
- if (range_min)
- memcpy(range_min, full_min, sizeof(float) * 3);
- if (range_max)
- memcpy(range_max, full_max, sizeof(float) * 3);
- return true;
- }
- if (range_min)
- memcpy(range_min, format_info[i].float_range_min,
- sizeof(float) * 3);
- if (range_max)
- memcpy(range_max, format_info[i].float_range_max,
- sizeof(float) * 3);
- return true;
- }
- return false;
- }
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