obs-source-transition.c 29 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013-2014 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "obs-internal.h"
  15. #include "util/util_uint64.h"
  16. #include "graphics/math-extra.h"
  17. #define lock_transition(transition) \
  18. pthread_mutex_lock(&transition->transition_mutex);
  19. #define unlock_transition(transition) \
  20. pthread_mutex_unlock(&transition->transition_mutex);
  21. #define trylock_textures(transition) \
  22. pthread_mutex_trylock(&transition->transition_tex_mutex)
  23. #define lock_textures(transition) \
  24. pthread_mutex_lock(&transition->transition_tex_mutex)
  25. #define unlock_textures(transition) \
  26. pthread_mutex_unlock(&transition->transition_tex_mutex)
  27. static inline bool transition_valid(const obs_source_t *transition,
  28. const char *func)
  29. {
  30. if (!obs_ptr_valid(transition, func))
  31. return false;
  32. else if (transition->info.type != OBS_SOURCE_TYPE_TRANSITION)
  33. return false;
  34. return true;
  35. }
  36. bool obs_transition_init(obs_source_t *transition)
  37. {
  38. pthread_mutex_init_value(&transition->transition_mutex);
  39. pthread_mutex_init_value(&transition->transition_tex_mutex);
  40. if (pthread_mutex_init(&transition->transition_mutex, NULL) != 0)
  41. return false;
  42. if (pthread_mutex_init(&transition->transition_tex_mutex, NULL) != 0)
  43. return false;
  44. transition->transition_alignment = OBS_ALIGN_LEFT | OBS_ALIGN_TOP;
  45. transition->transition_texrender[0] =
  46. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  47. transition->transition_texrender[1] =
  48. gs_texrender_create(GS_RGBA, GS_ZS_NONE);
  49. transition->transition_source_active[0] = true;
  50. return transition->transition_texrender[0] != NULL &&
  51. transition->transition_texrender[1] != NULL;
  52. }
  53. void obs_transition_free(obs_source_t *transition)
  54. {
  55. pthread_mutex_destroy(&transition->transition_mutex);
  56. pthread_mutex_destroy(&transition->transition_tex_mutex);
  57. gs_enter_context(obs->video.graphics);
  58. gs_texrender_destroy(transition->transition_texrender[0]);
  59. gs_texrender_destroy(transition->transition_texrender[1]);
  60. gs_leave_context();
  61. }
  62. void obs_transition_clear(obs_source_t *transition)
  63. {
  64. obs_source_t *s[2];
  65. bool active[2];
  66. if (!transition_valid(transition, "obs_transition_clear"))
  67. return;
  68. lock_transition(transition);
  69. for (size_t i = 0; i < 2; i++) {
  70. s[i] = transition->transition_sources[i];
  71. active[i] = transition->transition_source_active[i];
  72. transition->transition_sources[i] = NULL;
  73. transition->transition_source_active[i] = false;
  74. }
  75. transition->transitioning_video = false;
  76. transition->transitioning_audio = false;
  77. unlock_transition(transition);
  78. for (size_t i = 0; i < 2; i++) {
  79. if (s[i] && active[i])
  80. obs_source_remove_active_child(transition, s[i]);
  81. obs_source_release(s[i]);
  82. }
  83. }
  84. void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy);
  85. static inline uint32_t get_cx(obs_source_t *tr)
  86. {
  87. return tr->transition_cx ? tr->transition_cx : tr->transition_actual_cx;
  88. }
  89. static inline uint32_t get_cy(obs_source_t *tr)
  90. {
  91. return tr->transition_cy ? tr->transition_cy : tr->transition_actual_cy;
  92. }
  93. static void recalculate_transition_matrix(obs_source_t *tr, size_t idx)
  94. {
  95. obs_source_t *child;
  96. struct matrix4 mat;
  97. struct vec2 pos;
  98. struct vec2 scale;
  99. float tr_cx = (float)get_cx(tr);
  100. float tr_cy = (float)get_cy(tr);
  101. float source_cx;
  102. float source_cy;
  103. float tr_aspect = tr_cx / tr_cy;
  104. float source_aspect;
  105. enum obs_transition_scale_type scale_type = tr->transition_scale_type;
  106. lock_transition(tr);
  107. child = tr->transition_sources[idx];
  108. if (!child) {
  109. unlock_transition(tr);
  110. return;
  111. }
  112. source_cx = (float)obs_source_get_width(child);
  113. source_cy = (float)obs_source_get_height(child);
  114. unlock_transition(tr);
  115. if (source_cx == 0.0f || source_cy == 0.0f)
  116. return;
  117. source_aspect = source_cx / source_cy;
  118. if (scale_type == OBS_TRANSITION_SCALE_MAX_ONLY) {
  119. if (source_cx > tr_cx || source_cy > tr_cy) {
  120. scale_type = OBS_TRANSITION_SCALE_ASPECT;
  121. } else {
  122. scale.x = 1.0f;
  123. scale.y = 1.0f;
  124. }
  125. }
  126. if (scale_type == OBS_TRANSITION_SCALE_ASPECT) {
  127. bool use_width = tr_aspect < source_aspect;
  128. scale.x = scale.y = use_width ? tr_cx / source_cx
  129. : tr_cy / source_cy;
  130. } else if (scale_type == OBS_TRANSITION_SCALE_STRETCH) {
  131. scale.x = tr_cx / source_cx;
  132. scale.y = tr_cy / source_cy;
  133. }
  134. source_cx *= scale.x;
  135. source_cy *= scale.y;
  136. vec2_zero(&pos);
  137. add_alignment(&pos, tr->transition_alignment, (int)(tr_cx - source_cx),
  138. (int)(tr_cy - source_cy));
  139. matrix4_identity(&mat);
  140. matrix4_scale3f(&mat, &mat, scale.x, scale.y, 1.0f);
  141. matrix4_translate3f(&mat, &mat, pos.x, pos.y, 0.0f);
  142. matrix4_copy(&tr->transition_matrices[idx], &mat);
  143. }
  144. static inline void recalculate_transition_matrices(obs_source_t *transition)
  145. {
  146. recalculate_transition_matrix(transition, 0);
  147. recalculate_transition_matrix(transition, 1);
  148. }
  149. static void recalculate_transition_size(obs_source_t *transition)
  150. {
  151. uint32_t cx = 0, cy = 0;
  152. obs_source_t *child;
  153. lock_transition(transition);
  154. for (size_t i = 0; i < 2; i++) {
  155. child = transition->transition_sources[i];
  156. if (child) {
  157. uint32_t new_cx = obs_source_get_width(child);
  158. uint32_t new_cy = obs_source_get_height(child);
  159. if (new_cx > cx)
  160. cx = new_cx;
  161. if (new_cy > cy)
  162. cy = new_cy;
  163. }
  164. }
  165. unlock_transition(transition);
  166. transition->transition_actual_cx = cx;
  167. transition->transition_actual_cy = cy;
  168. }
  169. void obs_transition_tick(obs_source_t *transition, float t)
  170. {
  171. recalculate_transition_size(transition);
  172. recalculate_transition_matrices(transition);
  173. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL) {
  174. if (transition->transition_manual_torque == 0.0f) {
  175. transition->transition_manual_val =
  176. transition->transition_manual_target;
  177. } else {
  178. transition->transition_manual_val = calc_torquef(
  179. transition->transition_manual_val,
  180. transition->transition_manual_target,
  181. transition->transition_manual_torque,
  182. transition->transition_manual_clamp, t);
  183. }
  184. }
  185. if (trylock_textures(transition) == 0) {
  186. gs_texrender_reset(transition->transition_texrender[0]);
  187. gs_texrender_reset(transition->transition_texrender[1]);
  188. unlock_textures(transition);
  189. }
  190. }
  191. static void
  192. set_source(obs_source_t *transition, enum obs_transition_target target,
  193. obs_source_t *new_child,
  194. bool (*callback)(obs_source_t *t, size_t idx, obs_source_t *c))
  195. {
  196. size_t idx = (size_t)target;
  197. obs_source_t *old_child;
  198. bool add_success = true;
  199. bool already_active;
  200. if (new_child)
  201. new_child = obs_source_get_ref(new_child);
  202. lock_transition(transition);
  203. old_child = transition->transition_sources[idx];
  204. if (new_child == old_child) {
  205. unlock_transition(transition);
  206. obs_source_release(new_child);
  207. return;
  208. }
  209. already_active = transition->transition_source_active[idx];
  210. if (already_active) {
  211. if (new_child)
  212. add_success = obs_source_add_active_child(transition,
  213. new_child);
  214. if (old_child && add_success)
  215. obs_source_remove_active_child(transition, old_child);
  216. }
  217. if (callback && add_success)
  218. add_success = callback(transition, idx, new_child);
  219. transition->transition_sources[idx] = add_success ? new_child : NULL;
  220. unlock_transition(transition);
  221. if (add_success) {
  222. if (transition->transition_cx == 0 ||
  223. transition->transition_cy == 0) {
  224. recalculate_transition_size(transition);
  225. recalculate_transition_matrices(transition);
  226. }
  227. } else {
  228. obs_source_release(new_child);
  229. }
  230. obs_source_release(old_child);
  231. }
  232. obs_source_t *obs_transition_get_source(obs_source_t *transition,
  233. enum obs_transition_target target)
  234. {
  235. size_t idx = (size_t)target;
  236. obs_source_t *ret;
  237. if (!transition_valid(transition, "obs_transition_get_source"))
  238. return NULL;
  239. lock_transition(transition);
  240. ret = transition->transition_sources[idx];
  241. ret = obs_source_get_ref(ret);
  242. unlock_transition(transition);
  243. return ret;
  244. }
  245. obs_source_t *obs_transition_get_active_source(obs_source_t *transition)
  246. {
  247. obs_source_t *ret;
  248. if (!transition_valid(transition, "obs_transition_get_source"))
  249. return NULL;
  250. lock_transition(transition);
  251. if (transition->transitioning_audio || transition->transitioning_video)
  252. ret = transition->transition_sources[1];
  253. else
  254. ret = transition->transition_sources[0];
  255. ret = obs_source_get_ref(ret);
  256. unlock_transition(transition);
  257. return ret;
  258. }
  259. static inline bool activate_child(obs_source_t *transition, size_t idx)
  260. {
  261. bool success = true;
  262. lock_transition(transition);
  263. if (transition->transition_sources[idx] &&
  264. !transition->transition_source_active[idx]) {
  265. success = obs_source_add_active_child(
  266. transition, transition->transition_sources[idx]);
  267. if (success)
  268. transition->transition_source_active[idx] = true;
  269. }
  270. unlock_transition(transition);
  271. return success;
  272. }
  273. static bool activate_transition(obs_source_t *transition, size_t idx,
  274. obs_source_t *child)
  275. {
  276. if (!transition->transition_source_active[idx]) {
  277. if (!obs_source_add_active_child(transition, child))
  278. return false;
  279. transition->transition_source_active[idx] = true;
  280. }
  281. transition->transitioning_video = true;
  282. transition->transitioning_audio = true;
  283. return true;
  284. }
  285. static inline bool transition_active(obs_source_t *transition)
  286. {
  287. return transition->transitioning_audio ||
  288. transition->transitioning_video;
  289. }
  290. bool obs_transition_start(obs_source_t *transition,
  291. enum obs_transition_mode mode, uint32_t duration_ms,
  292. obs_source_t *dest)
  293. {
  294. bool active;
  295. bool same_as_source;
  296. bool same_as_dest;
  297. bool same_mode;
  298. if (!transition_valid(transition, "obs_transition_start"))
  299. return false;
  300. lock_transition(transition);
  301. same_as_source = dest == transition->transition_sources[0];
  302. same_as_dest = dest == transition->transition_sources[1];
  303. same_mode = mode == transition->transition_mode;
  304. active = transition_active(transition);
  305. unlock_transition(transition);
  306. if (same_as_source && !active)
  307. return false;
  308. if (active && mode == OBS_TRANSITION_MODE_MANUAL && same_mode &&
  309. same_as_dest)
  310. return true;
  311. lock_transition(transition);
  312. transition->transition_mode = mode;
  313. transition->transition_manual_val = 0.0f;
  314. transition->transition_manual_target = 0.0f;
  315. unlock_transition(transition);
  316. if (transition->info.transition_start)
  317. transition->info.transition_start(transition->context.data);
  318. if (transition->transition_use_fixed_duration)
  319. duration_ms = transition->transition_fixed_duration;
  320. if (!active || (!same_as_dest && !same_as_source)) {
  321. transition->transition_start_time = os_gettime_ns();
  322. transition->transition_duration =
  323. (uint64_t)duration_ms * 1000000ULL;
  324. }
  325. set_source(transition, OBS_TRANSITION_SOURCE_B, dest,
  326. activate_transition);
  327. if (dest == NULL && same_as_dest && !same_as_source) {
  328. transition->transitioning_video = true;
  329. transition->transitioning_audio = true;
  330. }
  331. obs_source_dosignal(transition, "source_transition_start",
  332. "transition_start");
  333. recalculate_transition_size(transition);
  334. recalculate_transition_matrices(transition);
  335. return true;
  336. }
  337. void obs_transition_set_manual_torque(obs_source_t *transition, float torque,
  338. float clamp)
  339. {
  340. lock_transition(transition);
  341. transition->transition_manual_torque = torque;
  342. transition->transition_manual_clamp = clamp;
  343. unlock_transition(transition);
  344. }
  345. void obs_transition_set_manual_time(obs_source_t *transition, float t)
  346. {
  347. lock_transition(transition);
  348. transition->transition_manual_target = t;
  349. unlock_transition(transition);
  350. }
  351. void obs_transition_set(obs_source_t *transition, obs_source_t *source)
  352. {
  353. obs_source_t *s[2];
  354. bool active[2];
  355. if (!transition_valid(transition, "obs_transition_clear"))
  356. return;
  357. source = obs_source_get_ref(source);
  358. lock_transition(transition);
  359. for (size_t i = 0; i < 2; i++) {
  360. s[i] = transition->transition_sources[i];
  361. active[i] = transition->transition_source_active[i];
  362. transition->transition_sources[i] = NULL;
  363. transition->transition_source_active[i] = false;
  364. }
  365. transition->transition_source_active[0] = true;
  366. transition->transition_sources[0] = source;
  367. transition->transitioning_video = false;
  368. transition->transitioning_audio = false;
  369. transition->transition_manual_val = 0.0f;
  370. transition->transition_manual_target = 0.0f;
  371. unlock_transition(transition);
  372. for (size_t i = 0; i < 2; i++) {
  373. if (s[i] && active[i])
  374. obs_source_remove_active_child(transition, s[i]);
  375. obs_source_release(s[i]);
  376. }
  377. if (source)
  378. obs_source_add_active_child(transition, source);
  379. }
  380. static float calc_time(obs_source_t *transition, uint64_t ts)
  381. {
  382. if (transition->transition_mode == OBS_TRANSITION_MODE_MANUAL)
  383. return transition->transition_manual_val;
  384. uint64_t end;
  385. if (ts <= transition->transition_start_time)
  386. return 0.0f;
  387. end = transition->transition_duration;
  388. ts -= transition->transition_start_time;
  389. if (ts >= end || end == 0)
  390. return 1.0f;
  391. return (float)((long double)ts / (long double)end);
  392. }
  393. static inline float get_video_time(obs_source_t *transition)
  394. {
  395. uint64_t ts = obs->video.video_time;
  396. return calc_time(transition, ts);
  397. }
  398. float obs_transition_get_time(obs_source_t *transition)
  399. {
  400. return get_video_time(transition);
  401. }
  402. static inline gs_texture_t *get_texture(obs_source_t *transition,
  403. enum obs_transition_target target)
  404. {
  405. size_t idx = (size_t)target;
  406. return gs_texrender_get_texture(transition->transition_texrender[idx]);
  407. }
  408. void obs_transition_set_scale_type(obs_source_t *transition,
  409. enum obs_transition_scale_type type)
  410. {
  411. if (!transition_valid(transition, "obs_transition_set_scale_type"))
  412. return;
  413. transition->transition_scale_type = type;
  414. }
  415. enum obs_transition_scale_type
  416. obs_transition_get_scale_type(const obs_source_t *transition)
  417. {
  418. return transition_valid(transition, "obs_transition_get_scale_type")
  419. ? transition->transition_scale_type
  420. : OBS_TRANSITION_SCALE_MAX_ONLY;
  421. }
  422. void obs_transition_set_alignment(obs_source_t *transition, uint32_t alignment)
  423. {
  424. if (!transition_valid(transition, "obs_transition_set_alignment"))
  425. return;
  426. transition->transition_alignment = alignment;
  427. }
  428. uint32_t obs_transition_get_alignment(const obs_source_t *transition)
  429. {
  430. return transition_valid(transition, "obs_transition_get_alignment")
  431. ? transition->transition_alignment
  432. : 0;
  433. }
  434. void obs_transition_set_size(obs_source_t *transition, uint32_t cx, uint32_t cy)
  435. {
  436. if (!transition_valid(transition, "obs_transition_set_size"))
  437. return;
  438. transition->transition_cx = cx;
  439. transition->transition_cy = cy;
  440. }
  441. void obs_transition_get_size(const obs_source_t *transition, uint32_t *cx,
  442. uint32_t *cy)
  443. {
  444. if (!transition_valid(transition, "obs_transition_set_size")) {
  445. *cx = 0;
  446. *cy = 0;
  447. return;
  448. }
  449. *cx = transition->transition_cx;
  450. *cy = transition->transition_cy;
  451. }
  452. void obs_transition_save(obs_source_t *tr, obs_data_t *data)
  453. {
  454. obs_source_t *child;
  455. lock_transition(tr);
  456. child = transition_active(tr) ? tr->transition_sources[1]
  457. : tr->transition_sources[0];
  458. obs_data_set_string(data, "transition_source_a",
  459. child ? child->context.name : "");
  460. obs_data_set_int(data, "transition_alignment",
  461. tr->transition_alignment);
  462. obs_data_set_int(data, "transition_mode", (int64_t)tr->transition_mode);
  463. obs_data_set_int(data, "transition_scale_type",
  464. (int64_t)tr->transition_scale_type);
  465. obs_data_set_int(data, "transition_cx", tr->transition_cx);
  466. obs_data_set_int(data, "transition_cy", tr->transition_cy);
  467. unlock_transition(tr);
  468. }
  469. void obs_transition_load(obs_source_t *tr, obs_data_t *data)
  470. {
  471. const char *name = obs_data_get_string(data, "transition_source_a");
  472. int64_t alignment = obs_data_get_int(data, "transition_alignment");
  473. int64_t mode = obs_data_get_int(data, "transition_mode");
  474. int64_t scale_type = obs_data_get_int(data, "transition_scale_type");
  475. int64_t cx = obs_data_get_int(data, "transition_cx");
  476. int64_t cy = obs_data_get_int(data, "transition_cy");
  477. obs_source_t *source = NULL;
  478. if (name) {
  479. source = obs_get_source_by_name(name);
  480. if (source) {
  481. if (!obs_source_add_active_child(tr, source)) {
  482. blog(LOG_WARNING,
  483. "Cannot set transition '%s' "
  484. "to source '%s' due to "
  485. "infinite recursion",
  486. tr->context.name, name);
  487. obs_source_release(source);
  488. source = NULL;
  489. }
  490. } else {
  491. blog(LOG_WARNING,
  492. "Failed to find source '%s' for "
  493. "transition '%s'",
  494. name, tr->context.name);
  495. }
  496. }
  497. lock_transition(tr);
  498. tr->transition_sources[0] = source;
  499. tr->transition_source_active[0] = true;
  500. tr->transition_alignment = (uint32_t)alignment;
  501. tr->transition_mode = (enum obs_transition_mode)mode;
  502. tr->transition_scale_type = (enum obs_transition_scale_type)scale_type;
  503. tr->transition_cx = (uint32_t)cx;
  504. tr->transition_cy = (uint32_t)cy;
  505. unlock_transition(tr);
  506. recalculate_transition_size(tr);
  507. recalculate_transition_matrices(tr);
  508. }
  509. struct transition_state {
  510. obs_source_t *s[2];
  511. bool transitioning_video;
  512. bool transitioning_audio;
  513. };
  514. static inline void copy_transition_state(obs_source_t *transition,
  515. struct transition_state *state)
  516. {
  517. state->s[0] = obs_source_get_ref(transition->transition_sources[0]);
  518. state->s[1] = obs_source_get_ref(transition->transition_sources[1]);
  519. state->transitioning_video = transition->transitioning_video;
  520. state->transitioning_audio = transition->transitioning_audio;
  521. }
  522. static inline void enum_child(obs_source_t *tr, obs_source_t *child,
  523. obs_source_enum_proc_t enum_callback, void *param)
  524. {
  525. if (!child)
  526. return;
  527. if (child->context.data && child->info.enum_active_sources)
  528. child->info.enum_active_sources(child->context.data,
  529. enum_callback, param);
  530. enum_callback(tr, child, param);
  531. }
  532. void obs_transition_enum_sources(obs_source_t *transition,
  533. obs_source_enum_proc_t cb, void *param)
  534. {
  535. lock_transition(transition);
  536. for (size_t i = 0; i < 2; i++) {
  537. if (transition->transition_sources[i])
  538. cb(transition, transition->transition_sources[i],
  539. param);
  540. }
  541. unlock_transition(transition);
  542. }
  543. static inline void render_child(obs_source_t *transition, obs_source_t *child,
  544. size_t idx)
  545. {
  546. uint32_t cx = get_cx(transition);
  547. uint32_t cy = get_cy(transition);
  548. struct vec4 blank;
  549. if (!child)
  550. return;
  551. if (gs_texrender_begin(transition->transition_texrender[idx], cx, cy)) {
  552. vec4_zero(&blank);
  553. gs_clear(GS_CLEAR_COLOR, &blank, 0.0f, 0);
  554. gs_ortho(0.0f, (float)cx, 0.0f, (float)cy, -100.0f, 100.0f);
  555. gs_matrix_push();
  556. gs_matrix_mul(&transition->transition_matrices[idx]);
  557. obs_source_video_render(child);
  558. gs_matrix_pop();
  559. gs_texrender_end(transition->transition_texrender[idx]);
  560. }
  561. }
  562. static void obs_transition_stop(obs_source_t *transition)
  563. {
  564. obs_source_t *old_child = transition->transition_sources[0];
  565. if (old_child && transition->transition_source_active[0])
  566. obs_source_remove_active_child(transition, old_child);
  567. obs_source_release(old_child);
  568. transition->transition_source_active[0] = true;
  569. transition->transition_source_active[1] = false;
  570. transition->transition_sources[0] = transition->transition_sources[1];
  571. transition->transition_sources[1] = NULL;
  572. }
  573. static inline void handle_stop(obs_source_t *transition)
  574. {
  575. if (transition->info.transition_stop)
  576. transition->info.transition_stop(transition->context.data);
  577. obs_source_dosignal(transition, "source_transition_stop",
  578. "transition_stop");
  579. }
  580. void obs_transition_force_stop(obs_source_t *transition)
  581. {
  582. handle_stop(transition);
  583. }
  584. void obs_transition_video_render(obs_source_t *transition,
  585. obs_transition_video_render_callback_t callback)
  586. {
  587. struct transition_state state;
  588. struct matrix4 matrices[2];
  589. bool locked = false;
  590. bool stopped = false;
  591. bool video_stopped = false;
  592. float t;
  593. if (!transition_valid(transition, "obs_transition_video_render"))
  594. return;
  595. t = get_video_time(transition);
  596. lock_transition(transition);
  597. if (t >= 1.0f && transition->transitioning_video) {
  598. transition->transitioning_video = false;
  599. video_stopped = true;
  600. if (!transition->transitioning_audio) {
  601. obs_transition_stop(transition);
  602. stopped = true;
  603. }
  604. }
  605. copy_transition_state(transition, &state);
  606. matrices[0] = transition->transition_matrices[0];
  607. matrices[1] = transition->transition_matrices[1];
  608. unlock_transition(transition);
  609. if (state.transitioning_video)
  610. locked = trylock_textures(transition) == 0;
  611. if (state.transitioning_video && locked && callback) {
  612. gs_texture_t *tex[2];
  613. uint32_t cx;
  614. uint32_t cy;
  615. for (size_t i = 0; i < 2; i++) {
  616. if (state.s[i]) {
  617. render_child(transition, state.s[i], i);
  618. tex[i] = get_texture(transition, i);
  619. if (!tex[i])
  620. tex[i] = obs->video.transparent_texture;
  621. } else {
  622. tex[i] = obs->video.transparent_texture;
  623. }
  624. }
  625. cx = get_cx(transition);
  626. cy = get_cy(transition);
  627. if (cx && cy) {
  628. gs_blend_state_push();
  629. gs_blend_function(GS_BLEND_ONE, GS_BLEND_INVSRCALPHA);
  630. callback(transition->context.data, tex[0], tex[1], t,
  631. cx, cy);
  632. gs_blend_state_pop();
  633. }
  634. } else if (state.transitioning_audio) {
  635. if (state.s[1]) {
  636. gs_matrix_push();
  637. gs_matrix_mul(&matrices[1]);
  638. obs_source_video_render(state.s[1]);
  639. gs_matrix_pop();
  640. }
  641. } else {
  642. if (state.s[0]) {
  643. gs_matrix_push();
  644. gs_matrix_mul(&matrices[0]);
  645. obs_source_video_render(state.s[0]);
  646. gs_matrix_pop();
  647. }
  648. }
  649. if (locked)
  650. unlock_textures(transition);
  651. obs_source_release(state.s[0]);
  652. obs_source_release(state.s[1]);
  653. if (video_stopped)
  654. obs_source_dosignal(transition, "source_transition_video_stop",
  655. "transition_video_stop");
  656. if (stopped)
  657. handle_stop(transition);
  658. }
  659. bool obs_transition_video_render_direct(obs_source_t *transition,
  660. enum obs_transition_target target)
  661. {
  662. struct transition_state state;
  663. struct matrix4 matrices[2];
  664. bool stopped = false;
  665. bool video_stopped = false;
  666. bool render_b = target == OBS_TRANSITION_SOURCE_B;
  667. bool transitioning;
  668. float t;
  669. if (!transition_valid(transition, "obs_transition_video_render"))
  670. return false;
  671. t = get_video_time(transition);
  672. lock_transition(transition);
  673. if (t >= 1.0f && transition->transitioning_video) {
  674. transition->transitioning_video = false;
  675. video_stopped = true;
  676. if (!transition->transitioning_audio) {
  677. obs_transition_stop(transition);
  678. stopped = true;
  679. }
  680. }
  681. copy_transition_state(transition, &state);
  682. transitioning = state.transitioning_audio || state.transitioning_video;
  683. matrices[0] = transition->transition_matrices[0];
  684. matrices[1] = transition->transition_matrices[1];
  685. unlock_transition(transition);
  686. int idx = (transitioning && render_b) ? 1 : 0;
  687. if (state.s[idx]) {
  688. gs_matrix_push();
  689. gs_matrix_mul(&matrices[idx]);
  690. obs_source_video_render(state.s[idx]);
  691. gs_matrix_pop();
  692. }
  693. obs_source_release(state.s[0]);
  694. obs_source_release(state.s[1]);
  695. if (video_stopped)
  696. obs_source_dosignal(transition, "source_transition_video_stop",
  697. "transition_video_stop");
  698. if (stopped)
  699. handle_stop(transition);
  700. return transitioning;
  701. }
  702. static inline float get_sample_time(obs_source_t *transition,
  703. size_t sample_rate, size_t sample,
  704. uint64_t ts)
  705. {
  706. uint64_t sample_ts_offset =
  707. util_mul_div64(sample, 1000000000ULL, sample_rate);
  708. uint64_t i_ts = ts + sample_ts_offset;
  709. return calc_time(transition, i_ts);
  710. }
  711. static inline void mix_child(obs_source_t *transition, float *out, float *in,
  712. size_t count, size_t sample_rate, uint64_t ts,
  713. obs_transition_audio_mix_callback_t mix)
  714. {
  715. void *context_data = transition->context.data;
  716. for (size_t i = 0; i < count; i++) {
  717. float t = get_sample_time(transition, sample_rate, i, ts);
  718. out[i] += in[i] * mix(context_data, t);
  719. }
  720. }
  721. static void process_audio(obs_source_t *transition, obs_source_t *child,
  722. struct obs_source_audio_mix *audio, uint64_t min_ts,
  723. uint32_t mixers, size_t channels, size_t sample_rate,
  724. obs_transition_audio_mix_callback_t mix)
  725. {
  726. bool valid = child && !child->audio_pending && child->audio_ts;
  727. struct obs_source_audio_mix child_audio;
  728. uint64_t ts;
  729. size_t pos;
  730. if (!valid)
  731. return;
  732. ts = child->audio_ts;
  733. obs_source_get_audio_mix(child, &child_audio);
  734. pos = (size_t)ns_to_audio_frames(sample_rate, ts - min_ts);
  735. if (pos > AUDIO_OUTPUT_FRAMES)
  736. return;
  737. for (size_t mix_idx = 0; mix_idx < MAX_AUDIO_MIXES; mix_idx++) {
  738. struct audio_output_data *output = &audio->output[mix_idx];
  739. struct audio_output_data *input = &child_audio.output[mix_idx];
  740. if ((mixers & (1 << mix_idx)) == 0)
  741. continue;
  742. for (size_t ch = 0; ch < channels; ch++) {
  743. float *out = output->data[ch];
  744. float *in = input->data[ch];
  745. mix_child(transition, out + pos, in,
  746. AUDIO_OUTPUT_FRAMES - pos, sample_rate, ts,
  747. mix);
  748. }
  749. }
  750. }
  751. static inline uint64_t calc_min_ts(obs_source_t *sources[2])
  752. {
  753. uint64_t min_ts = 0;
  754. for (size_t i = 0; i < 2; i++) {
  755. if (sources[i] && !sources[i]->audio_pending &&
  756. sources[i]->audio_ts) {
  757. if (!min_ts || sources[i]->audio_ts < min_ts)
  758. min_ts = sources[i]->audio_ts;
  759. }
  760. }
  761. return min_ts;
  762. }
  763. static inline bool stop_audio(obs_source_t *transition)
  764. {
  765. transition->transitioning_audio = false;
  766. if (!transition->transitioning_video) {
  767. obs_transition_stop(transition);
  768. return true;
  769. }
  770. return false;
  771. }
  772. bool obs_transition_audio_render(obs_source_t *transition, uint64_t *ts_out,
  773. struct obs_source_audio_mix *audio,
  774. uint32_t mixers, size_t channels,
  775. size_t sample_rate,
  776. obs_transition_audio_mix_callback_t mix_a,
  777. obs_transition_audio_mix_callback_t mix_b)
  778. {
  779. obs_source_t *sources[2];
  780. struct transition_state state = {0};
  781. bool stopped = false;
  782. uint64_t min_ts;
  783. float t;
  784. if (!transition_valid(transition, "obs_transition_audio_render"))
  785. return false;
  786. lock_transition(transition);
  787. sources[0] = transition->transition_sources[0];
  788. sources[1] = transition->transition_sources[1];
  789. min_ts = calc_min_ts(sources);
  790. if (min_ts) {
  791. t = calc_time(transition, min_ts);
  792. if (t >= 1.0f && transition->transitioning_audio)
  793. stopped = stop_audio(transition);
  794. sources[0] = transition->transition_sources[0];
  795. sources[1] = transition->transition_sources[1];
  796. min_ts = calc_min_ts(sources);
  797. if (min_ts)
  798. copy_transition_state(transition, &state);
  799. } else if (!transition->transitioning_video &&
  800. transition->transitioning_audio) {
  801. stopped = stop_audio(transition);
  802. }
  803. unlock_transition(transition);
  804. if (min_ts) {
  805. if (state.transitioning_audio) {
  806. if (state.s[0])
  807. process_audio(transition, state.s[0], audio,
  808. min_ts, mixers, channels,
  809. sample_rate, mix_a);
  810. if (state.s[1])
  811. process_audio(transition, state.s[1], audio,
  812. min_ts, mixers, channels,
  813. sample_rate, mix_b);
  814. } else if (state.s[0]) {
  815. memcpy(audio->output[0].data[0],
  816. state.s[0]->audio_output_buf[0][0],
  817. TOTAL_AUDIO_SIZE);
  818. }
  819. obs_source_release(state.s[0]);
  820. obs_source_release(state.s[1]);
  821. }
  822. if (stopped)
  823. handle_stop(transition);
  824. *ts_out = min_ts;
  825. return !!min_ts;
  826. }
  827. void obs_transition_enable_fixed(obs_source_t *transition, bool enable,
  828. uint32_t duration)
  829. {
  830. if (!transition_valid(transition, "obs_transition_enable_fixed"))
  831. return;
  832. transition->transition_use_fixed_duration = enable;
  833. transition->transition_fixed_duration = duration;
  834. }
  835. bool obs_transition_fixed(obs_source_t *transition)
  836. {
  837. return transition_valid(transition, "obs_transition_fixed")
  838. ? transition->transition_use_fixed_duration
  839. : false;
  840. }
  841. static inline obs_source_t *
  842. copy_source_state(obs_source_t *tr_dest, obs_source_t *tr_source, size_t idx)
  843. {
  844. obs_source_t *old_child = tr_dest->transition_sources[idx];
  845. obs_source_t *new_child =
  846. obs_source_get_ref(tr_source->transition_sources[idx]);
  847. bool active = tr_source->transition_source_active[idx];
  848. if (old_child && tr_dest->transition_source_active[idx])
  849. obs_source_remove_active_child(tr_dest, old_child);
  850. tr_dest->transition_sources[idx] = new_child;
  851. tr_dest->transition_source_active[idx] = active;
  852. if (active && new_child)
  853. obs_source_add_active_child(tr_dest, new_child);
  854. return old_child;
  855. }
  856. void obs_transition_swap_begin(obs_source_t *tr_dest, obs_source_t *tr_source)
  857. {
  858. obs_source_t *old_children[2];
  859. if (tr_dest == tr_source)
  860. return;
  861. lock_textures(tr_source);
  862. lock_textures(tr_dest);
  863. lock_transition(tr_source);
  864. lock_transition(tr_dest);
  865. for (size_t i = 0; i < 2; i++)
  866. old_children[i] = copy_source_state(tr_dest, tr_source, i);
  867. unlock_transition(tr_dest);
  868. unlock_transition(tr_source);
  869. for (size_t i = 0; i < 2; i++)
  870. obs_source_release(old_children[i]);
  871. }
  872. void obs_transition_swap_end(obs_source_t *tr_dest, obs_source_t *tr_source)
  873. {
  874. if (tr_dest == tr_source)
  875. return;
  876. obs_transition_clear(tr_source);
  877. for (size_t i = 0; i < 2; i++) {
  878. gs_texrender_t *dest = tr_dest->transition_texrender[i];
  879. gs_texrender_t *source = tr_source->transition_texrender[i];
  880. tr_dest->transition_texrender[i] = source;
  881. tr_source->transition_texrender[i] = dest;
  882. }
  883. unlock_textures(tr_dest);
  884. unlock_textures(tr_source);
  885. }