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							- /*
 
-  * Copyright 2003 James Bursa <[email protected]>
 
-  * Copyright 2004 John Tytgat <[email protected]>
 
-  * Copyright 2004 Richard Wilson <[email protected]>
 
-  * Copyright 2008 Sean Fox <[email protected]>
 
-  *
 
-  * This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
 
-  * Licenced under the MIT License,
 
-  *                http://www.opensource.org/licenses/mit-license.php
 
-  */
 
- //#include <stdbool.h>
 
- #include <stdio.h>
 
- #include <string.h>
 
- #include <stdlib.h>
 
- #include <assert.h>
 
- #include <stdio.h>
 
- #include "libnsgif.h"
 
- #ifdef NDEBUG
 
- #  define LOG(x) ((void) 0)
 
- #else
 
- #  define LOG(x) do { fprintf(stderr, x), fputc('\n', stderr); } while (0)
 
- #endif /* NDEBUG */
 
- /*    READING GIF FILES
 
-     =================
 
-     The functions provided by this file allow for efficient progressive GIF
 
-     decoding. Whilst the initialisation does not ensure that there is
 
-     sufficient image data to complete the entire frame, it does ensure that
 
-     the information provided is valid. Any subsequent attempts to decode an
 
-     initialised GIF are guaranteed to succeed, and any bytes of the image
 
-     not present are assumed to be totally transparent.
 
-     To begin decoding a GIF, the 'gif' structure must be initialised with
 
-     the 'gif_data' and 'buffer_size' set to their initial values. The
 
-     'buffer_position' should initially be 0, and will be internally updated
 
-     as the decoding commences. The caller should then repeatedly call
 
-     gif_initialise() with the structure until the function returns 1, or
 
-     no more data is available.
 
-     Once the initialisation has begun, the decoder completes the variables
 
-     'frame_count' and 'frame_count_partial'. The former being the total
 
-     number of frames that have been successfully initialised, and the
 
-     latter being the number of frames that a partial amount of data is
 
-     available for. This assists the caller in managing the animation whilst
 
-     decoding is continuing.
 
-     To decode a frame, the caller must use gif_decode_frame() which updates
 
-     the current 'frame_image' to reflect the desired frame. The required
 
-     'disposal_method' is also updated to reflect how the frame should be
 
-     plotted. The caller must not assume that the current 'frame_image' will
 
-     be valid between calls if initialisation is still occurring, and should
 
-     either always request that the frame is decoded (no processing will
 
-     occur if the 'decoded_frame' has not been invalidated by initialisation)
 
-     or perform the check itself.
 
-     It should be noted that gif_finalise() should always be called, even if
 
-     no frames were initialised.  Additionally, it is the responsibility of
 
-     the caller to free 'gif_data'.
 
-     [rjw] - Fri 2nd April 2004
 
- */
 
- /*    TO-DO LIST
 
-     =================
 
-     + Plain text and comment extensions could be implemented if there is any
 
-     interest in doing so.
 
- */
 
- /*    Maximum colour table size
 
- */
 
- #define GIF_MAX_COLOURS 256
 
- /*    Internal flag that the colour table needs to be processed
 
- */
 
- #define GIF_PROCESS_COLOURS 0xaa000000
 
- /*    Internal flag that a frame is invalid/unprocessed
 
- */
 
- #define GIF_INVALID_FRAME -1
 
- /* Transparent colour
 
- */
 
- #define GIF_TRANSPARENT_COLOUR 0x00
 
- /*    GIF Flags
 
- */
 
- #define GIF_FRAME_COMBINE 1
 
- #define GIF_FRAME_CLEAR 2
 
- #define GIF_FRAME_RESTORE 3
 
- #define GIF_FRAME_QUIRKS_RESTORE 4
 
- #define GIF_IMAGE_SEPARATOR 0x2c
 
- #define GIF_INTERLACE_MASK 0x40
 
- #define GIF_COLOUR_TABLE_MASK 0x80
 
- #define GIF_COLOUR_TABLE_SIZE_MASK 0x07
 
- #define GIF_EXTENSION_INTRODUCER 0x21
 
- #define GIF_EXTENSION_GRAPHIC_CONTROL 0xf9
 
- #define GIF_DISPOSAL_MASK 0x1c
 
- #define GIF_TRANSPARENCY_MASK 0x01
 
- #define GIF_EXTENSION_COMMENT 0xfe
 
- #define GIF_EXTENSION_PLAIN_TEXT 0x01
 
- #define GIF_EXTENSION_APPLICATION 0xff
 
- #define GIF_BLOCK_TERMINATOR 0x00
 
- #define GIF_TRAILER 0x3b
 
- /*    Internal GIF routines
 
- */
 
- static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height);
 
- static gif_result gif_initialise_frame(gif_animation *gif);
 
- static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame);
 
- static gif_result gif_skip_frame_extensions(gif_animation *gif);
 
- static unsigned int gif_interlaced_line(int height, int y);
 
- /*    Internal LZW routines
 
- */
 
- static void gif_init_LZW(gif_animation *gif);
 
- static bool gif_next_LZW(gif_animation *gif);
 
- static int gif_next_code(gif_animation *gif, int code_size);
 
- static const int maskTbl[16] = {0x0000, 0x0001, 0x0003, 0x0007, 0x000f, 0x001f, 0x003f, 0x007f,
 
-                 0x00ff, 0x01ff, 0x03ff, 0x07ff, 0x0fff, 0x1fff, 0x3fff, 0x7fff};
 
- /**    Initialises necessary gif_animation members.
 
- */
 
- void gif_create(gif_animation *gif, gif_bitmap_callback_vt *bitmap_callbacks) {
 
-     memset(gif, 0, sizeof(gif_animation));
 
-     gif->bitmap_callbacks = *bitmap_callbacks;
 
-     gif->decoded_frame = GIF_INVALID_FRAME;
 
- }
 
- /**    Initialises any workspace held by the animation and attempts to decode
 
-     any information that hasn't already been decoded.
 
-     If an error occurs, all previously decoded frames are retained.
 
-     @return GIF_FRAME_DATA_ERROR for GIF frame data error
 
-         GIF_INSUFFICIENT_FRAME_DATA for insufficient data to process
 
-                   any more frames
 
-         GIF_INSUFFICIENT_MEMORY for memory error
 
-         GIF_DATA_ERROR for GIF error
 
-         GIF_INSUFFICIENT_DATA for insufficient data to do anything
 
-         GIF_OK for successful decoding
 
-         GIF_WORKING for successful decoding if more frames are expected
 
- */
 
- gif_result gif_initialise(gif_animation *gif, size_t size, unsigned char *data) {
 
-     unsigned char *gif_data;
 
-     unsigned int index;
 
-     gif_result return_value;
 
-     /*     The GIF format is thoroughly documented; a full description
 
-      *    can be found at http://www.w3.org/Graphics/GIF/spec-gif89a.txt
 
-     */
 
-     /*    Initialize values
 
-     */
 
-     gif->buffer_size = (unsigned int)size;
 
-     gif->gif_data = data;
 
-     
 
-     /*    Check for sufficient data to be a GIF (6-byte header + 7-byte logical screen descriptor)
 
-     */
 
-     if (gif->buffer_size < 13) return GIF_INSUFFICIENT_DATA;
 
-     /*    Get our current processing position
 
-     */
 
-     gif_data = gif->gif_data + gif->buffer_position;
 
-     /*    See if we should initialise the GIF
 
-     */
 
-     if (gif->buffer_position == 0) {
 
-         /*    We want everything to be NULL before we start so we've no chance
 
-             of freeing bad pointers (paranoia)
 
-         */
 
-         gif->frame_image = NULL;
 
-         gif->frames = NULL;
 
-         gif->local_colour_table = NULL;
 
-         gif->global_colour_table = NULL;
 
-         /*    The caller may have been lazy and not reset any values
 
-         */
 
-         gif->frame_count = 0;
 
-         gif->frame_count_partial = 0;
 
-         gif->decoded_frame = GIF_INVALID_FRAME;
 
-         /* 6-byte GIF file header is:
 
-          *
 
-          *    +0    3CHARS    Signature ('GIF')
 
-          *    +3    3CHARS    Version ('87a' or '89a')
 
-          */
 
-         if (strncmp((const char *) gif_data, "GIF", 3) != 0)
 
-             return GIF_DATA_ERROR;
 
-         gif_data += 3;
 
-         /*    Ensure GIF reports version 87a or 89a
 
-         */
 
- /*        if ((strncmp(gif_data, "87a", 3) != 0) &&
 
-                 (strncmp(gif_data, "89a", 3) != 0))
 
-             LOG(("Unknown GIF format - proceeding anyway"));
 
- */        gif_data += 3;
 
-         /* 7-byte Logical Screen Descriptor is:
 
-          *
 
-          *    +0    SHORT    Logical Screen Width
 
-          *    +2    SHORT    Logical Screen Height
 
-          *    +4    CHAR    __Packed Fields__
 
-          *             1BIT    Global Colour Table Flag
 
-          *             3BITS    Colour Resolution
 
-          *             1BIT    Sort Flag
 
-          *             3BITS    Size of Global Colour Table
 
-          *    +5    CHAR    Background Colour Index
 
-          *    +6    CHAR    Pixel Aspect Ratio
 
-          */
 
-         gif->width = gif_data[0] | (gif_data[1] << 8);
 
-         gif->height = gif_data[2] | (gif_data[3] << 8);
 
-         gif->global_colours = (gif_data[4] & GIF_COLOUR_TABLE_MASK);
 
-         gif->colour_table_size = (2 << (gif_data[4] & GIF_COLOUR_TABLE_SIZE_MASK));
 
-         gif->background_index = gif_data[5];
 
-         gif->aspect_ratio = gif_data[6];
 
-         gif->loop_count = 1;
 
-         gif_data += 7;
 
-         /*    Some broken GIFs report the size as the screen size they were created in. As
 
-             such, we detect for the common cases and set the sizes as 0 if they are found
 
-             which results in the GIF being the maximum size of the frames.
 
-         */
 
-         if (((gif->width == 640) && (gif->height == 480)) ||
 
-                 ((gif->width == 640) && (gif->height == 512)) ||
 
-                 ((gif->width == 800) && (gif->height == 600)) ||
 
-                 ((gif->width == 1024) && (gif->height == 768)) ||
 
-                 ((gif->width == 1280) && (gif->height == 1024)) ||
 
-                 ((gif->width == 1600) && (gif->height == 1200)) ||
 
-                 ((gif->width == 0) || (gif->height == 0)) ||
 
-                 ((gif->width > 2048) || (gif->height > 2048))) {
 
-             gif->width = 1;
 
-             gif->height = 1;
 
-         }
 
-         /*    Allocate some data irrespective of whether we've got any colour tables. We
 
-             always get the maximum size in case a GIF is lying to us. It's far better
 
-             to give the wrong colours than to trample over some memory somewhere.
 
-         */
 
-         gif->global_colour_table = (unsigned int *)calloc(GIF_MAX_COLOURS, sizeof(int));
 
-         gif->local_colour_table = (unsigned int *)calloc(GIF_MAX_COLOURS, sizeof(int));
 
-         if ((gif->global_colour_table == NULL) || (gif->local_colour_table == NULL)) {
 
-             gif_finalise(gif);
 
-             return GIF_INSUFFICIENT_MEMORY;
 
-         }
 
-         /*    Set the first colour to a value that will never occur in reality so we
 
-             know if we've processed it
 
-         */
 
-         gif->global_colour_table[0] = GIF_PROCESS_COLOURS;
 
-         
 
-         /*    Check if the GIF has no frame data (13-byte header + 1-byte termination block)
 
-          *    Although generally useless, the GIF specification does not expressly prohibit this
 
-          */
 
-         if (gif->buffer_size == 14) {
 
-             if (gif_data[0] == GIF_TRAILER)
 
-                 return GIF_OK;
 
-             else
 
-                 return GIF_INSUFFICIENT_DATA;
 
-         }
 
-         /*    Initialise enough workspace for 4 frames initially
 
-         */
 
-         if ((gif->frames = (gif_frame *)malloc(sizeof(gif_frame))) == NULL) {
 
-             gif_finalise(gif);
 
-             return GIF_INSUFFICIENT_MEMORY;
 
-         }
 
-         gif->frame_holders = 1;
 
-         /*    Initialise the sprite header
 
-         */
 
-         assert(gif->bitmap_callbacks.bitmap_create);
 
-         if ((gif->frame_image = gif->bitmap_callbacks.bitmap_create(gif->width, gif->height)) == NULL) {
 
-             gif_finalise(gif);
 
-             return GIF_INSUFFICIENT_MEMORY;
 
-         }
 
-         /*    Remember we've done this now
 
-         */
 
-         gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     }
 
-     /*    Do the colour map if we haven't already. As the top byte is always 0xff or 0x00
 
-         depending on the transparency we know if it's been filled in.
 
-     */
 
-     if (gif->global_colour_table[0] == GIF_PROCESS_COLOURS) {
 
-         /*    Check for a global colour map signified by bit 7
 
-         */
 
-         if (gif->global_colours) {
 
-             if (gif->buffer_size < (gif->colour_table_size * 3 + 12)) {
 
-                 return GIF_INSUFFICIENT_DATA;
 
-             }
 
-             for (index = 0; index < gif->colour_table_size; index++) {
 
-                 /* Gif colour map contents are r,g,b.
 
-                  *
 
-                  * We want to pack them bytewise into the 
 
-                  * colour table, such that the red component
 
-                  * is in byte 0 and the alpha component is in
 
-                  * byte 3.
 
-                  */
 
-                 unsigned char *entry = (unsigned char *) &gif->
 
-                         global_colour_table[index];
 
-                 entry[0] = gif_data[0];    /* r */
 
-                 entry[1] = gif_data[1];    /* g */
 
-                 entry[2] = gif_data[2];    /* b */
 
-                 entry[3] = 0xff;    /* a */
 
-                 gif_data += 3;
 
-             }
 
-             gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-         } else {
 
-             /*    Create a default colour table with the first two colours as black and white
 
-             */
 
-             unsigned int *entry = gif->global_colour_table;
 
-             entry[0] = 0x00000000;
 
-             /* Force Alpha channel to opaque */
 
-             ((unsigned char *) entry)[3] = 0xff;
 
-             entry[1] = 0xffffffff;
 
-         }
 
-     }
 
-     /*    Repeatedly try to initialise frames
 
-     */
 
-     while ((return_value = gif_initialise_frame(gif)) == GIF_WORKING);
 
-     /*    If there was a memory error tell the caller
 
-     */
 
-     if ((return_value == GIF_INSUFFICIENT_MEMORY) ||
 
-             (return_value == GIF_DATA_ERROR))
 
-         return return_value;
 
-     /*    If we didn't have some frames then a GIF_INSUFFICIENT_DATA becomes a
 
-         GIF_INSUFFICIENT_FRAME_DATA
 
-     */
 
-     if ((return_value == GIF_INSUFFICIENT_DATA) && (gif->frame_count_partial > 0))
 
-         return GIF_INSUFFICIENT_FRAME_DATA;
 
-     /*    Return how many we got
 
-     */
 
-     return return_value;
 
- }
 
- /**    Updates the sprite memory size
 
-     @return GIF_INSUFFICIENT_MEMORY for a memory error
 
-         GIF_OK for success
 
- */
 
- static gif_result gif_initialise_sprite(gif_animation *gif, unsigned int width, unsigned int height) {
 
-     unsigned int max_width;
 
-     unsigned int max_height;
 
-     struct bitmap *buffer;
 
-     /*    Check if we've changed
 
-     */
 
-     if ((width <= gif->width) && (height <= gif->height))
 
-         return GIF_OK;
 
-     /*    Get our maximum values
 
-     */
 
-     max_width = (width > gif->width) ? width : gif->width;
 
-     max_height = (height > gif->height) ? height : gif->height;
 
-     /*    Allocate some more memory
 
-     */
 
-     assert(gif->bitmap_callbacks.bitmap_create);
 
-     if ((buffer = gif->bitmap_callbacks.bitmap_create(max_width, max_height)) == NULL)
 
-         return GIF_INSUFFICIENT_MEMORY;
 
-     assert(gif->bitmap_callbacks.bitmap_destroy);
 
-     gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
 
-     gif->frame_image = buffer;
 
-     gif->width = max_width;
 
-     gif->height = max_height;
 
-     /*    Invalidate our currently decoded image
 
-     */
 
-     gif->decoded_frame = GIF_INVALID_FRAME;
 
-     return GIF_OK;
 
- }
 
- /**    Attempts to initialise the next frame
 
-     @return GIF_INSUFFICIENT_DATA for insufficient data to do anything
 
-         GIF_FRAME_DATA_ERROR for GIF frame data error
 
-         GIF_INSUFFICIENT_MEMORY for insufficient memory to process
 
-         GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
 
-         GIF_DATA_ERROR for GIF error (invalid frame header)
 
-         GIF_OK for successful decoding
 
-         GIF_WORKING for successful decoding if more frames are expected
 
- */
 
- static gif_result gif_initialise_frame(gif_animation *gif) {
 
-     int frame;
 
-     gif_frame *temp_buf;
 
-     unsigned char *gif_data, *gif_end;
 
-     int gif_bytes;
 
-     unsigned int flags = 0;
 
-     unsigned int width, height, offset_x, offset_y;
 
-     unsigned int block_size, colour_table_size;
 
-     bool first_image = true;
 
-     gif_result return_value;
 
-     /*    Get the frame to decode and our data position
 
-     */
 
-     frame = gif->frame_count;
 
-     /*    Get our buffer position etc.
 
-     */
 
-     gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
 
-     gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Check if we've finished
 
-     */
 
-     if ((gif_bytes > 0) && (gif_data[0] == GIF_TRAILER)) return GIF_OK;
 
-     
 
-     /*    Check if we have enough data
 
-      *    The shortest block of data is a 4-byte comment extension + 1-byte block terminator + 1-byte gif trailer
 
-     */
 
-     if (gif_bytes < 6) return GIF_INSUFFICIENT_DATA;
 
-     /*    We could theoretically get some junk data that gives us millions of frames, so
 
-         we ensure that we don't have a silly number
 
-     */
 
-     if (frame > 4096) return GIF_FRAME_DATA_ERROR;
 
-     /*    Get some memory to store our pointers in etc.
 
-     */
 
-     if ((int)gif->frame_holders <= frame) {
 
-         /*    Allocate more memory
 
-         */
 
-         if ((temp_buf = (gif_frame *)realloc(gif->frames,
 
-                     (frame + 1) * sizeof(gif_frame))) == NULL)
 
-             return GIF_INSUFFICIENT_MEMORY;
 
-         gif->frames = temp_buf;
 
-         gif->frame_holders = frame + 1;
 
-     }
 
-     /*    Store our frame pointer. We would do it when allocating except we
 
-         start off with one frame allocated so we can always use realloc.
 
-     */
 
-     gif->frames[frame].frame_pointer = gif->buffer_position;
 
-     gif->frames[frame].display = false;
 
-     gif->frames[frame].virgin = true;
 
-     gif->frames[frame].disposal_method = 0;
 
-     gif->frames[frame].transparency = false;
 
-     gif->frames[frame].frame_delay = 100;
 
-     gif->frames[frame].redraw_required = false;
 
-     /*    Invalidate any previous decoding we have of this frame
 
-     */
 
-     if (gif->decoded_frame == frame)
 
-         gif->decoded_frame = GIF_INVALID_FRAME;
 
-     /*    We pretend to initialise the frames, but really we just skip over all
 
-         the data contained within. This is all basically a cut down version of
 
-         gif_decode_frame that doesn't have any of the LZW bits in it.
 
-     */
 
-     /*    Initialise any extensions
 
-     */
 
-     gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     if ((return_value = gif_initialise_frame_extensions(gif, frame)) != GIF_OK)
 
-         return return_value;
 
-     gif_data = (gif->gif_data + gif->buffer_position);
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Check if we've finished
 
-     */
 
-     if ((gif_bytes = (unsigned int)(gif_end - gif_data)) < 1)
 
-         return GIF_INSUFFICIENT_FRAME_DATA;
 
-     else if (gif_data[0] == GIF_TRAILER) {
 
-         gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-         gif->frame_count = frame + 1;
 
-         return GIF_OK;
 
-     }
 
-     /*    If we're not done, there should be an image descriptor
 
-     */
 
-     if (gif_data[0] != GIF_IMAGE_SEPARATOR) return GIF_FRAME_DATA_ERROR;
 
-     /*    Do some simple boundary checking
 
-     */
 
-     offset_x = gif_data[1] | (gif_data[2] << 8);
 
-     offset_y = gif_data[3] | (gif_data[4] << 8);
 
-     width = gif_data[5] | (gif_data[6] << 8);
 
-     height = gif_data[7] | (gif_data[8] << 8);
 
-     /*    Set up the redraw characteristics. We have to check for extending the area
 
-         due to multi-image frames.
 
-     */
 
-     if (!first_image) {
 
-         if (gif->frames[frame].redraw_x > offset_x) {
 
-             gif->frames[frame].redraw_width += (gif->frames[frame].redraw_x - offset_x);
 
-             gif->frames[frame].redraw_x = offset_x;
 
-         }
 
-         if (gif->frames[frame].redraw_y > offset_y) {
 
-             gif->frames[frame].redraw_height += (gif->frames[frame].redraw_y - offset_y);
 
-             gif->frames[frame].redraw_y = offset_y;
 
-         }
 
-         if ((offset_x + width) > (gif->frames[frame].redraw_x + gif->frames[frame].redraw_width))
 
-             gif->frames[frame].redraw_width = (offset_x + width) - gif->frames[frame].redraw_x;
 
-         if ((offset_y + height) > (gif->frames[frame].redraw_y + gif->frames[frame].redraw_height))
 
-             gif->frames[frame].redraw_height = (offset_y + height) - gif->frames[frame].redraw_y;
 
-     } else {
 
-         first_image = false;
 
-         gif->frames[frame].redraw_x = offset_x;
 
-         gif->frames[frame].redraw_y = offset_y;
 
-         gif->frames[frame].redraw_width = width;
 
-         gif->frames[frame].redraw_height = height;
 
-     }
 
-     /*    if we are clearing the background then we need to redraw enough to cover the previous
 
-         frame too
 
-     */
 
-     gif->frames[frame].redraw_required = ((gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) ||
 
-                         (gif->frames[frame].disposal_method == GIF_FRAME_RESTORE));
 
-     /*    Boundary checking - shouldn't ever happen except with junk data
 
-     */
 
-     if (gif_initialise_sprite(gif, (offset_x + width), (offset_y + height)))
 
-         return GIF_INSUFFICIENT_MEMORY;
 
-     /*    Decode the flags
 
-     */
 
-     flags = gif_data[9];
 
-     colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
 
-     /*    Move our data onwards and remember we've got a bit of this frame
 
-     */
 
-     gif_data += 10;
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     gif->frame_count_partial = frame + 1;
 
-     /*    Skip the local colour table
 
-     */
 
-     if (flags & GIF_COLOUR_TABLE_MASK) {
 
-         gif_data += 3 * colour_table_size;
 
-         if ((gif_bytes = (unsigned int)(gif_end - gif_data)) < 0)
 
-             return GIF_INSUFFICIENT_FRAME_DATA;
 
-     }
 
-     /*    Ensure we have a correct code size
 
-     */
 
-     if (gif_data[0] > GIF_MAX_LZW)
 
-         return GIF_DATA_ERROR;
 
-     /*    Move our pointer to the actual image data
 
-     */
 
-     gif_data++;
 
-     if (--gif_bytes < 0)
 
-         return GIF_INSUFFICIENT_FRAME_DATA;
 
-     /*    Repeatedly skip blocks until we get a zero block or run out of data
 
-      *    These blocks of image data are processed later by gif_decode_frame()
 
-     */
 
-     block_size = 0;
 
-     while (block_size != 1) {
 
-         block_size = gif_data[0] + 1;
 
-         /*    Check if the frame data runs off the end of the file
 
-         */
 
-         if ((int)(gif_bytes - block_size) < 0) {
 
-             /*    Try to recover by signaling the end of the gif.
 
-              *    Once we get garbage data, there is no logical
 
-              *    way to determine where the next frame is.
 
-              *    It's probably better to partially load the gif
 
-              *    than not at all.
 
-             */
 
-             if (gif_bytes >= 2) {
 
-                 gif_data[0] = 0;
 
-                 gif_data[1] = GIF_TRAILER;
 
-                 gif_bytes = 1;
 
-                 ++gif_data;
 
-                 break;
 
-             } else
 
-                 return GIF_INSUFFICIENT_FRAME_DATA;
 
-         } else {
 
-             gif_bytes -= block_size;
 
-             gif_data += block_size;
 
-         }
 
-     }
 
-     /*    Add the frame and set the display flag
 
-     */
 
-     gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     gif->frame_count = frame + 1;
 
-     gif->frames[frame].display = true;
 
-     /*    Check if we've finished
 
-     */
 
-     if (gif_bytes < 1)
 
-         return GIF_INSUFFICIENT_FRAME_DATA;
 
-     else
 
-         if (gif_data[0] == GIF_TRAILER) return GIF_OK;
 
-     return GIF_WORKING;
 
- }
 
- /**    Attempts to initialise the frame's extensions
 
-     @return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
 
-         GIF_OK for successful initialisation
 
- */
 
- static gif_result gif_initialise_frame_extensions(gif_animation *gif, const int frame) {
 
-     unsigned char *gif_data, *gif_end;
 
-     int gif_bytes;
 
-     unsigned int block_size;
 
-     /*    Get our buffer position etc.
 
-     */
 
-     gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
 
-     gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
 
-     
 
-     /*    Initialise the extensions
 
-     */
 
-     while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
 
-         ++gif_data;
 
-         gif_bytes = (unsigned int)(gif_end - gif_data);
 
-         /*    Switch on extension label
 
-         */
 
-         switch(gif_data[0]) {
 
-             /* 6-byte Graphic Control Extension is:
 
-              *
 
-              *    +0    CHAR    Graphic Control Label
 
-              *    +1    CHAR    Block Size
 
-              *    +2    CHAR    __Packed Fields__
 
-              *            3BITS    Reserved
 
-              *            3BITS    Disposal Method
 
-              *            1BIT    User Input Flag
 
-              *            1BIT    Transparent Color Flag
 
-              *    +3    SHORT    Delay Time
 
-              *    +5    CHAR    Transparent Color Index
 
-             */
 
-             case GIF_EXTENSION_GRAPHIC_CONTROL:
 
-                 if (gif_bytes < 6) return GIF_INSUFFICIENT_FRAME_DATA;
 
-                 gif->frames[frame].frame_delay = gif_data[3] | (gif_data[4] << 8);
 
-                 if (gif_data[2] & GIF_TRANSPARENCY_MASK) {
 
-                     gif->frames[frame].transparency = true;
 
-                     gif->frames[frame].transparency_index = gif_data[5];
 
-                 }
 
-                 gif->frames[frame].disposal_method = ((gif_data[2] & GIF_DISPOSAL_MASK) >> 2);
 
-                 /*    I have encountered documentation and GIFs in the wild that use
 
-                  *    0x04 to restore the previous frame, rather than the officially
 
-                  *    documented 0x03.  I believe some (older?) software may even actually
 
-                  *    export this way.  We handle this as a type of "quirks" mode.
 
-                 */
 
-                 if (gif->frames[frame].disposal_method == GIF_FRAME_QUIRKS_RESTORE)
 
-                     gif->frames[frame].disposal_method = GIF_FRAME_RESTORE;
 
-                 gif_data += (2 + gif_data[1]);
 
-                 break;
 
-             /* 14-byte+ Application Extension is:
 
-              *
 
-              *    +0    CHAR    Application Extension Label
 
-              *    +1    CHAR    Block Size
 
-              *    +2    8CHARS    Application Identifier
 
-              *    +10    3CHARS    Appl. Authentication Code
 
-              *    +13    1-256    Application Data (Data sub-blocks)
 
-             */
 
-             case GIF_EXTENSION_APPLICATION:
 
-                 if (gif_bytes < 17) return GIF_INSUFFICIENT_FRAME_DATA;
 
-                 if ((gif_data[1] == 0x0b) &&
 
-                     (strncmp((const char *) gif_data + 2,
 
-                         "NETSCAPE2.0", 11) == 0) &&
 
-                     (gif_data[13] == 0x03) &&
 
-                     (gif_data[14] == 0x01)) {
 
-                         gif->loop_count = gif_data[15] | (gif_data[16] << 8);
 
-                 }
 
-                 gif_data += (2 + gif_data[1]);
 
-                 break;
 
-             /*    Move the pointer to the first data sub-block
 
-              *    Skip 1 byte for the extension label
 
-             */
 
-             case GIF_EXTENSION_COMMENT:
 
-                 ++gif_data;
 
-                 break;
 
-             /*    Move the pointer to the first data sub-block
 
-              *    Skip 2 bytes for the extension label and size fields
 
-              *    Skip the extension size itself
 
-             */
 
-             default:
 
-                 gif_data += (2 + gif_data[1]);
 
-         }
 
-         /*    Repeatedly skip blocks until we get a zero block or run out of data
 
-          *    This data is ignored by this gif decoder
 
-         */
 
-         gif_bytes = (unsigned int)(gif_end - gif_data);
 
-         block_size = 0;
 
-         while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
 
-             block_size = gif_data[0] + 1;
 
-             if ((gif_bytes -= block_size) < 0)
 
-                 return GIF_INSUFFICIENT_FRAME_DATA;
 
-             gif_data += block_size;
 
-         }
 
-         ++gif_data;
 
-     }
 
-     /*    Set buffer position and return
 
-     */
 
-     gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     return GIF_OK;
 
- }
 
- /**    Decodes a GIF frame.
 
-     @return GIF_FRAME_DATA_ERROR for GIF frame data error
 
-         GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
 
-         GIF_DATA_ERROR for GIF error (invalid frame header)
 
-         GIF_INSUFFICIENT_DATA for insufficient data to do anything
 
-         GIF_INSUFFICIENT_MEMORY for insufficient memory to process
 
-         GIF_OK for successful decoding
 
-         If a frame does not contain any image data, GIF_OK is returned and
 
-             gif->current_error is set to GIF_FRAME_NO_DISPLAY
 
- */
 
- gif_result gif_decode_frame(gif_animation *gif, unsigned int frame) {
 
-     unsigned int index = 0;
 
-     unsigned char *gif_data, *gif_end;
 
-     int gif_bytes;
 
-     unsigned int width, height, offset_x, offset_y;
 
-     unsigned int flags, colour_table_size, interlace;
 
-     unsigned int *colour_table;
 
-     unsigned int *frame_data = 0;    // Set to 0 for no warnings
 
-     unsigned int *frame_scanline;
 
-     unsigned int save_buffer_position;
 
-     gif_result return_value = GIF_OK;
 
-     unsigned int x, y, decode_y, burst_bytes;
 
-     int last_undisposed_frame = (frame - 1);
 
-     register unsigned char colour;
 
-     /*    Ensure we have a frame to decode
 
-     */
 
-     if (frame >= gif->frame_count_partial)
 
-         return GIF_INSUFFICIENT_DATA;
 
-     /*    Ensure this frame is supposed to be decoded
 
-     */
 
-     if (gif->frames[frame].display == false) {
 
-         gif->current_error = GIF_FRAME_NO_DISPLAY;
 
-         return GIF_OK;
 
-     }
 
-     if ((!gif->clear_image) && ((int)frame == gif->decoded_frame))
 
-         return GIF_OK;
 
-     /*    Get the start of our frame data and the end of the GIF data
 
-     */
 
-     gif_data = gif->gif_data + gif->frames[frame].frame_pointer;
 
-     gif_end = gif->gif_data + gif->buffer_size;
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Check if we have enough data
 
-      *    The shortest block of data is a 10-byte image descriptor + 1-byte gif trailer
 
-     */
 
-     if (gif_bytes < 12) return GIF_INSUFFICIENT_FRAME_DATA;
 
-     /*    Save the buffer position
 
-     */
 
-     save_buffer_position = gif->buffer_position;
 
-     gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     /*    Skip any extensions because we all ready processed them
 
-     */
 
-     if ((return_value = gif_skip_frame_extensions(gif)) != GIF_OK)
 
-         goto gif_decode_frame_exit;
 
-     gif_data = (gif->gif_data + gif->buffer_position);
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Ensure we have enough data for the 10-byte image descriptor + 1-byte gif trailer
 
-     */
 
-     if (gif_bytes < 12) {
 
-         return_value = GIF_INSUFFICIENT_FRAME_DATA;
 
-         goto gif_decode_frame_exit;
 
-     }
 
-     /* 10-byte Image Descriptor is:
 
-      *
 
-      *    +0    CHAR    Image Separator (0x2c)
 
-      *    +1    SHORT    Image Left Position
 
-      *    +3    SHORT    Image Top Position
 
-      *    +5    SHORT    Width
 
-      *    +7    SHORT    Height
 
-      *    +9    CHAR    __Packed Fields__
 
-      *            1BIT    Local Colour Table Flag
 
-      *            1BIT    Interlace Flag
 
-      *            1BIT    Sort Flag
 
-      *            2BITS    Reserved
 
-      *            3BITS    Size of Local Colour Table
 
-     */
 
-     if (gif_data[0] != GIF_IMAGE_SEPARATOR) {
 
-         return_value = GIF_DATA_ERROR;
 
-         goto gif_decode_frame_exit;
 
-     }
 
-     offset_x = gif_data[1] | (gif_data[2] << 8);
 
-     offset_y = gif_data[3] | (gif_data[4] << 8);
 
-     width = gif_data[5] | (gif_data[6] << 8);
 
-     height = gif_data[7] | (gif_data[8] << 8);
 
-     /*    Boundary checking - shouldn't ever happen except unless the data has been
 
-         modified since initialisation.
 
-     */
 
-     if ((offset_x + width > gif->width) || (offset_y + height > gif->height)) {
 
-         return_value = GIF_DATA_ERROR;
 
-         goto gif_decode_frame_exit;
 
-     }
 
-     /*    Decode the flags
 
-     */
 
-     flags = gif_data[9];
 
-     colour_table_size = 2 << (flags & GIF_COLOUR_TABLE_SIZE_MASK);
 
-     interlace = flags & GIF_INTERLACE_MASK;
 
-     /*    Move our pointer to the colour table or image data (if no colour table is given)
 
-     */
 
-     gif_data += 10;
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Set up the colour table
 
-     */
 
-     if (flags & GIF_COLOUR_TABLE_MASK) {
 
-         if (gif_bytes < (int)(3 * colour_table_size)) {
 
-             return_value = GIF_INSUFFICIENT_FRAME_DATA;
 
-             goto gif_decode_frame_exit;
 
-         }
 
-         colour_table = gif->local_colour_table;
 
-         if (!gif->clear_image) {
 
-             for (index = 0; index < colour_table_size; index++) {
 
-                 /* Gif colour map contents are r,g,b.
 
-                  *
 
-                  * We want to pack them bytewise into the 
 
-                  * colour table, such that the red component
 
-                  * is in byte 0 and the alpha component is in
 
-                  * byte 3.
 
-                  */
 
-                 unsigned char *entry = 
 
-                     (unsigned char *) &colour_table[index];
 
-                 entry[0] = gif_data[0];    /* r */
 
-                 entry[1] = gif_data[1];    /* g */
 
-                 entry[2] = gif_data[2];    /* b */
 
-                 entry[3] = 0xff;    /* a */
 
-                 gif_data += 3;
 
-             }
 
-         } else {
 
-             gif_data += 3 * colour_table_size;
 
-         }
 
-         gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     } else {
 
-         colour_table = gif->global_colour_table;
 
-     }
 
-     /*    Check if we've finished
 
-     */
 
-     if (gif_bytes < 1) {
 
-         return_value = GIF_INSUFFICIENT_FRAME_DATA;
 
-         goto gif_decode_frame_exit;
 
-     } else if (gif_data[0] == GIF_TRAILER) {
 
-         return_value = GIF_OK;
 
-         goto gif_decode_frame_exit;
 
-     }
 
-     /*    Get the frame data
 
-     */
 
-     assert(gif->bitmap_callbacks.bitmap_get_buffer);
 
-     frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
 
-     if (!frame_data)
 
-         return GIF_INSUFFICIENT_MEMORY;
 
-     /*    If we are clearing the image we just clear, if not decode
 
-     */
 
-     if (!gif->clear_image) {
 
-         /*    Ensure we have enough data for a 1-byte LZW code size + 1-byte gif trailer
 
-         */
 
-         if (gif_bytes < 2) {
 
-             return_value = GIF_INSUFFICIENT_FRAME_DATA;
 
-             goto gif_decode_frame_exit;
 
-         /*    If we only have a 1-byte LZW code size + 1-byte gif trailer, we're finished
 
-         */
 
-         } else if ((gif_bytes == 2) && (gif_data[1] == GIF_TRAILER)) {
 
-             return_value = GIF_OK;
 
-             goto gif_decode_frame_exit;
 
-         }
 
-         /*    If the previous frame's disposal method requires we restore the background
 
-          *    colour or this is the first frame, clear the frame data
 
-         */
 
-         if ((frame == 0) || (gif->decoded_frame == GIF_INVALID_FRAME)) {
 
-             memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * sizeof(int));
 
-             gif->decoded_frame = frame;
 
-             /* The line below would fill the image with its background color, but because GIFs support
 
-              * transparency we likely wouldn't want to do that. */
 
-             /* memset((char*)frame_data, colour_table[gif->background_index], gif->width * gif->height * sizeof(int)); */
 
-         } else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_CLEAR)) {
 
-             gif->clear_image = true;
 
-             if ((return_value = gif_decode_frame(gif, (frame - 1))) != GIF_OK)
 
-                 goto gif_decode_frame_exit;
 
-             gif->clear_image = false;
 
-         /*    If the previous frame's disposal method requires we restore the previous
 
-          *    image, find the last image set to "do not dispose" and get that frame data
 
-         */
 
-         } else if ((frame != 0) && (gif->frames[frame - 1].disposal_method == GIF_FRAME_RESTORE)) {
 
-                 while ((last_undisposed_frame != -1) && (gif->frames[last_undisposed_frame--].disposal_method == GIF_FRAME_RESTORE)) {
 
-                 }
 
-                 /*    If we don't find one, clear the frame data
 
-                 */
 
-                 if (last_undisposed_frame == -1) {
 
-                     /* see notes above on transparency vs. background color */
 
-                     memset((char*)frame_data, GIF_TRANSPARENT_COLOUR, gif->width * gif->height * sizeof(int));
 
-                 } else {
 
-                     if ((return_value = gif_decode_frame(gif, last_undisposed_frame)) != GIF_OK)
 
-                         goto gif_decode_frame_exit;
 
-                     /*    Get this frame's data
 
-                     */
 
-                     assert(gif->bitmap_callbacks.bitmap_get_buffer);
 
-                     frame_data = (void *)gif->bitmap_callbacks.bitmap_get_buffer(gif->frame_image);
 
-                     if (!frame_data)
 
-                         return GIF_INSUFFICIENT_MEMORY;
 
-                 }
 
-         }
 
-         gif->decoded_frame = frame;
 
-         /*    Initialise the LZW decoding
 
-         */
 
-         gif->set_code_size = gif_data[0];
 
-         gif->buffer_position = (unsigned int)(gif_data - gif->gif_data + 1);
 
-         /*    Set our code variables
 
-         */
 
-         gif->code_size = gif->set_code_size + 1;
 
-         gif->clear_code = (1 << gif->set_code_size);
 
-         gif->end_code = gif->clear_code + 1;
 
-         gif->max_code_size = gif->clear_code << 1;
 
-         gif->max_code = gif->clear_code + 2;
 
-         gif->curbit = gif->lastbit = 0;
 
-         gif->last_byte = 2;
 
-         gif->get_done = false;
 
-         gif->direct = gif->buf;
 
-         gif_init_LZW(gif);
 
-         /*    Decompress the data
 
-         */
 
-         for (y = 0; y < height; y++) {
 
-             if (interlace)
 
-                 decode_y = gif_interlaced_line(height, y) + offset_y;
 
-             else
 
-                 decode_y = y + offset_y;
 
-             frame_scanline = frame_data + offset_x + (decode_y * gif->width);
 
-             /*    Rather than decoding pixel by pixel, we try to burst out streams
 
-                 of data to remove the need for end-of data checks every pixel.
 
-             */
 
-             x = width;
 
-             while (x > 0) {
 
-                 burst_bytes = (unsigned int)(gif->stack_pointer - gif->stack);
 
-                 if (burst_bytes > 0) {
 
-                     if (burst_bytes > x)
 
-                         burst_bytes = x;
 
-                     x -= burst_bytes;
 
-                     while (burst_bytes-- > 0) {
 
-                         colour = *--gif->stack_pointer;
 
-                         if (((gif->frames[frame].transparency) &&
 
-                             (colour != gif->frames[frame].transparency_index)) ||
 
-                             (!gif->frames[frame].transparency))
 
-                                 *frame_scanline = colour_table[colour];
 
-                         frame_scanline++;
 
-                     }
 
-                 } else {
 
-                     if (!gif_next_LZW(gif)) {
 
-                         /*    Unexpected end of frame, try to recover
 
-                         */
 
-                         if (gif->current_error == GIF_END_OF_FRAME)
 
-                             return_value = GIF_OK;
 
-                         else
 
-                             return_value = gif->current_error;
 
-                         goto gif_decode_frame_exit;
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-     } else {
 
-         /*    Clear our frame
 
-         */
 
-         if (gif->frames[frame].disposal_method == GIF_FRAME_CLEAR) {
 
-             for (y = 0; y < height; y++) {
 
-                 frame_scanline = frame_data + offset_x + ((offset_y + y) * gif->width);
 
-                 if (gif->frames[frame].transparency)
 
-                     memset(frame_scanline, GIF_TRANSPARENT_COLOUR, width * 4);
 
-                 else
 
-                     memset(frame_scanline, colour_table[gif->background_index], width * 4);
 
-             }
 
-         }
 
-     }
 
- gif_decode_frame_exit:
 
-     /*    Check if we should test for optimisation
 
-     */
 
-     if (gif->frames[frame].virgin) {
 
-         if (gif->bitmap_callbacks.bitmap_test_opaque)
 
-             gif->frames[frame].opaque = gif->bitmap_callbacks.bitmap_test_opaque(gif->frame_image);
 
-         else
 
-             gif->frames[frame].opaque = false;
 
-         gif->frames[frame].virgin = false;
 
-     }
 
-     if (gif->bitmap_callbacks.bitmap_set_opaque)
 
-         gif->bitmap_callbacks.bitmap_set_opaque(gif->frame_image, gif->frames[frame].opaque);
 
-     if (gif->bitmap_callbacks.bitmap_modified)
 
-         gif->bitmap_callbacks.bitmap_modified(gif->frame_image);
 
-     /*    Restore the buffer position
 
-     */
 
-     gif->buffer_position = save_buffer_position;
 
-     /*    Success!
 
-     */
 
-     return return_value;
 
- }
 
- /**    Skips the frame's extensions (which have been previously initialised)
 
-     @return GIF_INSUFFICIENT_FRAME_DATA for insufficient data to complete the frame
 
-         GIF_OK for successful decoding
 
- */
 
- static gif_result gif_skip_frame_extensions(gif_animation *gif) {
 
-     unsigned char *gif_data, *gif_end;
 
-     int gif_bytes;
 
-     unsigned int block_size;
 
-     /*    Get our buffer position etc.
 
-     */
 
-     gif_data = (unsigned char *)(gif->gif_data + gif->buffer_position);
 
-     gif_end = (unsigned char *)(gif->gif_data + gif->buffer_size);
 
-     gif_bytes = (unsigned int)(gif_end - gif_data);
 
-     /*    Skip the extensions
 
-     */
 
-     while (gif_data[0] == GIF_EXTENSION_INTRODUCER) {
 
-         ++gif_data;
 
-         /*    Switch on extension label
 
-         */
 
-         switch(gif_data[0]) {
 
-             /*    Move the pointer to the first data sub-block
 
-              *    1 byte for the extension label
 
-             */
 
-             case GIF_EXTENSION_COMMENT:
 
-                 ++gif_data;
 
-                 break;
 
-             /*    Move the pointer to the first data sub-block
 
-              *    2 bytes for the extension label and size fields
 
-              *    Skip the extension size itself
 
-             */
 
-             default:
 
-                 gif_data += (2 + gif_data[1]);
 
-         }
 
-         /*    Repeatedly skip blocks until we get a zero block or run out of data
 
-          *    This data is ignored by this gif decoder
 
-         */
 
-         gif_bytes = (unsigned int)(gif_end - gif_data);
 
-         block_size = 0;
 
-         while (gif_data[0] != GIF_BLOCK_TERMINATOR) {
 
-             block_size = gif_data[0] + 1;
 
-             if ((gif_bytes -= block_size) < 0)
 
-                 return GIF_INSUFFICIENT_FRAME_DATA;
 
-             gif_data += block_size;
 
-         }
 
-         ++gif_data;
 
-     }
 
-     /*    Set buffer position and return
 
-     */
 
-     gif->buffer_position = (unsigned int)(gif_data - gif->gif_data);
 
-     return GIF_OK;
 
- }
 
- static unsigned int gif_interlaced_line(int height, int y) {
 
-     if ((y << 3) < height) return (y << 3);
 
-     y -= ((height + 7) >> 3);
 
-     if ((y << 3) < (height - 4)) return (y << 3) + 4;
 
-     y -= ((height + 3) >> 3);
 
-     if ((y << 2) < (height - 2)) return (y << 2) + 2;
 
-     y -= ((height + 1) >> 2);
 
-     return (y << 1) + 1;
 
- }
 
- /*    Releases any workspace held by the animation
 
- */
 
- void gif_finalise(gif_animation *gif) {
 
-     /*    Release all our memory blocks
 
-     */
 
-     if (gif->frame_image) {
 
-         assert(gif->bitmap_callbacks.bitmap_destroy);
 
-         gif->bitmap_callbacks.bitmap_destroy(gif->frame_image);
 
-     }
 
-     gif->frame_image = NULL;
 
-     free(gif->frames);
 
-     gif->frames = NULL;
 
-     free(gif->local_colour_table);
 
-     gif->local_colour_table = NULL;
 
-     free(gif->global_colour_table);
 
-     gif->global_colour_table = NULL;
 
- }
 
- /**
 
-  * Initialise LZW decoding
 
-  */
 
- void gif_init_LZW(gif_animation *gif) {
 
-     int i;
 
-     gif->current_error = 0;
 
-     if (gif->clear_code >= (1 << GIF_MAX_LZW)) {
 
-         gif->stack_pointer = gif->stack;
 
-         gif->current_error = GIF_FRAME_DATA_ERROR;
 
-         return;
 
-     }
 
-     /* initialise our table */
 
-     memset(gif->table, 0x00, (1 << GIF_MAX_LZW) * 8);
 
-     for (i = 0; i < gif->clear_code; ++i)
 
-         gif->table[1][i] = i;
 
-     /* update our LZW parameters */
 
-     gif->code_size = gif->set_code_size + 1;
 
-     gif->max_code_size = gif->clear_code << 1;
 
-     gif->max_code = gif->clear_code + 2;
 
-     gif->stack_pointer = gif->stack;
 
-     do {
 
-         gif->firstcode = gif->oldcode = gif_next_code(gif, gif->code_size);
 
-     } while (gif->firstcode == gif->clear_code);
 
-     *gif->stack_pointer++ =gif->firstcode;
 
- }
 
- static bool gif_next_LZW(gif_animation *gif) {
 
-     int code, incode;
 
-     int block_size;
 
-     int new_code;
 
-     code = gif_next_code(gif, gif->code_size);
 
-     if (code < 0) {
 
-           gif->current_error = code;
 
-         return false;
 
-     } else if (code == gif->clear_code) {
 
-         gif_init_LZW(gif);
 
-         return true;
 
-     } else if (code == gif->end_code) {
 
-         /* skip to the end of our data so multi-image GIFs work */
 
-         if (gif->zero_data_block) {
 
-             gif->current_error = GIF_FRAME_DATA_ERROR;
 
-             return false;
 
-         }
 
-         block_size = 0;
 
-         while (block_size != 1) {
 
-             block_size = gif->gif_data[gif->buffer_position] + 1;
 
-             gif->buffer_position += block_size;
 
-         }
 
-         gif->current_error = GIF_FRAME_DATA_ERROR;
 
-         return false;
 
-     }
 
-     incode = code;
 
-     if (code >= gif->max_code) {
 
-         *gif->stack_pointer++ = gif->firstcode;
 
-         code = gif->oldcode;
 
-     }
 
-     /* The following loop is the most important in the GIF decoding cycle as every
 
-      * single pixel passes through it.
 
-      *
 
-      * Note: our gif->stack is always big enough to hold a complete decompressed chunk. */
 
-     while (code >= gif->clear_code) {
 
-         *gif->stack_pointer++ = gif->table[1][code];
 
-         new_code = gif->table[0][code];
 
-         if (new_code < gif->clear_code) {
 
-             code = new_code;
 
-             break;
 
-         }
 
-         *gif->stack_pointer++ = gif->table[1][new_code];
 
-         code = gif->table[0][new_code];
 
-         if (code == new_code) {
 
-               gif->current_error = GIF_FRAME_DATA_ERROR;
 
-             return false;
 
-         }
 
-     }
 
-     *gif->stack_pointer++ = gif->firstcode = gif->table[1][code];
 
-     if ((code = gif->max_code) < (1 << GIF_MAX_LZW)) {
 
-         gif->table[0][code] = gif->oldcode;
 
-         gif->table[1][code] = gif->firstcode;
 
-         ++gif->max_code;
 
-         if ((gif->max_code >= gif->max_code_size) && (gif->max_code_size < (1 << GIF_MAX_LZW))) {
 
-             gif->max_code_size = gif->max_code_size << 1;
 
-             ++gif->code_size;
 
-         }
 
-     }
 
-     gif->oldcode = incode;
 
-     return true;
 
- }
 
- static int gif_next_code(gif_animation *gif, int code_size) {
 
-     int i, j, end, count, ret;
 
-     unsigned char *b;
 
-     (void)code_size;
 
-     end = gif->curbit + gif->code_size;
 
-     if (end >= gif->lastbit) {
 
-         if (gif->get_done)
 
-             return GIF_END_OF_FRAME;
 
-         gif->buf[0] = gif->direct[gif->last_byte - 2];
 
-         gif->buf[1] = gif->direct[gif->last_byte - 1];
 
-         /* get the next block */
 
-         gif->direct = gif->gif_data + gif->buffer_position;
 
-         gif->zero_data_block = ((count = gif->direct[0]) == 0);
 
-         if ((gif->buffer_position + count) >= gif->buffer_size)
 
-             return GIF_INSUFFICIENT_FRAME_DATA;
 
-         if (count == 0)
 
-             gif->get_done = true;
 
-         else {
 
-             gif->direct -= 1;
 
-             gif->buf[2] = gif->direct[2];
 
-             gif->buf[3] = gif->direct[3];
 
-         }
 
-         gif->buffer_position += count + 1;
 
-         /* update our variables */
 
-         gif->last_byte = 2 + count;
 
-         gif->curbit = (gif->curbit - gif->lastbit) + 16;
 
-         gif->lastbit = (2 + count) << 3;
 
-         end = gif->curbit + gif->code_size;
 
-     }
 
-     i = gif->curbit >> 3;
 
-     if (i < 2)
 
-         b = gif->buf;
 
-     else
 
-         b = gif->direct;
 
-     ret = b[i];
 
-     j = (end >> 3) - 1;
 
-     if (i <= j) {
 
-         ret |= (b[i + 1] << 8);
 
-         if (i < j)
 
-             ret |= (b[i + 2] << 16);
 
-     }
 
-     ret = (ret >> (gif->curbit % 8)) & maskTbl[gif->code_size];
 
-     gif->curbit += gif->code_size;
 
-     return ret;
 
- }
 
 
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