vec4.c 1.3 KB

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  1. /******************************************************************************
  2. Copyright (C) 2013 by Hugh Bailey <[email protected]>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. ******************************************************************************/
  14. #include "vec4.h"
  15. #include "vec3.h"
  16. #include "matrix4.h"
  17. void vec4_from_vec3(struct vec4 *dst, const struct vec3 *v)
  18. {
  19. dst->m = v->m;
  20. dst->w = 1.0f;
  21. }
  22. void vec4_transform(struct vec4 *dst, const struct vec4 *v,
  23. const struct matrix4 *m)
  24. {
  25. struct vec4 temp;
  26. struct matrix4 transpose;
  27. matrix4_transpose(&transpose, m);
  28. temp.x = vec4_dot(&transpose.x, v);
  29. temp.y = vec4_dot(&transpose.y, v);
  30. temp.z = vec4_dot(&transpose.z, v);
  31. temp.w = vec4_dot(&transpose.t, v);
  32. vec4_copy(dst, &temp);
  33. }