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transition-fade.c 3.7 KB

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  1. #include <obs-module.h>
  2. struct fade_info {
  3. obs_source_t *source;
  4. gs_effect_t *effect;
  5. gs_eparam_t *a_param;
  6. gs_eparam_t *b_param;
  7. gs_eparam_t *fade_param;
  8. };
  9. static const char *fade_get_name(void *type_data)
  10. {
  11. UNUSED_PARAMETER(type_data);
  12. return obs_module_text("FadeTransition");
  13. }
  14. static void *fade_create(obs_data_t *settings, obs_source_t *source)
  15. {
  16. struct fade_info *fade;
  17. char *file = obs_module_file("fade_transition.effect");
  18. gs_effect_t *effect;
  19. obs_enter_graphics();
  20. effect = gs_effect_create_from_file(file, NULL);
  21. obs_leave_graphics();
  22. bfree(file);
  23. if (!effect) {
  24. blog(LOG_ERROR, "Could not find fade_transition.effect");
  25. return NULL;
  26. }
  27. fade = bmalloc(sizeof(*fade));
  28. fade->source = source;
  29. fade->effect = effect;
  30. fade->a_param = gs_effect_get_param_by_name(effect, "tex_a");
  31. fade->b_param = gs_effect_get_param_by_name(effect, "tex_b");
  32. fade->fade_param = gs_effect_get_param_by_name(effect, "fade_val");
  33. UNUSED_PARAMETER(settings);
  34. return fade;
  35. }
  36. static void fade_destroy(void *data)
  37. {
  38. struct fade_info *fade = data;
  39. bfree(fade);
  40. }
  41. static void fade_callback(void *data, gs_texture_t *a, gs_texture_t *b, float t,
  42. uint32_t cx, uint32_t cy)
  43. {
  44. if (a || b) {
  45. struct fade_info *fade = data;
  46. const bool previous = gs_framebuffer_srgb_enabled();
  47. gs_enable_framebuffer_srgb(true);
  48. const char *tech_name = "Fade";
  49. if (!a || !b) {
  50. tech_name = "FadeSingle";
  51. if (a) {
  52. gs_effect_set_texture_srgb(fade->a_param, a);
  53. t = 1.f - t;
  54. } else {
  55. gs_effect_set_texture_srgb(fade->a_param, b);
  56. }
  57. } else {
  58. /* texture setters look reversed, but they aren't */
  59. if (gs_get_color_space() == GS_CS_SRGB) {
  60. /* users want nonlinear fade */
  61. gs_effect_set_texture(fade->a_param, a);
  62. gs_effect_set_texture(fade->b_param, b);
  63. } else {
  64. /* nonlinear fade is too wrong, so use linear fade */
  65. gs_effect_set_texture_srgb(fade->a_param, a);
  66. gs_effect_set_texture_srgb(fade->b_param, b);
  67. tech_name = "FadeLinear";
  68. }
  69. }
  70. gs_effect_set_float(fade->fade_param, t);
  71. while (gs_effect_loop(fade->effect, tech_name))
  72. gs_draw_sprite(NULL, 0, cx, cy);
  73. gs_enable_framebuffer_srgb(previous);
  74. }
  75. }
  76. static void fade_video_render(void *data, gs_effect_t *effect)
  77. {
  78. UNUSED_PARAMETER(effect);
  79. const bool previous = gs_set_linear_srgb(true);
  80. struct fade_info *fade = data;
  81. obs_transition_video_render2(fade->source, fade_callback, NULL);
  82. gs_set_linear_srgb(previous);
  83. }
  84. static float mix_a(void *data, float t)
  85. {
  86. UNUSED_PARAMETER(data);
  87. return 1.0f - t;
  88. }
  89. static float mix_b(void *data, float t)
  90. {
  91. UNUSED_PARAMETER(data);
  92. return t;
  93. }
  94. static bool fade_audio_render(void *data, uint64_t *ts_out,
  95. struct obs_source_audio_mix *audio,
  96. uint32_t mixers, size_t channels,
  97. size_t sample_rate)
  98. {
  99. struct fade_info *fade = data;
  100. return obs_transition_audio_render(fade->source, ts_out, audio, mixers,
  101. channels, sample_rate, mix_a, mix_b);
  102. }
  103. static enum gs_color_space
  104. fade_video_get_color_space(void *data, size_t count,
  105. const enum gs_color_space *preferred_spaces)
  106. {
  107. struct fade_info *const fade = data;
  108. const enum gs_color_space transition_space =
  109. obs_transition_video_get_color_space(fade->source);
  110. enum gs_color_space space = transition_space;
  111. for (size_t i = 0; i < count; ++i) {
  112. space = preferred_spaces[i];
  113. if (space == transition_space)
  114. break;
  115. }
  116. return space;
  117. }
  118. struct obs_source_info fade_transition = {
  119. .id = "fade_transition",
  120. .type = OBS_SOURCE_TYPE_TRANSITION,
  121. .get_name = fade_get_name,
  122. .create = fade_create,
  123. .destroy = fade_destroy,
  124. .video_render = fade_video_render,
  125. .audio_render = fade_audio_render,
  126. .video_get_color_space = fade_video_get_color_space,
  127. };