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- /******************************************************************************
- Copyright (C) 2019-2020 by Dillon Pentz <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- #include "importers.hpp"
- using namespace std;
- using namespace json11;
- static string translate_key(const string &sl_key)
- {
- if (sl_key.empty()) {
- return "IGNORE";
- }
- if (sl_key.substr(0, 6) == "Numpad" && sl_key.size() == 7) {
- return "OBS_KEY_NUM" + sl_key.substr(6);
- } else if (sl_key.substr(0, 3) == "Key") {
- return "OBS_KEY_" + sl_key.substr(3);
- } else if (sl_key.substr(0, 5) == "Digit") {
- return "OBS_KEY_" + sl_key.substr(5);
- } else if (sl_key[0] == 'F' && sl_key.size() < 4) {
- return "OBS_KEY_" + sl_key;
- }
- #define add_translation(str, out) \
- if (sl_key == str) { \
- return out; \
- }
- add_translation("Backquote", "OBS_KEY_ASCIITILDE");
- add_translation("Backspace", "OBS_KEY_BACKSPACE");
- add_translation("Tab", "OBS_KEY_TAB");
- add_translation("Space", "OBS_KEY_SPACE");
- add_translation("Period", "OBS_KEY_PERIOD");
- add_translation("Slash", "OBS_KEY_SLASH");
- add_translation("Backslash", "OBS_KEY_BACKSLASH");
- add_translation("Minus", "OBS_KEY_MINUS");
- add_translation("Comma", "OBS_KEY_COMMA");
- add_translation("Plus", "OBS_KEY_PLUS");
- add_translation("Quote", "OBS_KEY_APOSTROPHE");
- add_translation("Semicolon", "OBS_KEY_SEMICOLON");
- add_translation("NumpadSubtract", "OBS_KEY_NUMMINUS");
- add_translation("NumpadAdd", "OBS_KEY_NUMPLUS");
- add_translation("NumpadDecimal", "OBS_KEY_NUMPERIOD");
- add_translation("NumpadDivide", "OBS_KEY_NUMSLASH");
- add_translation("NumpadMultiply", "OBS_KEY_NUMASTERISK");
- add_translation("Enter", "OBS_KEY_RETURN");
- add_translation("CapsLock", "OBS_KEY_CAPSLOCK");
- add_translation("NumLock", "OBS_KEY_NUMLOCK");
- add_translation("ScrollLock", "OBS_KEY_SCROLLLOCK");
- add_translation("Pause", "OBS_KEY_PAUSE");
- add_translation("Insert", "OBS_KEY_INSERT");
- add_translation("Home", "OBS_KEY_HOME");
- add_translation("End", "OBS_KEY_END");
- add_translation("Escape", "OBS_KEY_ESCAPE");
- add_translation("Delete", "OBS_KEY_DELETE");
- add_translation("ArrowUp", "OBS_KEY_UP");
- add_translation("ArrowDown", "OBS_KEY_DOWN");
- add_translation("ArrowLeft", "OBS_KEY_LEFT");
- add_translation("ArrowRight", "OBS_KEY_RIGHT");
- add_translation("PageUp", "OBS_KEY_PAGEUP");
- add_translation("PageDown", "OBS_KEY_PAGEDOWN");
- add_translation("BracketLeft", "OBS_KEY_BRACKETLEFT");
- add_translation("BracketRight", "OBS_KEY_BRACKETRIGHT");
- #undef add_translation
- return "";
- }
- static string translate_hotkey(const Json &hotkey, const string &source)
- {
- string name = hotkey["actionName"].string_value();
- #define add_translation(in, str, out, source) \
- if (in == str) { \
- return out + source; \
- }
- add_translation(name, "TOGGLE_SOURCE_VISIBILITY_SHOW", "libobs.show_scene_item.", source);
- add_translation(name, "TOGGLE_SOURCE_VISIBILITY_HIDE", "libobs.hide_scene_item.", source);
- string empty = "";
- add_translation(name, "SWITCH_TO_SCENE", "OBSBasic.SelectScene", empty);
- add_translation(name, "TOGGLE_MUTE", "libobs.mute", empty);
- add_translation(name, "TOGGLE_UNMUTE", "libobs.unmute", empty);
- add_translation(name, "PUSH_TO_MUTE", "libobs.push-to-mute", empty);
- add_translation(name, "PUSH_TO_TALK", "libobs.push-to-talk", empty);
- add_translation(name, "GAME_CAPTURE_HOTKEY_START", "hotkey_start", empty);
- add_translation(name, "GAME_CAPTURE_HOTKEY_STOP", "hotkey_stop", empty);
- return "";
- #undef add_translation
- }
- static bool source_name_exists(const Json::array &sources, const string &name)
- {
- for (size_t i = 0; i < sources.size(); i++) {
- Json item = sources[i];
- string source_name = item["name"].string_value();
- if (source_name == name)
- return true;
- }
- return false;
- }
- static string get_source_name_from_id(const Json &root, const Json::array &sources, const string &id)
- {
- for (size_t i = 0; i < sources.size(); i++) {
- Json item = sources[i];
- string source_id = item["sl_id"].string_value();
- if (source_id == id)
- return item["name"].string_value();
- }
- Json::array scene_arr = root["scenes"]["items"].array_items();
- for (size_t i = 0; i < scene_arr.size(); i++) {
- Json item = scene_arr[i];
- string source_id = item["id"].string_value();
- if (source_id == id) {
- string name = item["name"].string_value();
- int copy = 1;
- string out_name = name;
- while (source_name_exists(sources, out_name))
- out_name = name + "(" + to_string(copy++) + ")";
- return out_name;
- }
- }
- return "";
- }
- static void get_hotkey_bindings(Json::object &out_hotkeys, const Json &in_hotkeys, const string &name)
- {
- Json::array hot_arr = in_hotkeys.array_items();
- for (size_t i = 0; i < hot_arr.size(); i++) {
- Json hotkey = hot_arr[i];
- Json::array bindings = hotkey["bindings"].array_items();
- Json::array out_hotkey = Json::array{};
- string hotkey_name = translate_hotkey(hotkey, name);
- for (size_t x = 0; x < bindings.size(); x++) {
- Json binding = bindings[x];
- Json modifiers = binding["modifiers"];
- string key = translate_key(binding["key"].string_value());
- if (key == "IGNORE")
- continue;
- out_hotkey.push_back(Json::object{{"control", modifiers["ctrl"]},
- {"shift", modifiers["shift"]},
- {"command", modifiers["meta"]},
- {"alt", modifiers["alt"]},
- {"key", key}});
- }
- out_hotkeys[hotkey_name] = out_hotkey;
- }
- }
- static void get_scene_items(const Json &root, const Json::array &out_sources, Json::object &scene,
- const Json::array &in)
- {
- int length = 0;
- Json::object hotkeys = scene["hotkeys"].object_items();
- Json::array out_items = Json::array{};
- for (size_t i = 0; i < in.size(); i++) {
- Json item = in[i];
- Json in_crop = item["crop"];
- string id = item["sourceId"].string_value();
- string name = get_source_name_from_id(root, out_sources, id);
- Json::array hotkey_items = item["hotkeys"]["items"].array_items();
- get_hotkey_bindings(hotkeys, hotkey_items, name);
- out_items.push_back(Json::object{{"name", name},
- {"id", length++},
- {"pos", Json::object{{"x", item["x"]}, {"y", item["y"]}}},
- {"scale", Json::object{{"x", item["scaleX"]}, {"y", item["scaleY"]}}},
- {"rot", item["rotation"]},
- {"visible", item["visible"]},
- {"crop_top", in_crop["top"]},
- {"crop_bottom", in_crop["bottom"]},
- {"crop_left", in_crop["left"]},
- {"crop_right", in_crop["right"]}});
- }
- scene["hotkeys"] = hotkeys;
- scene["settings"] = Json::object{{"items", out_items}, {"id_counter", length}};
- }
- static void translate_screen_capture(Json::object &out_settings, string &type)
- {
- string subtype_info = out_settings["capture_source_list"].string_value();
- size_t pos = subtype_info.find(':');
- string subtype = subtype_info.substr(0, pos);
- if (subtype == "game") {
- type = "game_capture";
- } else if (subtype == "monitor") {
- type = "monitor_capture";
- out_settings["monitor"] = subtype_info.substr(pos);
- } else if (subtype == "window") {
- type = "window_capture";
- out_settings["cursor"] = out_settings["capture_cursor"];
- out_settings["window"] = out_settings["capture_window_line"].string_value();
- out_settings["capture_cursor"] = nullptr;
- }
- out_settings["auto_capture_rules_path"] = nullptr;
- out_settings["auto_placeholder_image"] = nullptr;
- out_settings["auto_placeholder_message"] = nullptr;
- out_settings["capture_source_list"] = nullptr;
- out_settings["capture_window_line"] = nullptr;
- }
- static int attempt_import(const Json &root, const string &name, Json &res)
- {
- Json::array source_arr = root["sources"]["items"].array_items();
- Json::array scenes_arr = root["scenes"]["items"].array_items();
- Json::array t_arr = root["transitions"]["transitions"].array_items();
- string t_id = root["transitions"]["defaultTransitionId"].string_value();
- Json::array out_sources = Json::array{};
- Json::array out_transitions = Json::array{};
- for (size_t i = 0; i < source_arr.size(); i++) {
- Json source = source_arr[i];
- Json in_hotkeys = source["hotkeys"];
- Json::array hotkey_items = source["hotkeys"]["items"].array_items();
- Json in_filters = source["filters"];
- Json::array filter_items = in_filters["items"].array_items();
- Json in_settings = source["settings"];
- Json in_sync = source["syncOffset"];
- int sync = (int)(in_sync["sec"].number_value() * 1000000000 + in_sync["nsec"].number_value());
- double vol = source["volume"].number_value();
- bool muted = source["muted"].bool_value();
- string name = source["name"].string_value();
- int monitoring = (int)source["monitoringType"].int_value();
- Json::object out_hotkeys = Json::object{};
- get_hotkey_bindings(out_hotkeys, hotkey_items, "");
- Json::array out_filters = Json::array{};
- for (size_t x = 0; x < filter_items.size(); x++) {
- Json::object filter = filter_items[x].object_items();
- string type = filter["type"].string_value();
- filter["id"] = type;
- out_filters.push_back(filter);
- }
- int copy = 1;
- string out_name = name;
- while (source_name_exists(out_sources, out_name))
- out_name = name + "(" + to_string(copy++) + ")";
- string sl_id = source["id"].string_value();
- string type = source["type"].string_value();
- Json::object out_settings = in_settings.object_items();
- if (type == "screen_capture") {
- translate_screen_capture(out_settings, type);
- }
- out_sources.push_back(Json::object{{"filters", out_filters},
- {"hotkeys", out_hotkeys},
- {"id", type},
- {"sl_id", sl_id},
- {"settings", out_settings},
- {"sync", sync},
- {"volume", vol},
- {"muted", muted},
- {"name", out_name},
- {"monitoring_type", monitoring}});
- }
- string scene_name = "";
- for (size_t i = 0; i < scenes_arr.size(); i++) {
- Json scene = scenes_arr[i];
- Json in_hotkeys = scene["hotkeys"];
- Json::array hotkey_items = in_hotkeys["items"].array_items();
- Json in_filters = scene["filters"];
- Json::array filter_items = in_filters["items"].array_items();
- Json in_settings = scene["settings"];
- string name = scene["name"].string_value();
- Json::object out_hotkeys = Json::object{};
- get_hotkey_bindings(out_hotkeys, hotkey_items, "");
- Json::array out_filters = Json::array{};
- for (size_t x = 0; x < filter_items.size(); x++) {
- Json::object filter = filter_items[x].object_items();
- string type = filter["type"].string_value();
- filter["id"] = type;
- out_filters.push_back(filter);
- }
- int copy = 1;
- string out_name = name;
- while (source_name_exists(out_sources, out_name))
- out_name = name + "(" + to_string(copy++) + ")";
- if (scene_name.empty())
- scene_name = out_name;
- string sl_id = scene["id"].string_value();
- Json::object out = Json::object{{"filters", out_filters}, {"hotkeys", out_hotkeys},
- {"id", "scene"}, {"sl_id", sl_id},
- {"settings", in_settings}, {"volume", 1.0},
- {"name", out_name}, {"private_settings", Json::object{}}};
- Json in_items = scene["sceneItems"];
- Json::array items_arr = in_items["items"].array_items();
- get_scene_items(root, out_sources, out, items_arr);
- out_sources.push_back(out);
- }
- string transition_name = "";
- for (size_t i = 0; i < t_arr.size(); i++) {
- Json transition = t_arr[i];
- Json in_settings = transition["settings"];
- int duration = transition["duration"].int_value();
- string name = transition["name"].string_value();
- string id = transition["id"].string_value();
- if (id == t_id)
- transition_name = name;
- out_transitions.push_back(Json::object{{"id", transition["type"]},
- {"settings", in_settings},
- {"name", name},
- {"duration", duration}});
- }
- res = Json::object{{"sources", out_sources},
- {"transitions", out_transitions},
- {"current_scene", scene_name},
- {"current_program_scene", scene_name},
- {"current_transition", transition_name},
- {"name", name == "" ? "Streamlabs Import" : name}};
- return IMPORTER_SUCCESS;
- }
- string SLImporter::Name(const string &path)
- {
- string name;
- string folder = GetFolderFromPath(path);
- string manifest_file = GetFilenameFromPath(path);
- string manifest_path = folder + "manifest.json";
- if (os_file_exists(manifest_path.c_str())) {
- BPtr<char> file_data = os_quick_read_utf8_file(manifest_path.c_str());
- string err;
- Json data = Json::parse(file_data, err);
- if (err == "") {
- Json::array collections = data["collections"].array_items();
- bool name_set = false;
- for (size_t i = 0, l = collections.size(); i < l; i++) {
- Json c = collections[i];
- string c_id = c["id"].string_value();
- string c_name = c["name"].string_value();
- if (c_id == manifest_file) {
- name = std::move(c_name);
- name_set = true;
- break;
- }
- }
- if (!name_set) {
- name = "Unknown Streamlabs Import";
- }
- }
- } else {
- name = "Unknown Streamlabs Import";
- }
- return name;
- }
- int SLImporter::ImportScenes(const string &path, string &name, Json &res)
- {
- BPtr<char> file_data = os_quick_read_utf8_file(path.c_str());
- std::string err;
- Json data = Json::parse(file_data, err);
- if (err != "")
- return IMPORTER_ERROR_DURING_CONVERSION;
- string node_type = data["nodeType"].string_value();
- int result = IMPORTER_ERROR_DURING_CONVERSION;
- if (node_type == "RootNode") {
- if (name == "") {
- string auto_name = Name(path);
- result = attempt_import(data, auto_name, res);
- } else {
- result = attempt_import(data, name, res);
- }
- }
- QDir dir(path.c_str());
- TranslateOSStudio(res);
- TranslatePaths(res, QDir::cleanPath(dir.filePath("..")).toStdString());
- return result;
- }
- bool SLImporter::Check(const string &path)
- {
- bool check = false;
- BPtr<char> file_data = os_quick_read_utf8_file(path.c_str());
- if (file_data) {
- string err;
- Json root = Json::parse(file_data, err);
- if (!root.is_null()) {
- string node_type = root["nodeType"].string_value();
- if (node_type == "RootNode")
- check = true;
- }
- }
- return check;
- }
- OBSImporterFiles SLImporter::FindFiles()
- {
- OBSImporterFiles res;
- #if defined(_WIN32) || defined(__APPLE__)
- char dst[512];
- int found = os_get_config_path(dst, 512, "slobs-client/SceneCollections/");
- if (found == -1)
- return res;
- os_dir_t *dir = os_opendir(dst);
- struct os_dirent *ent;
- while ((ent = os_readdir(dir)) != NULL) {
- string name = ent->d_name;
- if (ent->directory || name[0] == '.' || name == "manifest.json")
- continue;
- size_t pos = name.find_last_of(".json");
- size_t end_pos = name.size() - 1;
- if (pos != string::npos && pos == end_pos) {
- string str = dst + name;
- res.push_back(str);
- }
- }
- os_closedir(dir);
- #endif
- return res;
- }
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