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- /******************************************************************************
- Copyright (C) 2024 by Patrick Heyer <[email protected]>
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- ******************************************************************************/
- enum MetalError {
- enum MTLCommandQueueError: Error, CustomStringConvertible {
- case commandBufferCreationFailure
- var description: String {
- switch self {
- case .commandBufferCreationFailure:
- "MTLCommandQueue failed to create command buffer"
- }
- }
- }
- enum MTLDeviceError: Error, CustomStringConvertible {
- case commandQueueCreationFailure
- case displayLinkCreationFailure
- case bufferCreationFailure(String)
- case shaderCompilationFailure(String)
- case pipelineStateCreationFailure
- case depthStencilStateCreationFailure
- case samplerStateCreationFailure
- var description: String {
- switch self {
- case .commandQueueCreationFailure:
- "MTLDevice failed to create command queue"
- case .displayLinkCreationFailure:
- "MTLDevice failed to create CVDisplayLink for projector output"
- case .bufferCreationFailure(_):
- "MTLDevice failed to create buffer"
- case .shaderCompilationFailure(_):
- "MTLDevice failed to create shader library and function"
- case .pipelineStateCreationFailure:
- "MTLDevice failed to create render pipeline state"
- case .depthStencilStateCreationFailure:
- "MTLDevice failed to create depth stencil state"
- case .samplerStateCreationFailure:
- "MTLDevice failed to create sampler state with provided descriptor"
- }
- }
- }
- enum MTLCommandBufferError: Error, CustomStringConvertible {
- case encoderCreationFailure
- var description: String {
- switch self {
- case .encoderCreationFailure:
- "MTLCommandBuffer failed to create command encoder"
- }
- }
- }
- enum MetalShaderError: Error, CustomStringConvertible {
- case missingVertexDescriptor
- case missingSamplerDescriptors
- var description: String {
- switch self {
- case .missingVertexDescriptor:
- "MetalShader of type vertex requires a vertex descriptor"
- case .missingSamplerDescriptors:
- "MetalShader of type fragment requires at least a single sampler descriptor"
- }
- }
- }
- enum OBSShaderParserError: Error, CustomStringConvertible {
- case parseFail(String)
- case unsupportedType
- case missingNextToken
- case unexpectedToken
- case missingMainFunction
- var description: String {
- switch self {
- case .parseFail:
- "Failed to parse provided shader string"
- case .unsupportedType:
- "Provided GS type is not convertible to a Metal type"
- case .missingNextToken:
- "Required next token not found in parser token collection"
- case .unexpectedToken:
- "Required next token had unexpected type in parser token collection"
- case .missingMainFunction:
- "Shader has no main function"
- }
- }
- }
- enum OBSShaderError: Error, CustomStringConvertible {
- case unsupportedType
- case parseFail(String)
- case parseError(String)
- case transpileError(String)
- var description: String {
- switch self {
- case .unsupportedType:
- "Unsupported Metal shader type"
- case .parseFail(_):
- "OBS shader parser failed to parse effect"
- case .parseError(_):
- "OBS shader parser encountered warnings and/or errors while parsing effect"
- case .transpileError(_):
- "Transpiling OBS effects file into MSL shader failed"
- }
- }
- }
- }
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