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@@ -0,0 +1,93 @@
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+// Licensed to the .NET Foundation under one or more agreements.
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+// The .NET Foundation licenses this file to you under the Apache 2.0 License.
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+// See the LICENSE file in the project root for more information.
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+
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+using System.Collections.Generic;
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+using System.Diagnostics;
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+using System.Threading.Tasks;
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+using static System.Linq.AsyncEnumerable;
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+
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+namespace System.Linq
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+{
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+ public static partial class AsyncEnumerableEx
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+ {
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+ public static IAsyncEnumerable<TValue> Never<TValue>()
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+ {
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+ return CreateEnumerable(() => CreateEnumerator<TValue>(tcs => tcs.Task, current: null, dispose: null));
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+ }
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+
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+ private static IAsyncEnumerator<T> CreateEnumerator<T>(Func<TaskCompletionSource<bool>, Task<bool>> moveNext, Func<T> current, Func<Task> dispose)
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+ {
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+ var self = new AnonymousAsyncIterator<T>(
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+ async () =>
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+ {
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+ var tcs = new TaskCompletionSource<bool>();
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+
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+ var stop = new Action(() => tcs.TrySetCanceled());
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+
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+ return await moveNext(tcs).ConfigureAwait(false);
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+ },
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+ current,
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+ dispose
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+ );
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+
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+ return self;
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+ }
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+
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+ private sealed class AnonymousAsyncIterator<T> : AsyncIterator<T>
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+ {
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+ private readonly Func<T> currentFunc;
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+ private readonly Func<Task> dispose;
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+ private readonly Func<Task<bool>> moveNext;
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+
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+ public AnonymousAsyncIterator(Func<Task<bool>> moveNext, Func<T> currentFunc, Func<Task> dispose)
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+ {
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+ Debug.Assert(moveNext != null);
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+
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+ this.moveNext = moveNext;
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+ this.currentFunc = currentFunc;
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+ this.dispose = dispose;
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+
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+ // Explicit call to initialize enumerator mode
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+ GetAsyncEnumerator();
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+ }
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+
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+ public override AsyncIterator<T> Clone()
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+ {
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+ throw new NotSupportedException("AnonymousAsyncIterator cannot be cloned. It is only intended for use as an iterator.");
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+ }
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+
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+ public override async Task DisposeAsync()
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+ {
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+ if (dispose != null)
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+ {
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+ await dispose().ConfigureAwait(false);
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+ }
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+
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+ await base.DisposeAsync().ConfigureAwait(false);
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+ }
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+
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+ protected override async Task<bool> MoveNextCore()
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+ {
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+ switch (state)
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+ {
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+ case AsyncIteratorState.Allocated:
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+ state = AsyncIteratorState.Iterating;
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+ goto case AsyncIteratorState.Iterating;
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+
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+ case AsyncIteratorState.Iterating:
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+ if (await moveNext().ConfigureAwait(false))
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+ {
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+ current = currentFunc();
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+ return true;
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+ }
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+
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+ await DisposeAsync().ConfigureAwait(false);
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+ break;
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+ }
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+
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+ return false;
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+ }
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+ }
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+ }
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+}
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