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@@ -0,0 +1,121 @@
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+// Licensed to the .NET Foundation under one or more agreements.
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+// The .NET Foundation licenses this file to you under the Apache 2.0 License.
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+// See the LICENSE file in the project root for more information.
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+
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+using System.Collections.Generic;
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+using System.Diagnostics;
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+using System.Threading.Tasks;
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+
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+namespace System.Linq
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+{
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+ public static partial class AsyncEnumerableEx
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+ {
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+ public static IAsyncEnumerable<TSource> Amb<TSource>(this IAsyncEnumerable<TSource> first, IAsyncEnumerable<TSource> second)
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+ {
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+ if (first == null)
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+ throw new ArgumentNullException(nameof(first));
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+ if (second == null)
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+ throw new ArgumentNullException(nameof(second));
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+
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+ return new AmbAsyncIterator<TSource>(first, second);
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+ }
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+
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+ private sealed class AmbAsyncIterator<TSource> : AsyncIterator<TSource>
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+ {
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+ private readonly IAsyncEnumerable<TSource> first;
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+ private readonly IAsyncEnumerable<TSource> second;
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+
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+ private IAsyncEnumerator<TSource> enumerator;
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+
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+ public AmbAsyncIterator(IAsyncEnumerable<TSource> first, IAsyncEnumerable<TSource> second)
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+ {
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+ Debug.Assert(first != null);
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+ Debug.Assert(second != null);
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+
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+ this.first = first;
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+ this.second = second;
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+ }
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+
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+ public override AsyncIterator<TSource> Clone()
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+ {
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+ return new AmbAsyncIterator<TSource>(first, second);
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+ }
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+
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+ public override async Task DisposeAsync()
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+ {
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+ if (enumerator != null)
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+ {
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+ await enumerator.DisposeAsync().ConfigureAwait(false);
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+ enumerator = null;
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+ }
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+
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+ await base.DisposeAsync().ConfigureAwait(false);
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+ }
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+
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+ protected override async Task<bool> MoveNextCore()
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+ {
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+ switch (state)
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+ {
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+ case AsyncIteratorState.Allocated:
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+ var firstEnumerator = first.GetAsyncEnumerator();
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+ var secondEnumerator = second.GetAsyncEnumerator();
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+
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+ var firstMoveNext = firstEnumerator.MoveNextAsync();
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+ var secondMoveNext = secondEnumerator.MoveNextAsync();
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+
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+ var winner = await Task.WhenAny(firstMoveNext, secondMoveNext).ConfigureAwait(false);
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+
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+ //
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+ // REVIEW: An alternative option is to call DisposeAsync on the other and await it, but this has two drawbacks:
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+ //
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+ // 1. Concurrent DisposeAsync while a MoveNextAsync is in flight.
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+ // 2. The winner elected by Amb is blocked to yield results until the loser unblocks.
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+ //
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+ // The approach below has one drawback, namely that exceptions raised by loser are dropped on the floor.
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+ //
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+
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+ if (winner == firstMoveNext)
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+ {
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+ enumerator = firstEnumerator;
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+
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+ var ignored = secondMoveNext.ContinueWith(_ =>
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+ {
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+ secondEnumerator.DisposeAsync();
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+ });
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+ }
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+ else
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+ {
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+ enumerator = secondEnumerator;
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+
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+ var ignored = firstMoveNext.ContinueWith(_ =>
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+ {
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+ firstEnumerator.DisposeAsync();
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+ });
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+ }
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+
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+ state = AsyncIteratorState.Iterating;
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+
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+ if (await winner.ConfigureAwait(false))
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+ {
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+ current = enumerator.Current;
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+ return true;
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+ }
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+
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+ break;
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+
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+ case AsyncIteratorState.Iterating:
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+ if (await enumerator.MoveNextAsync().ConfigureAwait(false))
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+ {
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+ current = enumerator.Current;
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+ return true;
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+ }
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+
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+ break;
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+ }
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+
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+ await DisposeAsync().ConfigureAwait(false);
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+ return false;
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+ }
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+ }
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+ }
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+}
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