|  | @@ -10,8 +10,8 @@ namespace System.Reactive
 | 
	
		
			
				|  |  |      {
 | 
	
		
			
				|  |  |          private const string OBSOLETE_REFACTORING = "This property is no longer supported due to refactoring of the API surface and elimination of platform-specific dependencies.";
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  | -        public const string OBSOLETE_SCHEDULER_NEWTHREAD  = OBSOLETE_REFACTORING + " Please add a reference to the System.Reactive.PlatformServices assembly for your target platform and use NewThreadScheduler.Default to obtain an instance of this scheduler type.";
 | 
	
		
			
				|  |  | -        public const string OBSOLETE_SCHEDULER_TASKPOOL   = OBSOLETE_REFACTORING + " Please add a reference to the System.Reactive.PlatformServices assembly for your target platform and use TaskPoolScheduler.Default to obtain an instance of this scheduler type.";
 | 
	
		
			
				|  |  | +        public const string OBSOLETE_SCHEDULER_NEWTHREAD  = OBSOLETE_REFACTORING + " Please use NewThreadScheduler.Default to obtain an instance of this scheduler type.";
 | 
	
		
			
				|  |  | +        public const string OBSOLETE_SCHEDULER_TASKPOOL   = OBSOLETE_REFACTORING + " Please use TaskPoolScheduler.Default to obtain an instance of this scheduler type.";
 | 
	
		
			
				|  |  |          public const string OBSOLETE_SCHEDULER_THREADPOOL = OBSOLETE_REFACTORING + " Consider using Scheduler.Default to obtain the platform's most appropriate pool-based scheduler. In order to access a specific pool-based scheduler, please add a reference to the System.Reactive.PlatformServices assembly for your target platform and use the appropriate scheduler in the System.Reactive.Concurrency namespace.";
 | 
	
		
			
				|  |  |  
 | 
	
		
			
				|  |  |          public const string OBSOLETE_SCHEDULEREQUIRED     = "This instance property is no longer supported. Use CurrentThreadScheduler.IsScheduleRequired instead.";
 |