|
|
@@ -0,0 +1,64 @@
|
|
|
+// Licensed to the .NET Foundation under one or more agreements.
|
|
|
+// The .NET Foundation licenses this file to you under the Apache 2.0 License.
|
|
|
+// See the LICENSE file in the project root for more information.
|
|
|
+
|
|
|
+namespace System.Reactive
|
|
|
+{
|
|
|
+ /// <summary>
|
|
|
+ /// Represents a type with a single value. This type is often used to denote the successful completion of a void-returning method (C#) or a Sub procedure (Visual Basic).
|
|
|
+ /// </summary>
|
|
|
+#if !NO_SERIALIZABLE
|
|
|
+ [Serializable]
|
|
|
+#endif
|
|
|
+ public struct Unit : IEquatable<Unit>
|
|
|
+ {
|
|
|
+ /// <summary>
|
|
|
+ /// Determines whether the specified <see cref="Unit"/> value is equal to the current <see cref="Unit"/>. Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="other">An object to compare to the current <see cref="Unit"/> value.</param>
|
|
|
+ /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.</returns>
|
|
|
+ public bool Equals(Unit other) => true;
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Determines whether the specified System.Object is equal to the current <see cref="Unit"/>.
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="obj">The System.Object to compare with the current <see cref="Unit"/>.</param>
|
|
|
+ /// <returns><c>true</c> if the specified System.Object is a <see cref="Unit"/> value; otherwise, <c>false</c>.</returns>
|
|
|
+ public override bool Equals(object obj) => obj is Unit;
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Returns the hash code for the current <see cref="Unit"/> value.
|
|
|
+ /// </summary>
|
|
|
+ /// <returns>A hash code for the current <see cref="Unit"/> value.</returns>
|
|
|
+ public override int GetHashCode() => 0;
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Returns a string representation of the current <see cref="Unit"/> value.
|
|
|
+ /// </summary>
|
|
|
+ /// <returns>String representation of the current <see cref="Unit"/> value.</returns>
|
|
|
+ public override string ToString() => "()";
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Determines whether the two specified <see cref="Unit"/> values are equal. Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="first">The first <see cref="Unit"/> value to compare.</param>
|
|
|
+ /// <param name="second">The second <see cref="Unit"/> value to compare.</param>
|
|
|
+ /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.</returns>
|
|
|
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "first", Justification = "Parameter required for operator overloading."), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "second", Justification = "Parameter required for operator overloading.")]
|
|
|
+ public static bool operator ==(Unit first, Unit second) => true;
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Determines whether the two specified <see cref="Unit"/> values are not equal. Because <see cref="Unit"/> has a single value, this always returns <c>false</c>.
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="first">The first <see cref="Unit"/> value to compare.</param>
|
|
|
+ /// <param name="second">The second <see cref="Unit"/> value to compare.</param>
|
|
|
+ /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>false</c>.</returns>
|
|
|
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "first", Justification = "Parameter required for operator overloading."), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "second", Justification = "Parameter required for operator overloading.")]
|
|
|
+ public static bool operator !=(Unit first, Unit second) => false;
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Gets the single <see cref="Unit"/> value.
|
|
|
+ /// </summary>
|
|
|
+ public static Unit Default => default(Unit);
|
|
|
+ }
|
|
|
+}
|