Prechádzať zdrojové kódy

Clone Unit struct from Rx.

Bart De Smet 8 rokov pred
rodič
commit
5e68b85a9c

+ 64 - 0
AsyncRx.NET/System.Reactive.Async/System/Reactive/Unit.cs

@@ -0,0 +1,64 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the Apache 2.0 License.
+// See the LICENSE file in the project root for more information. 
+
+namespace System.Reactive
+{
+    /// <summary>
+    /// Represents a type with a single value. This type is often used to denote the successful completion of a void-returning method (C#) or a Sub procedure (Visual Basic).
+    /// </summary>
+#if !NO_SERIALIZABLE
+    [Serializable]
+#endif
+    public struct Unit : IEquatable<Unit>
+    {
+        /// <summary>
+        /// Determines whether the specified <see cref="Unit"/> value is equal to the current <see cref="Unit"/>. Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.
+        /// </summary>
+        /// <param name="other">An object to compare to the current <see cref="Unit"/> value.</param>
+        /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.</returns>
+        public bool Equals(Unit other) => true;
+
+        /// <summary>
+        /// Determines whether the specified System.Object is equal to the current <see cref="Unit"/>.
+        /// </summary>
+        /// <param name="obj">The System.Object to compare with the current <see cref="Unit"/>.</param>
+        /// <returns><c>true</c> if the specified System.Object is a <see cref="Unit"/> value; otherwise, <c>false</c>.</returns>
+        public override bool Equals(object obj) => obj is Unit;
+
+        /// <summary>
+        /// Returns the hash code for the current <see cref="Unit"/> value.
+        /// </summary>
+        /// <returns>A hash code for the current <see cref="Unit"/> value.</returns>
+        public override int GetHashCode() => 0;
+
+        /// <summary>
+        /// Returns a string representation of the current <see cref="Unit"/> value.
+        /// </summary>
+        /// <returns>String representation of the current <see cref="Unit"/> value.</returns>
+        public override string ToString() => "()";
+
+        /// <summary>
+        /// Determines whether the two specified <see cref="Unit"/> values are equal. Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.
+        /// </summary>
+        /// <param name="first">The first <see cref="Unit"/> value to compare.</param>
+        /// <param name="second">The second <see cref="Unit"/> value to compare.</param>
+        /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>true</c>.</returns>
+        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "first", Justification = "Parameter required for operator overloading."), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "second", Justification = "Parameter required for operator overloading.")]
+        public static bool operator ==(Unit first, Unit second) => true;
+
+        /// <summary>
+        /// Determines whether the two specified <see cref="Unit"/> values are not equal. Because <see cref="Unit"/> has a single value, this always returns <c>false</c>.
+        /// </summary>
+        /// <param name="first">The first <see cref="Unit"/> value to compare.</param>
+        /// <param name="second">The second <see cref="Unit"/> value to compare.</param>
+        /// <returns>Because <see cref="Unit"/> has a single value, this always returns <c>false</c>.</returns>
+        [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "first", Justification = "Parameter required for operator overloading."), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Usage", "CA1801:ReviewUnusedParameters", MessageId = "second", Justification = "Parameter required for operator overloading.")]
+        public static bool operator !=(Unit first, Unit second) => false;
+
+        /// <summary>
+        /// Gets the single <see cref="Unit"/> value.
+        /// </summary>
+        public static Unit Default => default(Unit);
+    }
+}