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Add remaining projects into System.Reactive

Oren Novotny преди 9 години
родител
ревизия
93aa8692dd

+ 2 - 2
Rx.NET/Source/System.Reactive.Windows.Threading/Strings_WindowsThreading.Generated.cs

@@ -54,9 +54,9 @@ namespace System.Reactive
                 if (object.ReferenceEquals(resourceMan, null))
                 {
 #if CRIPPLED_REFLECTION
-                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Windows.Threading.Strings_WindowsThreading", typeof(Strings_WindowsThreading).GetTypeInfo().Assembly);
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_WindowsThreading", typeof(Strings_WindowsThreading).GetTypeInfo().Assembly);
 #else
-                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Windows.Threading.Strings_WindowsThreading", typeof(Strings_WindowsThreading).Assembly);
+                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("System.Reactive.Strings_WindowsThreading", typeof(Strings_WindowsThreading).Assembly);
 #endif
                     resourceMan = temp;
                 }

+ 27 - 0
Rx.NET/Source/System.Reactive/System.Reactive.csproj

@@ -54,12 +54,27 @@
     <Compile Include="..\System.Reactive.Providers\Strings_Providers.Generated.cs" />
     <EmbeddedResource Include="..\System.Reactive.Providers\**\*.resx" />
   </ItemGroup>
+  <ItemGroup>    
+    <Compile Include="..\System.Reactive.Debugger\Reactive\**\*.cs" />
+  </ItemGroup>
+  <ItemGroup>    
+    <Compile Include="..\System.Reactive.Experimental\Reactive\**\*.cs" />
+    <Compile Include="..\System.Reactive.Experimental\ExperimentalAttribute.cs" />
+  </ItemGroup>  
 <!--  <ItemGroup>    
     <Compile Include="..\System.Reactive.Observable.Aliases\Reactive\**\*.cs" />
     <Compile Include="..\System.Reactive.Observable.Aliases\Observable.Aliases.cs" />
     <Compile Include="..\System.Reactive.Observable.Aliases\Qbservable.Aliases.Generated.cs" />
   </ItemGroup>
 -->
+  <ItemGroup>
+    <None Include="..\System.Reactive.Runtime.Remoting\Reactive\**\*.cs" />
+    <None Include="..\System.Reactive.Windows.Forms\Reactive\**\*.cs" />
+    <None Include="..\System.Reactive.Windows.Threading\Reactive\**\*.cs" />
+    <None Include="..\System.Reactive.Windows.Threading\Strings_WindowsThreading.Generated.cs" />
+    <None Include="..\System.Reactive.Windows.Threading\**\*.resx" />
+    <None Include="..\System.Reactive.WindowsRuntime\*.cs;..\System.Reactive.WindowsRuntime\Foundation\**\*.cs;..\System.Reactive.WindowsRuntime\Linq\**\*.cs" />
+  </ItemGroup>
   <ItemGroup>    
     <Compile Include="..\System.Reactive.Linq\Reactive\**\*.cs" Exclude="..\System.Reactive.Linq\Reactive\Internal\Observers.cs;..\System.Reactive.Linq\Reactive\Observer.Extensions.cs;..\System.Reactive.Linq\Reactive\Internal\Producer.cs;..\System.Reactive.Linq\Reactive\Internal\ImmutableList.cs" />
     <Compile Include="..\System.Reactive.Linq\Strings_Linq.Generated.cs" />
@@ -79,9 +94,21 @@
   </ItemGroup>
   <ItemGroup Condition=" '$(TargetFramework)' == 'uap10.0' ">
     <PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform " Version="5.2.2" />
+    <Compile Include="..\System.Reactive.Windows.Threading\Reactive\**\*.cs" />
+    <Compile Include="..\System.Reactive.Windows.Threading\Strings_WindowsThreading.Generated.cs" />
+    <EmbeddedResource Include="..\System.Reactive.Windows.Threading\**\*.resx" />
+    <Compile Include="..\System.Reactive.WindowsRuntime\*.cs;..\System.Reactive.WindowsRuntime\Foundation\**\*.cs;..\System.Reactive.WindowsRuntime\Linq\**\*.cs" />
   </ItemGroup>
   <ItemGroup Condition=" '$(TargetFramework)' == 'net45' or '$(TargetFramework)' == 'net46'">
     <Reference Include="System" />
     <Reference Include="Microsoft.CSharp" />
+    <Reference Include="System.Windows" />
+    <Reference Include="System.Windows.Forms" />
+    <Reference Include="WindowsBase" />
+    <Compile Include="..\System.Reactive.Runtime.Remoting\Reactive\**\*.cs" />
+    <Compile Include="..\System.Reactive.Windows.Forms\Reactive\**\*.cs" />
+    <Compile Include="..\System.Reactive.Windows.Threading\Reactive\**\*.cs" />
+    <Compile Include="..\System.Reactive.Windows.Threading\Strings_WindowsThreading.Generated.cs" />
+    <EmbeddedResource Include="..\System.Reactive.Windows.Threading\**\*.resx" />
   </ItemGroup>
 </Project>