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				|  |  | +// Licensed to the .NET Foundation under one or more agreements.
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				|  |  | +// The .NET Foundation licenses this file to you under the Apache 2.0 License.
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				|  |  | +// See the LICENSE file in the project root for more information. 
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				|  |  | +
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				|  |  | +using System.Diagnostics;
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				|  |  | +using System.Threading.Tasks;
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				|  |  | +
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				|  |  | +namespace System.Threading
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				|  |  | +{
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				|  |  | +    public sealed class AsyncLock
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				|  |  | +    {
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				|  |  | +        private readonly object gate = new object();
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				|  |  | +        private readonly SemaphoreSlim semaphore = new SemaphoreSlim(1, 1);
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				|  |  | +        private readonly AsyncLocal<int> recursionCount = new AsyncLocal<int>();
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				|  |  | +
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				|  |  | +        public Task<Releaser> LockAsync()
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				|  |  | +        {
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				|  |  | +            var shouldAcquire = false;
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				|  |  | +
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				|  |  | +            lock (gate)
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				|  |  | +            {
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				|  |  | +                if (recursionCount.Value == 0)
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				|  |  | +                {
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				|  |  | +                    shouldAcquire = true;
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				|  |  | +                    recursionCount.Value = 1;
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				|  |  | +                }
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				|  |  | +                else
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				|  |  | +                {
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				|  |  | +                    recursionCount.Value++;
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				|  |  | +                }
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				|  |  | +            }
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				|  |  | +
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				|  |  | +            if (shouldAcquire)
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				|  |  | +            {
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				|  |  | +                return semaphore.WaitAsync().ContinueWith(_ => new Releaser(this));
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				|  |  | +            }
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				|  |  | +
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				|  |  | +            return Task.FromResult(new Releaser(this));
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        private void Release()
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				|  |  | +        {
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				|  |  | +            lock (gate)
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				|  |  | +            {
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				|  |  | +                Debug.Assert(recursionCount.Value > 0);
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				|  |  | +
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				|  |  | +                if (--recursionCount.Value == 0)
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				|  |  | +                {
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				|  |  | +                    semaphore.Release();
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				|  |  | +                }
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				|  |  | +            }
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				|  |  | +        }
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				|  |  | +
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				|  |  | +        public struct Releaser : IDisposable
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				|  |  | +        {
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				|  |  | +            private readonly AsyncLock parent;
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				|  |  | +
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				|  |  | +            public Releaser(AsyncLock parent) => this.parent = parent;
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				|  |  | +
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				|  |  | +            public void Dispose() => parent.Release();
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				|  |  | +        }
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				|  |  | +    }
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				|  |  | +}
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