using System; using System.Reflection; using System.Resources; using System.Runtime.InteropServices; using System.Security; [assembly: AssemblyTitle("System.Reactive.Debugger")] // Notice: same description as in the .nuspec files; see Source/Rx/Setup/NuGet [assembly: AssemblyDescription("Reactive Extensions Debugger Library containing runtime hooks for query operators to allow debugging and tracing.")] #if DEBUG [assembly: AssemblyConfiguration("Debug")] #else [assembly: AssemblyConfiguration("Retail")] #endif [assembly: AssemblyCompany("Microsoft Open Technologies, Inc.")] [assembly: AssemblyProduct("Reactive Extensions")] [assembly: AssemblyCopyright("\x00a9 Microsoft Open Technologies, Inc. All rights reserved.")] [assembly: NeutralResourcesLanguage("en-US")] #if !PLIB [assembly: ComVisible(false)] #endif [assembly: CLSCompliant(true)] #if HAS_APTCA && NO_CODECOVERAGE [assembly: AllowPartiallyTrustedCallers] #endif #if XBOX_LAKEVIEW [assembly: SecurityTransparent] #endif // // Note: Assembly (file) version numbers get inserted by the build system on the fly. Inspect the Team Build workflows // and the custom activity in Build/Source/Activities/AppendVersionInfo.cs for more information. //