// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the Apache 2.0 License. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Diagnostics; using System.Threading; using System.Threading.Tasks; namespace System.Linq { public static partial class AsyncEnumerableEx { public static IAsyncEnumerable Generate(TState initialState, Func condition, Func iterate, Func resultSelector) { if (condition == null) { throw new ArgumentNullException(nameof(condition)); } if (iterate == null) { throw new ArgumentNullException(nameof(iterate)); } if (resultSelector == null) { throw new ArgumentNullException(nameof(resultSelector)); } return new GenerateAsyncIterator(initialState, condition, iterate, resultSelector); } private sealed class GenerateAsyncIterator : AsyncIterator { private readonly Func condition; private readonly TState initialState; private readonly Func iterate; private readonly Func resultSelector; private TState currentState; private bool started; public GenerateAsyncIterator(TState initialState, Func condition, Func iterate, Func resultSelector) { Debug.Assert(condition != null); Debug.Assert(iterate != null); Debug.Assert(resultSelector != null); this.initialState = initialState; this.condition = condition; this.iterate = iterate; this.resultSelector = resultSelector; } public override AsyncIterator Clone() { return new GenerateAsyncIterator(initialState, condition, iterate, resultSelector); } public override async ValueTask DisposeAsync() { currentState = default; await base.DisposeAsync().ConfigureAwait(false); } protected override async ValueTask MoveNextCore(CancellationToken cancellationToken) { switch (state) { case AsyncIteratorState.Allocated: started = false; currentState = initialState; state = AsyncIteratorState.Iterating; goto case AsyncIteratorState.Iterating; case AsyncIteratorState.Iterating: if (started) { currentState = iterate(currentState); } started = true; if (condition(currentState)) { current = resultSelector(currentState); return true; } break; } await DisposeAsync().ConfigureAwait(false); return false; } } } }