// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if !WINDOWS
using System.Reactive.Concurrency;
using System.Windows;
using System.Windows.Threading;
namespace System.Reactive.Linq
{
    /// 
    /// Provides a set of extension methods for scheduling actions performed through observable sequences on UI dispatchers.
    /// 
    public static class DispatcherObservable
    {
        #region ObserveOn[Dispatcher]
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher whose associated message loop is used to to notify observers on.
        /// The source sequence whose observations happen on the specified dispatcher.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, Dispatcher dispatcher)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcher == null)
                throw new ArgumentNullException("dispatcher");
            return ObserveOn_(source, dispatcher);
        }
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher whose associated message loop is used to to notify observers on.
        /// Priority to schedule work items at.
        /// The source sequence whose observations happen on the specified dispatcher.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcher == null)
                throw new ArgumentNullException("dispatcher");
            return ObserveOn_(source, dispatcher, priority);
        }
#endif
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the specified dispatcher scheduler.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher scheduler to notify observers on.
        /// The source sequence whose observations happen on the specified dispatcher scheduler.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, DispatcherScheduler scheduler)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (scheduler == null)
                throw new ArgumentNullException("scheduler");
#if HAS_DISPATCHER_PRIORITY
            return ObserveOn_(source, scheduler.Dispatcher, scheduler.Priority);
#else
            return ObserveOn_(source, scheduler.Dispatcher);
#endif
        }
#if USE_SL_DISPATCHER
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// The source sequence whose observations happen on the specified object's dispatcher.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, DependencyObject dependencyObject)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dependencyObject == null)
                throw new ArgumentNullException("dependencyObject");
            return ObserveOn_(source, dependencyObject.Dispatcher);
        }
#else
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// The source sequence whose observations happen on the specified object's dispatcher.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, DispatcherObject dispatcherObject)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcherObject == null)
                throw new ArgumentNullException("dispatcherObject");
            return ObserveOn_(source, dispatcherObject.Dispatcher);
        }
#endif
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// Priority to schedule work items at.
        /// The source sequence whose observations happen on the specified object's dispatcher.
        ///  or  is null.
        public static IObservable ObserveOn(this IObservable source, DispatcherObject dispatcherObject, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcherObject == null)
                throw new ArgumentNullException("dispatcherObject");
            return ObserveOn_(source, dispatcherObject.Dispatcher, priority);
        }
#endif
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// The source sequence whose observations happen on the current thread's dispatcher.
        ///  is null.
        public static IObservable ObserveOnDispatcher(this IObservable source)
        {
            if (source == null)
                throw new ArgumentNullException("source");
#if USE_SL_DISPATCHER
            return ObserveOn_(source, System.Windows.Deployment.Current.Dispatcher);
#else
            return ObserveOn_(source, DispatcherScheduler.Current.Dispatcher);
#endif
        }
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its observer callbacks on the dispatcher associated with the current thread.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Priority to schedule work items at.
        /// The source sequence whose observations happen on the current thread's dispatcher.
        ///  is null.
        public static IObservable ObserveOnDispatcher(this IObservable source, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            return ObserveOn_(source, DispatcherScheduler.Current.Dispatcher, priority);
        }
        private static IObservable ObserveOn_(IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
        {
            return Synchronization.ObserveOn(source, new DispatcherSynchronizationContext(dispatcher, priority));
        }
#endif
        private static IObservable ObserveOn_(IObservable source, Dispatcher dispatcher)
        {
            return Synchronization.ObserveOn(source, new DispatcherSynchronizationContext(dispatcher));
        }
        #endregion
        #region SubscribeOn[Dispatcher]
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher.
        /// In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, Dispatcher dispatcher)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcher == null)
                throw new ArgumentNullException("dispatcher");
            return SubscribeOn_(source, dispatcher);
        }
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher whose associated message loop is used to to perform subscription and unsubscription actions on.
        /// Priority to schedule work items at.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified dispatcher.
        /// In order to invoke observer callbacks on the specified dispatcher, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcher == null)
                throw new ArgumentNullException("dispatcher");
            return SubscribeOn_(source, dispatcher, priority);
        }
#endif
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the specified dispatcher scheduler.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Dispatcher scheduler to perform subscription and unsubscription actions on.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified dispatcher scheduler.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the specified scheduler.
        /// In order to invoke observer callbacks on the specified scheduler, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, DispatcherScheduler scheduler)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (scheduler == null)
                throw new ArgumentNullException("scheduler");
#if HAS_DISPATCHER_PRIORITY
            return SubscribeOn_(source, scheduler.Dispatcher, scheduler.Priority);
#else
            return SubscribeOn_(source, scheduler.Dispatcher);
#endif
        }
#if USE_SL_DISPATCHER
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
        /// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, DependencyObject dependencyObject)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dependencyObject == null)
                throw new ArgumentNullException("dependencyObject");
            return SubscribeOn_(source, dependencyObject.Dispatcher);
        }
#else
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
        /// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, DispatcherObject dispatcherObject)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcherObject == null)
                throw new ArgumentNullException("dispatcherObject");
            return SubscribeOn_(source, dispatcherObject.Dispatcher);
        }
#endif
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the specified object.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Object to get the dispatcher from.
        /// Priority to schedule work items at.
        /// The source sequence whose subscriptions and unsubscriptions happen on the specified object's dispatcher.
        ///  or  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the specified object.
        /// In order to invoke observer callbacks on the dispatcher associated with the specified object, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOn(this IObservable source, DispatcherObject dispatcherObject, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            if (dispatcherObject == null)
                throw new ArgumentNullException("dispatcherObject");
            return SubscribeOn_(source, dispatcherObject.Dispatcher, priority);
        }
#endif
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// The source sequence whose subscriptions and unsubscriptions happen on the current thread's dispatcher.
        ///  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread.
        /// In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOnDispatcher(this IObservable source)
        {
            if (source == null)
                throw new ArgumentNullException("source");
#if USE_SL_DISPATCHER
            return SubscribeOn_(source, System.Windows.Deployment.Current.Dispatcher);
#else
            return SubscribeOn_(source, DispatcherScheduler.Current.Dispatcher);
#endif
        }
#if HAS_DISPATCHER_PRIORITY
        /// 
        /// Wraps the source sequence in order to run its subscription and unsubscription logic on the dispatcher associated with the current thread.
        /// 
        /// The type of the elements in the source sequence.
        /// Source sequence.
        /// Priority to schedule work items at.
        /// The source sequence whose observations happen on the current thread's dispatcher.
        ///  is null.
        /// 
        /// Only the side-effects of subscribing to the source sequence and disposing subscriptions to the source sequence are run on the dispatcher associated with the current thread.
        /// In order to invoke observer callbacks on the dispatcher associated with the current thread, e.g. to render results in a control, use .
        /// 
        public static IObservable SubscribeOnDispatcher(this IObservable source, DispatcherPriority priority)
        {
            if (source == null)
                throw new ArgumentNullException("source");
            return SubscribeOn_(source, DispatcherScheduler.Current.Dispatcher, priority);
        }
        private static IObservable SubscribeOn_(IObservable source, Dispatcher dispatcher, DispatcherPriority priority)
        {
            return Synchronization.SubscribeOn(source, new DispatcherSynchronizationContext(dispatcher, priority));
        }
#endif
        private static IObservable SubscribeOn_(IObservable source, Dispatcher dispatcher)
        {
            return Synchronization.SubscribeOn(source, new DispatcherSynchronizationContext(dispatcher));
        }
        #endregion
    }
}
#endif