// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
#if !NO_SYNCCTX
using System.Reactive.Concurrency;
using System.Threading;
namespace System.Reactive.Disposables
{
///
/// Represents a disposable resource whose disposal invocation will be posted to the specified .
///
public sealed class ContextDisposable : ICancelable
{
private readonly SynchronizationContext _context;
private volatile IDisposable _disposable;
///
/// Initializes a new instance of the class that uses the specified on which to dispose the specified disposable resource.
///
/// Context to perform disposal on.
/// Disposable whose Dispose operation to run on the given synchronization context.
/// or is null.
public ContextDisposable(SynchronizationContext context, IDisposable disposable)
{
if (context == null)
throw new ArgumentNullException("context");
if (disposable == null)
throw new ArgumentNullException("disposable");
_context = context;
_disposable = disposable;
}
///
/// Gets the provided .
///
public SynchronizationContext Context
{
get { return _context; }
}
///
/// Gets a value that indicates whether the object is disposed.
///
public bool IsDisposed
{
get { return _disposable == BooleanDisposable.True; }
}
///
/// Disposes the underlying disposable on the provided .
///
public void Dispose()
{
#pragma warning disable 0420
var disposable = Interlocked.Exchange(ref _disposable, BooleanDisposable.True);
#pragma warning restore 0420
if (disposable != BooleanDisposable.True)
{
_context.PostWithStartComplete(d => d.Dispose(), disposable);
}
}
}
}
#endif