// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Reactive.Concurrency { #if !NO_THREAD internal static class TimerStubs { #if NETCOREAPP1_0 public static readonly System.Threading.Timer Never = new System.Threading.Timer(_ => { }, null, System.Threading.Timeout.Infinite, System.Threading.Timeout.Infinite); #else public static readonly System.Threading.Timer Never = new System.Threading.Timer(_ => { }); #endif } #endif }