// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System.Reactive.Disposables;
namespace System.Reactive.Concurrency
{
    /// 
    /// Scheduler with support for running periodic tasks.
    /// This type of scheduler can be used to run timers more efficiently instead of using recursive scheduling.
    /// 
    public interface ISchedulerPeriodic
    {
        /// 
        /// Schedules a periodic piece of work.
        /// 
        /// The type of the state passed to the scheduled action.
        /// Initial state passed to the action upon the first iteration.
        /// Period for running the work periodically.
        /// Action to be executed, potentially updating the state.
        /// The disposable object used to cancel the scheduled recurring action (best effort).
        IDisposable SchedulePeriodic(TState state, TimeSpan period, Func action);
    }
}