// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
using System.Reactive.Concurrency;
using System.Threading;
namespace System.Reactive.Disposables
{
///
/// Represents a disposable resource whose disposal invocation will be scheduled on the specified .
///
public sealed class ScheduledDisposable : ICancelable
{
private readonly IScheduler _scheduler;
private volatile IDisposable _disposable;
///
/// Initializes a new instance of the class that uses an on which to dispose the disposable.
///
/// Scheduler where the disposable resource will be disposed on.
/// Disposable resource to dispose on the given scheduler.
/// or is null.
public ScheduledDisposable(IScheduler scheduler, IDisposable disposable)
{
if (scheduler == null)
throw new ArgumentNullException("scheduler");
if (disposable == null)
throw new ArgumentNullException("disposable");
_scheduler = scheduler;
_disposable = disposable;
}
///
/// Gets the scheduler where the disposable resource will be disposed on.
///
public IScheduler Scheduler
{
get { return _scheduler; }
}
///
/// Gets the underlying disposable. After disposal, the result is undefined.
///
public IDisposable Disposable
{
get
{
var current = _disposable;
if (current == BooleanDisposable.True)
return DefaultDisposable.Instance; // Don't leak the sentinel value.
return current;
}
}
///
/// Gets a value that indicates whether the object is disposed.
///
public bool IsDisposed
{
get { return _disposable == BooleanDisposable.True; }
}
///
/// Disposes the wrapped disposable on the provided scheduler.
///
public void Dispose()
{
Scheduler.Schedule(DisposeInner);
}
private void DisposeInner()
{
#pragma warning disable 0420
var disposable = Interlocked.Exchange(ref _disposable, BooleanDisposable.True);
#pragma warning restore 0420
if (disposable != BooleanDisposable.True)
{
disposable.Dispose();
}
}
}
}