// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT License.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.ComponentModel;
using System.Reactive.Concurrency;
using System.Threading;
namespace System.Reactive.PlatformServices
{
///
/// (Infrastructure) Provides access to local system clock services.
///
///
/// This type is used by the Rx infrastructure and not meant for public consumption or implementation.
/// No guarantees are made about forward compatibility of the type's functionality and its usage.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public static class SystemClock
{
private static readonly Lazy ServiceSystemClock = new(InitializeSystemClock);
private static readonly Lazy ServiceSystemClockChanged = new(InitializeSystemClockChanged);
internal static readonly HashSet> SystemClockChanged = new();
private static IDisposable? _systemClockChangedHandlerCollector;
private static int _refCount;
///
/// Gets the local system clock time.
///
public static DateTimeOffset UtcNow => ServiceSystemClock.Value.UtcNow;
///
/// Adds a reference to the system clock monitor, causing it to be sending notifications.
///
/// Thrown when the system doesn't support sending clock change notifications.
public static void AddRef()
{
if (Interlocked.Increment(ref _refCount) == 1)
{
ServiceSystemClockChanged.Value.SystemClockChanged += OnSystemClockChanged;
}
}
///
/// Removes a reference to the system clock monitor, causing it to stop sending notifications
/// if the removed reference was the last one.
///
public static void Release()
{
if (Interlocked.Decrement(ref _refCount) == 0)
{
ServiceSystemClockChanged.Value.SystemClockChanged -= OnSystemClockChanged;
}
}
internal static void OnSystemClockChanged(object? sender, SystemClockChangedEventArgs e)
{
lock (SystemClockChanged)
{
// create a defensive copy as the callbacks may change the hashset
var copySystemClockChanged = new List>(SystemClockChanged);
foreach (var entry in copySystemClockChanged)
{
if (entry.TryGetTarget(out var scheduler))
{
scheduler.SystemClockChanged(sender, e);
}
}
}
}
private static ISystemClock InitializeSystemClock()
{
return PlatformEnlightenmentProvider.Current.GetService() ?? new DefaultSystemClock();
}
private static INotifySystemClockChanged InitializeSystemClockChanged()
{
return PlatformEnlightenmentProvider.Current.GetService() ?? new DefaultSystemClockMonitor();
}
internal static void Register(LocalScheduler scheduler)
{
//
// LocalScheduler maintains per-instance work queues that need revisiting
// upon system clock changes. We need to be careful to avoid keeping those
// scheduler instances alive by the system clock monitor, so we use weak
// references here. In particular, AsyncLockScheduler in ImmediateScheduler
// can have a lot of instances, so we need to collect spurious handlers
// at regular times.
//
lock (SystemClockChanged)
{
SystemClockChanged.Add(new WeakReference(scheduler));
if (SystemClockChanged.Count == 1)
{
_systemClockChangedHandlerCollector = ConcurrencyAbstractionLayer.Current.StartPeriodicTimer(CollectHandlers, TimeSpan.FromSeconds(30));
}
else if (SystemClockChanged.Count % 64 == 0)
{
CollectHandlers();
}
}
}
private static void CollectHandlers()
{
//
// The handler collector merely collects the WeakReference instances
// that are kept in the hash set. The underlying scheduler itself will
// be collected due to the weak reference. Unfortunately, we can't use
// the ConditionalWeakTable type here because we need to
// be able to enumerate the keys.
//
lock (SystemClockChanged)
{
HashSet>? remove = null;
foreach (var handler in SystemClockChanged)
{
if (!handler.TryGetTarget(out _))
{
remove ??= new HashSet>();
remove.Add(handler);
}
}
if (remove != null)
{
foreach (var handler in remove)
{
SystemClockChanged.Remove(handler);
}
}
if (SystemClockChanged.Count == 0)
{
_systemClockChangedHandlerCollector?.Dispose();
_systemClockChangedHandlerCollector = null;
}
}
}
}
///
/// (Infrastructure) Provides access to the local system clock.
///
///
/// This type is used by the Rx infrastructure and not meant for public consumption or implementation.
/// No guarantees are made about forward compatibility of the type's functionality and its usage.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public interface ISystemClock
{
///
/// Gets the current time.
///
DateTimeOffset UtcNow { get; }
}
///
/// (Infrastructure) Provides a mechanism to notify local schedulers about system clock changes.
///
///
/// This type is used by the Rx infrastructure and not meant for public consumption or implementation.
/// No guarantees are made about forward compatibility of the type's functionality and its usage.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public interface INotifySystemClockChanged
{
///
/// Event that gets raised when a system clock change is detected.
///
event EventHandler SystemClockChanged;
}
///
/// (Infrastructure) Event arguments for system clock change notifications.
///
///
/// This type is used by the Rx infrastructure and not meant for public consumption or implementation.
/// No guarantees are made about forward compatibility of the type's functionality and its usage.
///
[EditorBrowsable(EditorBrowsableState.Never)]
public class SystemClockChangedEventArgs : EventArgs
{
///
/// Creates a new system clock notification object with unknown old and new times.
///
public SystemClockChangedEventArgs()
: this(DateTimeOffset.MinValue, DateTimeOffset.MaxValue)
{
}
///
/// Creates a new system clock notification object with the specified old and new times.
///
/// Time before the system clock changed, or DateTimeOffset.MinValue if not known.
/// Time after the system clock changed, or DateTimeOffset.MaxValue if not known.
public SystemClockChangedEventArgs(DateTimeOffset oldTime, DateTimeOffset newTime)
{
OldTime = oldTime;
NewTime = newTime;
}
///
/// Gets the time before the system clock changed, or DateTimeOffset.MinValue if not known.
///
public DateTimeOffset OldTime { get; }
///
/// Gets the time after the system clock changed, or DateTimeOffset.MaxValue if not known.
///
public DateTimeOffset NewTime { get; }
}
}