// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information. 
using System.Diagnostics;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
namespace System.Collections.Generic
{
    /// 
    /// Provides a set of extension methods for .
    /// 
    public static partial class AsyncEnumerator
    {
        //
        // REVIEW: Create methods may not belong in System.Linq.Async. Async iterators can be
        //         used to implement these interfaces. Move to System.Interactive.Async?
        //
        /// 
        /// Creates a new enumerator using the specified delegates implementing the members of .
        /// 
        /// The type of the elements returned by the enumerator.
        /// The delegate implementing the  method.
        /// The delegate implementing the  property getter.
        /// The delegate implementing the  method.
        /// A new enumerator instance.
        public static IAsyncEnumerator Create(Func> moveNextAsync, Func getCurrent, Func disposeAsync)
        {
            if (moveNextAsync == null)
                throw Error.ArgumentNull(nameof(moveNextAsync));
            //
            // NB: Callers can pass null for the second two parameters, which can be useful to
            //     implement enumerators that throw or yield no results.
            //
            return new AnonymousAsyncIterator(moveNextAsync, getCurrent, disposeAsync);
        }
        /// 
        /// Advances the enumerator to the next element in the sequence, returning the result asynchronously.
        /// 
        /// The type of the elements returned by the enumerator.
        /// The enumerator to advance.
        /// Cancellation token that can be used to cancel the operation.
        /// 
        /// Task containing the result of the operation: true if the enumerator was successfully advanced
        /// to the next element; false if the enumerator has passed the end of the sequence.
        /// 
        public static ValueTask MoveNextAsync(this IAsyncEnumerator source, CancellationToken cancellationToken)
        {
            if (source == null)
                throw Error.ArgumentNull(nameof(source));
            cancellationToken.ThrowIfCancellationRequested();
            return source.MoveNextAsync();
        }
        private sealed class AnonymousAsyncIterator : AsyncIterator
        {
            private readonly Func _currentFunc;
            private readonly Func> _moveNext;
            private Func? _dispose;
            public AnonymousAsyncIterator(Func> moveNext, Func currentFunc, Func dispose)
            {
                Debug.Assert(moveNext != null);
                _moveNext = moveNext;
                _currentFunc = currentFunc;
                _dispose = dispose;
                // Explicit call to initialize enumerator mode
                GetAsyncEnumerator(default);
            }
            public override AsyncIteratorBase Clone()
            {
                throw new NotSupportedException("AnonymousAsyncIterator cannot be cloned. It is only intended for use as an iterator.");
            }
            public override async ValueTask DisposeAsync()
            {
                var dispose = Interlocked.Exchange(ref _dispose, null);
                if (dispose != null)
                {
                    await dispose().ConfigureAwait(false);
                }
                await base.DisposeAsync().ConfigureAwait(false);
            }
            protected override async ValueTask MoveNextCore()
            {
                switch (_state)
                {
                    case AsyncIteratorState.Allocated:
                        _state = AsyncIteratorState.Iterating;
                        goto case AsyncIteratorState.Iterating;
                    case AsyncIteratorState.Iterating:
                        if (await _moveNext().ConfigureAwait(false))
                        {
                            _current = _currentFunc();
                            return true;
                        }
                        await DisposeAsync().ConfigureAwait(false);
                        break;
                }
                return false;
            }
        }
    }
}