// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information. 
using System.Collections.Generic;
namespace System.Linq
{
    public static partial class EnumerableEx
    {
        /// 
        ///     Generates a sequence by mimicking a for loop.
        /// 
        /// State type.
        /// Result sequence element type.
        /// Initial state of the generator loop.
        /// Loop condition.
        /// State update function to run after every iteration of the generator loop.
        /// Result selector to compute resulting sequence elements.
        /// Sequence obtained by running the generator loop, yielding computed elements.
        public static IEnumerable Generate(TState initialState, Func condition, Func iterate, Func resultSelector)
        {
            if (condition == null)
                throw new ArgumentNullException(nameof(condition));
            if (iterate == null)
                throw new ArgumentNullException(nameof(iterate));
            if (resultSelector == null)
                throw new ArgumentNullException(nameof(resultSelector));
            return Generate_(initialState, condition, iterate, resultSelector);
        }
        private static IEnumerable Generate_(TState initialState, Func condition, Func iterate, Func resultSelector)
        {
            for (var i = initialState; condition(i); i = iterate(i))
                yield return resultSelector(i);
        }
    }
}