// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the Apache 2.0 License.
// See the LICENSE file in the project root for more information. 
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
namespace System.Linq
{
    public static partial class EnumerableEx
    {
        /// 
        ///     Creates a buffer with a view over the source sequence, causing each enumerator to obtain access to all of the
        ///     sequence's elements without causing multiple enumerations over the source.
        /// 
        /// Source sequence element type.
        /// Source sequence.
        /// 
        ///     Buffer enabling each enumerator to retrieve all elements from the shared source sequence, without duplicating
        ///     source enumeration side-effects.
        /// 
        /// 
        ///     var rng = Enumerable.Range(0, 10).Do(x => Console.WriteLine(x)).Memoize();
        ///     var e1 = rng.GetEnumerator();
        ///     Assert.IsTrue(e1.MoveNext());    // Prints 0
        ///     Assert.AreEqual(0, e1.Current);
        ///     Assert.IsTrue(e1.MoveNext());    // Prints 1
        ///     Assert.AreEqual(1, e1.Current);
        ///     var e2 = rng.GetEnumerator();
        ///     Assert.IsTrue(e2.MoveNext());    // Doesn't print anything; the side-effect of Do
        ///     Assert.AreEqual(0, e2.Current);  // has already taken place during e1's iteration.
        ///     Assert.IsTrue(e1.MoveNext());    // Prints 2
        ///     Assert.AreEqual(2, e1.Current);
        /// 
        public static IBuffer Memoize(this IEnumerable source)
        {
            if (source == null)
                throw new ArgumentNullException(nameof(source));
            return new MemoizedBuffer(source.GetEnumerator());
        }
        /// 
        ///     Memoizes the source sequence within a selector function where each enumerator can get access to all of the
        ///     sequence's elements without causing multiple enumerations over the source.
        /// 
        /// Source sequence element type.
        /// Result sequence element type.
        /// Source sequence.
        /// Selector function with memoized access to the source sequence for each enumerator.
        /// Sequence resulting from applying the selector function to the memoized view over the source sequence.
        public static IEnumerable Memoize(this IEnumerable source, Func, IEnumerable> selector)
        {
            if (source == null)
                throw new ArgumentNullException(nameof(source));
            if (selector == null)
                throw new ArgumentNullException(nameof(selector));
            return Create(() => selector(source.Memoize()).GetEnumerator());
        }
        /// 
        ///     Creates a buffer with a view over the source sequence, causing a specified number of enumerators to obtain access
        ///     to all of the sequence's elements without causing multiple enumerations over the source.
        /// 
        /// Source sequence element type.
        /// Source sequence.
        /// 
        ///     Number of enumerators that can access the underlying buffer. Once every enumerator has
        ///     obtained an element from the buffer, the element is removed from the buffer.
        /// 
        /// 
        ///     Buffer enabling a specified number of enumerators to retrieve all elements from the shared source sequence,
        ///     without duplicating source enumeration side-effects.
        /// 
        public static IBuffer Memoize(this IEnumerable source, int readerCount)
        {
            if (source == null)
                throw new ArgumentNullException(nameof(source));
            if (readerCount <= 0)
                throw new ArgumentOutOfRangeException(nameof(readerCount));
            return new MemoizedBuffer(source.GetEnumerator(), readerCount);
        }
        /// 
        ///     Memoizes the source sequence within a selector function where a specified number of enumerators can get access to
        ///     all of the sequence's elements without causing multiple enumerations over the source.
        /// 
        /// Source sequence element type.
        /// Result sequence element type.
        /// Source sequence.
        /// 
        ///     Number of enumerators that can access the underlying buffer. Once every enumerator has
        ///     obtained an element from the buffer, the element is removed from the buffer.
        /// 
        /// 
        ///     Selector function with memoized access to the source sequence for a specified number of
        ///     enumerators.
        /// 
        /// Sequence resulting from applying the selector function to the memoized view over the source sequence.
        public static IEnumerable Memoize(this IEnumerable source, int readerCount, Func, IEnumerable> selector)
        {
            if (source == null)
                throw new ArgumentNullException(nameof(source));
            if (readerCount <= 0)
                throw new ArgumentOutOfRangeException(nameof(readerCount));
            if (selector == null)
                throw new ArgumentNullException(nameof(selector));
            return Create(() => selector(source.Memoize(readerCount)).GetEnumerator());
        }
        private sealed class MemoizedBuffer : IBuffer
        {
            private IRefCountList _buffer;
            private bool _disposed;
            private Exception _error;
            private IEnumerator _source;
            private bool _stopped;
            public MemoizedBuffer(IEnumerator source)
                : this(source, new MaxRefCountList())
            {
            }
            public MemoizedBuffer(IEnumerator source, int readerCount)
                : this(source, new RefCountList(readerCount))
            {
            }
            private MemoizedBuffer(IEnumerator source, IRefCountList buffer)
            {
                _source = source;
                _buffer = buffer;
            }
            public IEnumerator GetEnumerator()
            {
                if (_disposed)
                    throw new ObjectDisposedException("");
                return GetEnumerator_();
            }
            IEnumerator IEnumerable.GetEnumerator()
            {
                if (_disposed)
                    throw new ObjectDisposedException("");
                return GetEnumerator();
            }
            public void Dispose()
            {
                lock (_source)
                {
                    if (!_disposed)
                    {
                        _source.Dispose();
                        _source = null;
                        _buffer.Clear();
                        _buffer = null;
                    }
                    _disposed = true;
                }
            }
            private IEnumerator GetEnumerator_()
            {
                var i = 0;
                try
                {
                    while (true)
                    {
                        if (_disposed)
                            throw new ObjectDisposedException("");
                        var hasValue = default(bool);
                        var current = default(T);
                        lock (_source)
                        {
                            if (i >= _buffer.Count)
                            {
                                if (!_stopped)
                                {
                                    try
                                    {
                                        hasValue = _source.MoveNext();
                                        if (hasValue)
                                            current = _source.Current;
                                    }
                                    catch (Exception ex)
                                    {
                                        _stopped = true;
                                        _error = ex;
                                        _source.Dispose();
                                    }
                                }
                                if (_stopped)
                                {
                                    if (_error != null)
                                        throw _error;
                                    else
                                        break;
                                }
                                if (hasValue)
                                {
                                    _buffer.Add(current);
                                }
                            }
                            else
                            {
                                hasValue = true;
                            }
                        }
                        if (hasValue)
                            yield return _buffer[i];
                        else
                            break;
                        i++;
                    }
                }
                finally
                {
                    if (_buffer != null)
                        _buffer.Done(i + 1);
                }
            }
        }
    }
    internal interface IRefCountList
    {
        void Clear();
        int Count { get; }
        T this[int i]
        {
            get;
        }
        void Add(T item);
        void Done(int index);
    }
    internal sealed class MaxRefCountList : IRefCountList
    {
        private IList _list = new List();
        public void Clear()
        {
            _list.Clear();
        }
        public int Count
        {
            get { return _list.Count; }
        }
        public T this[int i]
        {
            get { return _list[i]; }
        }
        public void Add(T item)
        {
            _list.Add(item);
        }
        public void Done(int index)
        {
        }
    }
    internal sealed class RefCountList : IRefCountList
    {
        private int _readerCount;
        private readonly IDictionary _list;
        private int _count;
        public RefCountList(int readerCount)
        {
            _readerCount = readerCount;
            _list = new Dictionary();
        }
        public int ReaderCount
        {
            get
            {
                return _readerCount;
            }
            set
            {
                _readerCount = value;
            }
        }
        public void Clear()
        {
            _list.Clear();
        }
        public int Count
        {
            get { return _count; }
        }
        public T this[int i]
        {
            get
            {
                Debug.Assert(i < _count);
                if (!_list.TryGetValue(i, out var res))
                    throw new InvalidOperationException("Element no longer available in the buffer.");
                var val = res.Value;
                if (--res.Count == 0)
                    _list.Remove(i);
                return val;
            }
        }
        public void Add(T item)
        {
            _list[_count] = new RefCount { Value = item, Count = _readerCount };
            _count++;
        }
        public void Done(int index)
        {
            for (int i = index; i < _count; i++)
            {
                var ignore = this[i];
            }
            _readerCount--;
        }
        private sealed class RefCount
        {
            public int Count;
            public T Value;
        }
    }
}