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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the MIT License.
- // See the LICENSE file in the project root for more information.
- using System.Collections.Generic;
- using System.Threading;
- using System.Threading.Tasks;
- namespace System.Linq
- {
- public static partial class AsyncEnumerableEx
- {
- /// <summary>
- /// Merges elements from all of the specified async-enumerable sequences into a single async-enumerable sequence.
- /// </summary>
- /// <typeparam name="TSource">The type of the elements in the source sequences.</typeparam>
- /// <param name="sources">Observable sequences.</param>
- /// <returns>The async-enumerable sequence that merges the elements of the async-enumerable sequences.</returns>
- /// <exception cref="ArgumentNullException"><paramref name="sources"/> is null.</exception>
- public static IAsyncEnumerable<TSource> Merge<TSource>(params IAsyncEnumerable<TSource>[] sources)
- {
- if (sources == null)
- throw Error.ArgumentNull(nameof(sources));
- return Core(sources);
- static async IAsyncEnumerable<TSource> Core(IAsyncEnumerable<TSource>[] sources, [System.Runtime.CompilerServices.EnumeratorCancellation] CancellationToken cancellationToken = default)
- #if USE_FAIR_AND_CHEAPER_MERGE
- //
- // This new implementation of Merge differs from the original one in a few ways:
- //
- // - It's cheaper because:
- // - no conversion from ValueTask<bool> to Task<bool> takes place using AsTask,
- // - we don't instantiate Task.WhenAny tasks for each iteration.
- // - It's fairer because:
- // - the MoveNextAsync tasks are awaited concurently, but completions are queued,
- // instead of awaiting a new WhenAny task where "left" sources have preferential
- // treatment over "right" sources.
- //
- {
- var count = sources.Length;
- var enumerators = new IAsyncEnumerator<TSource>[count];
- var moveNextTasks = new ValueTask<bool>[count];
- try
- {
- for (var i = 0; i < count; i++)
- {
- IAsyncEnumerator<TSource> enumerator = sources[i].GetAsyncEnumerator(cancellationToken);
- enumerators[i] = enumerator;
- // REVIEW: This follows the lead of the original implementation where we kick off MoveNextAsync
- // operations immediately. An alternative would be to do this in a separate stage, thus
- // preventing concurrency across MoveNextAsync and GetAsyncEnumerator calls and avoiding
- // any MoveNextAsync calls before all enumerators are acquired (or an exception has
- // occurred doing so).
- moveNextTasks[i] = enumerator.MoveNextAsync();
- }
- var whenAny = TaskExt.WhenAny(moveNextTasks);
- int active = count;
- while (active > 0)
- {
- int index = await whenAny;
- IAsyncEnumerator<TSource> enumerator = enumerators[index];
- ValueTask<bool> moveNextTask = moveNextTasks[index];
- if (!await moveNextTask.ConfigureAwait(false))
- {
- //
- // Replace the task in our array by a completed task to make finally logic easier. Note that
- // the WhenAnyValueTask object has a reference to our array (i.e. no copy is made), so this
- // gets rid of any resources the original task may have held onto. However, we *don't* call
- // whenAny.Replace to set this value, because it'd attach an awaiter to the already completed
- // task, causing spurious wake-ups when awaiting whenAny.
- //
- moveNextTasks[index] = new ValueTask<bool>();
- // REVIEW: The original implementation did not dispose eagerly, which could lead to resource
- // leaks when merged with other long-running sequences.
- enumerators[index] = null; // NB: Avoids attempt at double dispose in finally if disposing fails.
- await enumerator.DisposeAsync().ConfigureAwait(false);
- active--;
- }
- else
- {
- TSource item = enumerator.Current;
- //
- // Replace the task using whenAny.Replace, which will write it to the moveNextTasks array, and
- // will start awaiting the task. Note we don't have to write to moveNextTasks ourselves because
- // the whenAny object has a reference to it (i.e. no copy is made).
- //
- whenAny.Replace(index, enumerator.MoveNextAsync());
- yield return item;
- }
- }
- }
- finally
- {
- // REVIEW: The original implementation performs a concurrent dispose, which seems undesirable given the
- // additional uncontrollable source of concurrency and the sequential resource acquisition. In
- // this modern implementation, we release resources in opposite order as we acquired them, thus
- // guaranteeing determinism (and mimicking a series of nested `await using` statements).
- // REVIEW: If we decide to phase GetAsyncEnumerator and the initial MoveNextAsync calls at the start of
- // the operator implementation, we should make this symmetric and first await all in flight
- // MoveNextAsync operations, prior to disposing the enumerators.
- var errors = default(List<Exception>);
- for (var i = count - 1; i >= 0; i--)
- {
- ValueTask<bool> moveNextTask = moveNextTasks[i];
- IAsyncEnumerator<TSource> enumerator = enumerators[i];
- try
- {
- try
- {
- //
- // Await the task to ensure outstanding work is completed prior to performing a dispose
- // operation. Note that we don't have to do anything special for tasks belonging to
- // enumerators that have finished; we swapped in a placeholder completed task.
- //
- // REVIEW: This adds an additional continuation to all of the pending tasks (note that
- // whenAny also has registered one). The whenAny object will be collectible
- // after all of these complete. Alternatively, we could drain via whenAny, by
- // awaiting it until the active count drops to 0. This saves on attaching the
- // additional continuations, but we need to decide on order of dispose. Right
- // now, we dispose in opposite order of acquiring the enumerators, with the
- // exception of enumerators that were disposed eagerly upon early completion.
- // Should we care about the dispose order at all?
- _ = await moveNextTask.ConfigureAwait(false);
- }
- finally
- {
- if (enumerator != null)
- {
- await enumerator.DisposeAsync().ConfigureAwait(false);
- }
- }
- }
- catch (Exception ex)
- {
- if (errors == null)
- {
- errors = new List<Exception>();
- }
- errors.Add(ex);
- }
- }
- // NB: If we had any errors during cleaning (and awaiting pending operations), we throw these exceptions
- // instead of the original exception that may have led to running the finally block. This is similar
- // to throwing from any finally block (except that we catch all exceptions to ensure cleanup of all
- // concurrent sequences being merged).
- if (errors != null)
- {
- throw new AggregateException(errors);
- }
- }
- }
- #else
- {
- var count = sources.Length;
- var enumerators = new IAsyncEnumerator<TSource>?[count];
- var moveNextTasks = new Task<bool>[count];
- try
- {
- for (var i = 0; i < count; i++)
- {
- var enumerator = sources[i].GetAsyncEnumerator(cancellationToken);
- enumerators[i] = enumerator;
- // REVIEW: This follows the lead of the original implementation where we kick off MoveNextAsync
- // operations immediately. An alternative would be to do this in a separate stage, thus
- // preventing concurrency across MoveNextAsync and GetAsyncEnumerator calls and avoiding
- // any MoveNextAsync calls before all enumerators are acquired (or an exception has
- // occurred doing so).
- moveNextTasks[i] = enumerator.MoveNextAsync().AsTask();
- }
- var active = count;
- while (active > 0)
- {
- // REVIEW: Performance of WhenAny may be an issue when called repeatedly like this. We should
- // measure and could consider operating directly on the ValueTask<bool> objects, thus
- // also preventing the Task<bool> allocations from AsTask.
- var moveNextTask = await Task.WhenAny(moveNextTasks).ConfigureAwait(false);
- // REVIEW: This seems wrong. AsTask can return the original Task<bool> (if the ValueTask<bool>
- // is wrapping one) or return a singleton instance for true and false, at which point
- // the use of IndexOf may pick an element closer to the start of the array because of
- // reference equality checks and aliasing effects. See GetTaskForResult in the BCL.
- var index = Array.IndexOf(moveNextTasks, moveNextTask);
- var enumerator = enumerators[index]!; // NB: Only gets set to null after setting task to Never.
- if (!await moveNextTask.ConfigureAwait(false))
- {
- moveNextTasks[index] = TaskExt.Never;
- // REVIEW: The original implementation did not dispose eagerly, which could lead to resource
- // leaks when merged with other long-running sequences.
- enumerators[index] = null; // NB: Avoids attempt at double dispose in finally if disposing fails.
- await enumerator.DisposeAsync().ConfigureAwait(false);
- active--;
- }
- else
- {
- var item = enumerator.Current;
- moveNextTasks[index] = enumerator.MoveNextAsync().AsTask();
- yield return item;
- }
- }
- }
- finally
- {
- // REVIEW: The original implementation performs a concurrent dispose, which seems undesirable given the
- // additional uncontrollable source of concurrency and the sequential resource acquisition. In
- // this modern implementation, we release resources in opposite order as we acquired them, thus
- // guaranteeing determinism (and mimicking a series of nested `await using` statements).
- // REVIEW: If we decide to phase GetAsyncEnumerator and the initial MoveNextAsync calls at the start of
- // the operator implementation, we should make this symmetric and first await all in flight
- // MoveNextAsync operations, prior to disposing the enumerators.
- var errors = default(List<Exception>);
- for (var i = count - 1; i >= 0; i--)
- {
- var moveNextTask = moveNextTasks[i];
- var enumerator = enumerators[i];
- try
- {
- try
- {
- if (moveNextTask != null && moveNextTask != TaskExt.Never)
- {
- _ = await moveNextTask.ConfigureAwait(false);
- }
- }
- finally
- {
- if (enumerator != null)
- {
- await enumerator.DisposeAsync().ConfigureAwait(false);
- }
- }
- }
- catch (Exception ex)
- {
- if (errors == null)
- {
- errors = new List<Exception>();
- }
- errors.Add(ex);
- }
- }
- // NB: If we had any errors during cleaning (and awaiting pending operations), we throw these exceptions
- // instead of the original exception that may have led to running the finally block. This is similar
- // to throwing from any finally block (except that we catch all exceptions to ensure cleanup of all
- // concurrent sequences being merged).
- if (errors != null)
- {
- throw new AggregateException(errors);
- }
- }
- }
- #endif
- }
- /// <summary>
- /// Merges elements from all async-enumerable sequences in the given enumerable sequence into a single async-enumerable sequence.
- /// </summary>
- /// <typeparam name="TSource">The type of the elements in the source sequences.</typeparam>
- /// <param name="sources">Enumerable sequence of async-enumerable sequences.</param>
- /// <returns>The async-enumerable sequence that merges the elements of the async-enumerable sequences.</returns>
- /// <exception cref="ArgumentNullException"><paramref name="sources"/> is null.</exception>
- public static IAsyncEnumerable<TSource> Merge<TSource>(this IEnumerable<IAsyncEnumerable<TSource>> sources)
- {
- if (sources == null)
- throw Error.ArgumentNull(nameof(sources));
- //
- // REVIEW: This implementation does not exploit concurrency. We should not introduce such behavior in order to
- // avoid breaking changes, but we could introduce a parallel ConcurrentMerge implementation. It is
- // unfortunate though that the Merge overload accepting an array has always been concurrent, so we can't
- // change that either (in order to have consistency where Merge is non-concurrent, and ConcurrentMerge
- // is). We could consider a breaking change to Ix Async to streamline this, but we should do so when
- // shipping with the BCL interfaces (which is already a breaking change to existing Ix Async users). If
- // we go that route, we can either have:
- //
- // - All overloads of Merge are concurrent
- // - and continue to be named Merge, or,
- // - are renamed to ConcurrentMerge for clarity (likely alongside a ConcurrentZip).
- // - All overloads of Merge are non-concurrent
- // - and are simply SelectMany operator macros (maybe more optimized)
- // - Have ConcurrentMerge next to Merge overloads
- // - where ConcurrentMerge may need a degree of concurrency parameter (and maybe other options), and,
- // - where the overload set of both families may be asymmetric
- //
- return sources.ToAsyncEnumerable().SelectMany(source => source);
- }
- /// <summary>
- /// Merges elements from all inner async-enumerable sequences into a single async-enumerable sequence.
- /// </summary>
- /// <typeparam name="TSource">The type of the elements in the source sequences.</typeparam>
- /// <param name="sources">Observable sequence of inner async-enumerable sequences.</param>
- /// <returns>The async-enumerable sequence that merges the elements of the inner sequences.</returns>
- /// <exception cref="ArgumentNullException"><paramref name="sources"/> is null.</exception>
- public static IAsyncEnumerable<TSource> Merge<TSource>(this IAsyncEnumerable<IAsyncEnumerable<TSource>> sources)
- {
- if (sources == null)
- throw Error.ArgumentNull(nameof(sources));
- //
- // REVIEW: This implementation does not exploit concurrency. We should not introduce such behavior in order to
- // avoid breaking changes, but we could introduce a parallel ConcurrentMerge implementation.
- //
- return sources.SelectMany(source => source);
- }
- }
- }
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