Publish.cs 6.7 KB

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  1. // Licensed to the .NET Foundation under one or more agreements.
  2. // The .NET Foundation licenses this file to you under the Apache 2.0 License.
  3. // See the LICENSE file in the project root for more information.
  4. using System.Collections;
  5. using System.Collections.Generic;
  6. namespace System.Linq
  7. {
  8. public static partial class EnumerableEx
  9. {
  10. /// <summary>
  11. /// Creates a buffer with a view over the source sequence, causing each enumerator to obtain access to the remainder of
  12. /// the sequence from the current index in the buffer.
  13. /// </summary>
  14. /// <typeparam name="TSource">Source sequence element type.</typeparam>
  15. /// <param name="source">Source sequence.</param>
  16. /// <returns>
  17. /// Buffer enabling each enumerator to retrieve elements from the shared source sequence, starting from the index
  18. /// at the point of obtaining the enumerator.
  19. /// </returns>
  20. /// <example>
  21. /// var rng = Enumerable.Range(0, 10).Publish();
  22. /// var e1 = rng.GetEnumerator(); // e1 has a view on the source starting from element 0
  23. /// Assert.IsTrue(e1.MoveNext());
  24. /// Assert.AreEqual(0, e1.Current);
  25. /// Assert.IsTrue(e1.MoveNext());
  26. /// Assert.AreEqual(1, e1.Current);
  27. /// var e2 = rng.GetEnumerator();
  28. /// Assert.IsTrue(e2.MoveNext()); // e2 has a view on the source starting from element 2
  29. /// Assert.AreEqual(2, e2.Current);
  30. /// Assert.IsTrue(e1.MoveNext()); // e1 continues to enumerate over its view
  31. /// Assert.AreEqual(2, e1.Current);
  32. /// </example>
  33. public static IBuffer<TSource> Publish<TSource>(this IEnumerable<TSource> source)
  34. {
  35. if (source == null)
  36. throw new ArgumentNullException(nameof(source));
  37. return new PublishedBuffer<TSource>(source.GetEnumerator());
  38. }
  39. /// <summary>
  40. /// Publishes the source sequence within a selector function where each enumerator can obtain a view over a tail of the
  41. /// source sequence.
  42. /// </summary>
  43. /// <typeparam name="TSource">Source sequence element type.</typeparam>
  44. /// <typeparam name="TResult">Result sequence element type.</typeparam>
  45. /// <param name="source">Source sequence.</param>
  46. /// <param name="selector">Selector function with published access to the source sequence for each enumerator.</param>
  47. /// <returns>Sequence resulting from applying the selector function to the published view over the source sequence.</returns>
  48. public static IEnumerable<TResult> Publish<TSource, TResult>(this IEnumerable<TSource> source, Func<IEnumerable<TSource>, IEnumerable<TResult>> selector)
  49. {
  50. if (source == null)
  51. throw new ArgumentNullException(nameof(source));
  52. if (selector == null)
  53. throw new ArgumentNullException(nameof(selector));
  54. return Create(() => selector(source.Publish())
  55. .GetEnumerator());
  56. }
  57. private class PublishedBuffer<T> : IBuffer<T>
  58. {
  59. private RefCountList<T> _buffer;
  60. private bool _disposed;
  61. private Exception _error;
  62. private IEnumerator<T> _source;
  63. private bool _stopped;
  64. public PublishedBuffer(IEnumerator<T> source)
  65. {
  66. _buffer = new RefCountList<T>(0);
  67. _source = source;
  68. }
  69. public IEnumerator<T> GetEnumerator()
  70. {
  71. if (_disposed)
  72. throw new ObjectDisposedException("");
  73. var i = default(int);
  74. lock (_source)
  75. {
  76. i = _buffer.Count;
  77. _buffer.ReaderCount++;
  78. }
  79. return GetEnumerator_(i);
  80. }
  81. IEnumerator IEnumerable.GetEnumerator()
  82. {
  83. if (_disposed)
  84. throw new ObjectDisposedException("");
  85. return GetEnumerator();
  86. }
  87. public void Dispose()
  88. {
  89. lock (_source)
  90. {
  91. if (!_disposed)
  92. {
  93. _source.Dispose();
  94. _source = null;
  95. _buffer.Clear();
  96. _buffer = null;
  97. }
  98. _disposed = true;
  99. }
  100. }
  101. private IEnumerator<T> GetEnumerator_(int i)
  102. {
  103. try
  104. {
  105. while (true)
  106. {
  107. if (_disposed)
  108. throw new ObjectDisposedException("");
  109. var hasValue = default(bool);
  110. var current = default(T);
  111. lock (_source)
  112. {
  113. if (i >= _buffer.Count)
  114. {
  115. if (!_stopped)
  116. {
  117. try
  118. {
  119. hasValue = _source.MoveNext();
  120. if (hasValue)
  121. current = _source.Current;
  122. }
  123. catch (Exception ex)
  124. {
  125. _stopped = true;
  126. _error = ex;
  127. _source.Dispose();
  128. }
  129. }
  130. if (_stopped)
  131. {
  132. if (_error != null)
  133. throw _error;
  134. else
  135. break;
  136. }
  137. if (hasValue)
  138. {
  139. _buffer.Add(current);
  140. }
  141. }
  142. else
  143. {
  144. hasValue = true;
  145. }
  146. }
  147. if (hasValue)
  148. yield return _buffer[i];
  149. else
  150. break;
  151. i++;
  152. }
  153. }
  154. finally
  155. {
  156. if (_buffer != null)
  157. _buffer.Done(i + 1);
  158. }
  159. }
  160. }
  161. }
  162. }