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- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
- //
- // WARNING: The full namespace-qualified type name should stay the same for the discovery in System.Reactive.Core to work!
- //
- using System.ComponentModel;
- using System.Diagnostics;
- using System.Reactive;
- using System.Reactive.Concurrency;
- using System.Reactive.Linq;
- using System.Reflection;
- namespace System.Reactive.PlatformServices
- {
- /// <summary>
- /// (Infrastructure) Provider for platform-specific framework enlightenments.
- /// </summary>
- [EditorBrowsable(EditorBrowsableState.Never)]
- public class CurrentPlatformEnlightenmentProvider : IPlatformEnlightenmentProvider
- {
- /// <summary>
- /// (Infastructure) Tries to gets the specified service.
- /// </summary>
- /// <typeparam name="T">Service type.</typeparam>
- /// <param name="args">Optional set of arguments.</param>
- /// <returns>Service instance or null if not found.</returns>
- public virtual T GetService<T>(object[] args) where T : class
- {
- var t = typeof(T);
- #if HAS_EDI
- if (t == typeof(IExceptionServices))
- {
- return (T)(object)new ExceptionServicesImpl();
- }
- #endif
- #if !NO_THREAD || WINDOWS
- if (t == typeof(IConcurrencyAbstractionLayer))
- {
- return (T)(object)new ConcurrencyAbstractionLayerImpl();
- }
- #endif
- if (t == typeof(IScheduler) && args != null)
- {
- switch ((string)args[0])
- {
- #if !WINDOWS && !NO_THREAD
- case "ThreadPool":
- return (T)(object)ThreadPoolScheduler.Instance;
- #elif WINDOWS
- case "ThreadPool":
- return (T)(object)ThreadPoolScheduler.Default;
- #endif
- #if !NO_TPL
- case "TaskPool":
- return (T)(object)TaskPoolScheduler.Default;
- #endif
- case "NewThread":
- return (T)(object)NewThreadScheduler.Default;
- }
- }
- #if WINDOWS || WINDOWSPHONE7
- if (t == typeof(IHostLifecycleNotifications))
- {
- return (T)(object)new HostLifecycleNotifications();
- }
- #endif
- if (t == typeof(IQueryServices))
- {
- //
- // We perform this Debugger.IsAttached check early rather than deferring
- // the decision to intercept query operator methods to the debugger
- // assembly that's dynamically discovered here. Also, it's a reasonable
- // expectation it'd be pretty hard to turn on interception dynamically
- // upon a debugger attach event, so we should make this check early.
- //
- // In the initial release of v2.0 (RTM), we won't have the corresponding
- // debugger assembly available yet, so the dynamic load would always
- // fail. We also don't want to take the price of (an attempt to) a dynamic
- // assembly load for the regular production case.
- //
- if (Debugger.IsAttached)
- {
- #if NETCF35
- var name = "System.Reactive.Linq.QueryDebugger, System.Reactive.Debugger";
- #else
- #if (CRIPPLED_REFLECTION && HAS_WINRT)
- var ifType = t.GetTypeInfo();
- #else
- var ifType = t;
- #endif
- var asm = new AssemblyName(ifType.Assembly.FullName);
- asm.Name = "System.Reactive.Debugger";
- var name = "System.Reactive.Linq.QueryDebugger, " + asm.FullName;
- #endif
- var dbg = Type.GetType(name, false);
- if (dbg != null)
- return (T)(object)Activator.CreateInstance(dbg);
- }
- }
- return null;
- }
- }
- }
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