AsyncTests.Bugs.cs 9.0 KB

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  1. // Licensed to the .NET Foundation under one or more agreements.
  2. // The .NET Foundation licenses this file to you under the Apache 2.0 License.
  3. // See the LICENSE file in the project root for more information.
  4. #if !NO_TPL
  5. using System;
  6. using System.Collections.Generic;
  7. using System.Linq;
  8. using System.Text;
  9. using Xunit;
  10. using System.Collections;
  11. using System.Threading;
  12. using System.Threading.Tasks;
  13. using System.Diagnostics;
  14. namespace Tests
  15. {
  16. public partial class AsyncTests
  17. {
  18. public AsyncTests()
  19. {
  20. TaskScheduler.UnobservedTaskException += (o, e) =>
  21. {
  22. };
  23. }
  24. /*
  25. [Fact]
  26. public void TestPushPopAsync()
  27. {
  28. var stack = new Stack<int>();
  29. var count = 10;
  30. var observable = Observable.Generate(
  31. 0,
  32. i => i < count,
  33. i => i + 1,
  34. i => i,
  35. i => TimeSpan.FromMilliseconds(1), // change this to 0 to avoid the problem [1]
  36. Scheduler.ThreadPool);
  37. var task = DoSomethingAsync(observable, stack);
  38. // we give it a timeout so the test can fail instead of hang
  39. task.Wait(TimeSpan.FromSeconds(2));
  40. Assert.Equal(10, stack.Count);
  41. }
  42. private Task DoSomethingAsync(IObservable<int> observable, Stack<int> stack)
  43. {
  44. var ae = observable
  45. .ToAsyncEnumerable()
  46. //.Do(i => Debug.WriteLine("Bug-fixing side effect: " + i)) // [2]
  47. .GetEnumerator();
  48. var tcs = new TaskCompletionSource<object>();
  49. var a = default(Action);
  50. a = new Action(() =>
  51. {
  52. ae.MoveNext().ContinueWith(t =>
  53. {
  54. if (t.Result)
  55. {
  56. var i = ae.Current;
  57. Debug.WriteLine("Doing something with " + i);
  58. Thread.Sleep(50);
  59. stack.Push(i);
  60. a();
  61. }
  62. else
  63. tcs.TrySetResult(null);
  64. });
  65. });
  66. a();
  67. return tcs.Task;
  68. }
  69. */
  70. #if !NO_THREAD
  71. static IEnumerable<int> Xs(Action a)
  72. {
  73. try
  74. {
  75. var rnd = new Random();
  76. while (true)
  77. {
  78. yield return rnd.Next(0, 43);
  79. Thread.Sleep(rnd.Next(0, 500));
  80. }
  81. }
  82. finally
  83. {
  84. a();
  85. }
  86. }
  87. #endif
  88. [Fact]
  89. public void CorrectDispose()
  90. {
  91. var disposed = new TaskCompletionSource<bool>();
  92. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  93. {
  94. disposed.TrySetResult(true);
  95. }).ToAsyncEnumerable();
  96. var ys = xs.Select(x => x + 1);
  97. var e = ys.GetEnumerator();
  98. e.Dispose();
  99. Assert.True(disposed.Task.Result);
  100. Assert.False(e.MoveNext().Result);
  101. }
  102. [Fact]
  103. public async Task DisposesUponError()
  104. {
  105. var disposed = new TaskCompletionSource<bool>();
  106. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  107. {
  108. disposed.SetResult(true);
  109. }).ToAsyncEnumerable();
  110. var ex = new Exception("Bang!");
  111. var ys = xs.Select(x => { if (x == 1) throw ex; return x; });
  112. var e = ys.GetEnumerator();
  113. await Assert.ThrowsAsync<Exception>(() => e.MoveNext());
  114. Assert.True(disposed.Task.Result);
  115. }
  116. [Fact]
  117. public void CorrectCancel()
  118. {
  119. var disposed = new TaskCompletionSource<bool>();
  120. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  121. {
  122. disposed.SetResult(true);
  123. }).ToAsyncEnumerable();
  124. var ys = xs.Select(x => x + 1).Where(x => true);
  125. var e = ys.GetEnumerator();
  126. var cts = new CancellationTokenSource();
  127. var t = e.MoveNext(cts.Token);
  128. cts.Cancel();
  129. try
  130. {
  131. t.Wait();
  132. }
  133. catch
  134. {
  135. // Don't care about the outcome; we could have made it to element 1
  136. // but we could also have cancelled the MoveNext-calling task. Either
  137. // way, we want to wait for the task to be completed and check that
  138. }
  139. finally
  140. {
  141. // the cancellation bubbled all the way up to the source to dispose
  142. // it. This design is chosen because cancelling a MoveNext call leaves
  143. // the enumerator in an indeterminate state. Further interactions with
  144. // it should be forbidden.
  145. Assert.True(disposed.Task.Result);
  146. }
  147. Assert.False(e.MoveNext().Result);
  148. }
  149. [Fact]
  150. public void CanCancelMoveNext()
  151. {
  152. var evt = new ManualResetEvent(false);
  153. var xs = Blocking(evt).ToAsyncEnumerable().Select(x => x).Where(x => true);
  154. var e = xs.GetEnumerator();
  155. var cts = new CancellationTokenSource();
  156. var t = e.MoveNext(cts.Token);
  157. cts.Cancel();
  158. try
  159. {
  160. t.Wait();
  161. Assert.True(false);
  162. }
  163. catch
  164. {
  165. Assert.True(t.IsCanceled);
  166. }
  167. evt.Set();
  168. }
  169. static IEnumerable<int> Blocking(ManualResetEvent evt)
  170. {
  171. evt.WaitOne();
  172. yield return 42;
  173. }
  174. [Fact]
  175. public void TakeOneFromSelectMany()
  176. {
  177. var enumerable = AsyncEnumerable
  178. .Return(0)
  179. .SelectMany(_ => AsyncEnumerable.Return("Check"))
  180. .Take(1)
  181. .Do(_ => { });
  182. Assert.Equal("Check", enumerable.First().Result);
  183. }
  184. [Fact]
  185. public void SelectManyDisposeInvokedOnlyOnce()
  186. {
  187. var disposeCounter = new DisposeCounter();
  188. var result = AsyncEnumerable.Return(1).SelectMany(i => disposeCounter).Select(i => i).ToList().Result;
  189. Assert.Equal(0, result.Count);
  190. Assert.Equal(1, disposeCounter.DisposeCount);
  191. }
  192. [Fact]
  193. public void SelectManyInnerDispose()
  194. {
  195. var disposes = Enumerable.Range(0, 10).Select(_ => new DisposeCounter()).ToList();
  196. var result = AsyncEnumerable.Range(0, 10).SelectMany(i => disposes[i]).Select(i => i).ToList().Result;
  197. Assert.Equal(0, result.Count);
  198. Assert.True(disposes.All(d => d.DisposeCount == 1));
  199. }
  200. private class DisposeCounter : IAsyncEnumerable<object>
  201. {
  202. public int DisposeCount { get; private set; }
  203. public IAsyncEnumerator<object> GetEnumerator()
  204. {
  205. return new Enumerator(this);
  206. }
  207. private class Enumerator : IAsyncEnumerator<object>
  208. {
  209. private readonly DisposeCounter _disposeCounter;
  210. public Enumerator(DisposeCounter disposeCounter)
  211. {
  212. _disposeCounter = disposeCounter;
  213. }
  214. public void Dispose()
  215. {
  216. _disposeCounter.DisposeCount++;
  217. }
  218. public Task<bool> MoveNext(CancellationToken _)
  219. {
  220. return Task.Factory.StartNew(() => false);
  221. }
  222. public object Current { get; private set; }
  223. }
  224. }
  225. }
  226. static class MyExt
  227. {
  228. public static IEnumerable<T> WithDispose<T>(this IEnumerable<T> source, Action a)
  229. {
  230. return EnumerableEx.Create(() =>
  231. {
  232. var e = source.GetEnumerator();
  233. return new Enumerator<T>(e.MoveNext, () => e.Current, () => { e.Dispose(); a(); });
  234. });
  235. }
  236. class Enumerator<T> : IEnumerator<T>
  237. {
  238. private readonly Func<bool> _moveNext;
  239. private readonly Func<T> _current;
  240. private readonly Action _dispose;
  241. public Enumerator(Func<bool> moveNext, Func<T> current, Action dispose)
  242. {
  243. _moveNext = moveNext;
  244. _current = current;
  245. _dispose = dispose;
  246. }
  247. public T Current
  248. {
  249. get { return _current(); }
  250. }
  251. public void Dispose()
  252. {
  253. _dispose();
  254. }
  255. object IEnumerator.Current
  256. {
  257. get { return Current; }
  258. }
  259. public bool MoveNext()
  260. {
  261. return _moveNext();
  262. }
  263. public void Reset()
  264. {
  265. throw new NotImplementedException();
  266. }
  267. }
  268. }
  269. }
  270. #endif