Bart De Smet 1b5e70a1e0 Tests for async scheduling. há 10 anos atrás
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Microsoft.Reactive.Testing 6abc8ee9f6 Removing deprecated XBLV build flavor. há 10 anos atrás
Playground a6e5a983ec More build fixes for the Aliases project. há 10 anos atrás
References a2a03840ac Rename Ix/NET/** to Ix.NET/**. Rename Rx/NET/** to Rx.NET/** há 12 anos atrás
System.Reactive.Core 3e0757a50f ScheduledObserver interface implementation. há 10 anos atrás
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System.Reactive.Experimental 627539549c Adding IScheduler overloads for ToObservable on Task. há 10 anos atrás
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System.Reactive.Linq 0ca68643a9 Refactoring ReplaySubject internals. há 10 anos atrás
System.Reactive.Observable.Aliases 627539549c Adding IScheduler overloads for ToObservable on Task. há 10 anos atrás
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Tests.System.Reactive 1b5e70a1e0 Tests for async scheduling. há 10 anos atrás
packages fd75eddba4 Reverting há 11 anos atrás
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packages.config 40eb1577c3 Move back some directories such as .nuget and Samples/Portable which were somehow in the wrong place after a rename há 12 anos atrás

README.txt

To build all flavors of Rx, you will need several different SDK's installed:

Visual Studio 2012
Windows Phone 8 SDK (create.msdn.com)
Windows Phone 7.1 SDK (create.msdn.com)
Silverlight 4 SDK
Microsoft Silverlight 4 Tools for Visual Studio 2010
Xbox XNA Game Studio 4.0*

* Note: Installing Xbox XNA Game Studio is tricky on Windows 8, as you must install some other dependencies first.
More information can be found here: http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx

For building installers and Visual Studio extensions, we need the following installed:
Visual Studio 2012 SDK
Windows Installer XML (WiX) toolset (wix.codeplex.com), preferably version 3.5.


Note: the XNA Game Studio build has not been actively maintained and may not build. Feel free to fix it!