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- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
- using System.Reactive.Disposables;
- namespace System.Reactive.Concurrency
- {
- /// <summary>
- /// Scheduler with support for running periodic tasks.
- /// This type of scheduler can be used to run timers more efficiently instead of using recursive scheduling.
- /// </summary>
- public interface ISchedulerPeriodic
- {
- /// <summary>
- /// Schedules a periodic piece of work.
- /// </summary>
- /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
- /// <param name="state">Initial state passed to the action upon the first iteration.</param>
- /// <param name="period">Period for running the work periodically.</param>
- /// <param name="action">Action to be executed, potentially updating the state.</param>
- /// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>
- IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action);
- }
- }
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