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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the Apache 2.0 License.
- // See the LICENSE file in the project root for more information.
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Threading.Tasks;
- namespace System.Linq
- {
- public static partial class AsyncEnumerableEx
- {
- public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count)
- {
- if (source == null)
- throw new ArgumentNullException(nameof(source));
- if (count <= 0)
- throw new ArgumentOutOfRangeException(nameof(count));
- return new BufferAsyncIterator<TSource>(source, count, count);
- }
- public static IAsyncEnumerable<IList<TSource>> Buffer<TSource>(this IAsyncEnumerable<TSource> source, int count, int skip)
- {
- if (source == null)
- throw new ArgumentNullException(nameof(source));
- if (count <= 0)
- throw new ArgumentOutOfRangeException(nameof(count));
- if (skip <= 0)
- throw new ArgumentOutOfRangeException(nameof(skip));
- return new BufferAsyncIterator<TSource>(source, count, skip);
- }
- private sealed class BufferAsyncIterator<TSource> : AsyncIterator<IList<TSource>>
- {
- private readonly int count;
- private readonly int skip;
- private readonly IAsyncEnumerable<TSource> source;
- private Queue<IList<TSource>> buffers;
- private IAsyncEnumerator<TSource> enumerator;
- private int index;
- private bool stopped;
- public BufferAsyncIterator(IAsyncEnumerable<TSource> source, int count, int skip)
- {
- Debug.Assert(source != null);
- this.source = source;
- this.count = count;
- this.skip = skip;
- }
- public override AsyncIterator<IList<TSource>> Clone()
- {
- return new BufferAsyncIterator<TSource>(source, count, skip);
- }
- public override async Task DisposeAsync()
- {
- if (enumerator != null)
- {
- await enumerator.DisposeAsync().ConfigureAwait(false);
- enumerator = null;
- }
- buffers = null;
- await base.DisposeAsync().ConfigureAwait(false);
- }
- protected override async Task<bool> MoveNextCore()
- {
- switch (state)
- {
- case AsyncIteratorState.Allocated:
- enumerator = source.GetAsyncEnumerator();
- buffers = new Queue<IList<TSource>>();
- index = 0;
- stopped = false;
- state = AsyncIteratorState.Iterating;
- goto case AsyncIteratorState.Iterating;
- case AsyncIteratorState.Iterating:
- while (true)
- {
- if (!stopped)
- {
- if (await enumerator.MoveNextAsync().ConfigureAwait(false))
- {
- var item = enumerator.Current;
- if (index++ % skip == 0)
- {
- buffers.Enqueue(new List<TSource>(count));
- }
- foreach (var buffer in buffers)
- {
- buffer.Add(item);
- }
- if (buffers.Count > 0 && buffers.Peek().Count == count)
- {
- current = buffers.Dequeue();
- return true;
- }
- continue; // loop
- }
- stopped = true;
- await enumerator.DisposeAsync().ConfigureAwait(false);
- enumerator = null;
- continue; // loop
- }
- if (buffers.Count > 0)
- {
- current = buffers.Dequeue();
- return true;
- }
- break; // exit the while
- }
- break; // case
- }
- await DisposeAsync().ConfigureAwait(false);
- return false;
- }
- }
- }
- }
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