| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386 | // Licensed to the .NET Foundation under one or more agreements.// The .NET Foundation licenses this file to you under the Apache 2.0 License.// See the LICENSE file in the project root for more information. // Copied from https://github.com/dotnet/corefx/blob/5f1dd8298e4355b63bb760d88d437a91b3ca808c/src/System.Linq/src/System/Linq/Partition.csusing System.Collections.Generic;using System.Diagnostics;using System.Threading;using System.Threading.Tasks;namespace System.Linq{    /// <summary>    /// An iterator that yields the items of part of an <see cref="IAsyncEnumerable{TSource}"/>.    /// </summary>    /// <typeparam name="TSource">The type of the source enumerable.</typeparam>    internal sealed class AsyncEnumerablePartition<TSource> : AsyncIterator<TSource>, IAsyncPartition<TSource>    {        private readonly IAsyncEnumerable<TSource> _source;        private readonly int _minIndexInclusive;        private readonly int _maxIndexInclusive; // -1 if we want everything past _minIndexInclusive.                                                 // If this is -1, it's impossible to set a limit on the count.        private IAsyncEnumerator<TSource>? _enumerator;        internal AsyncEnumerablePartition(IAsyncEnumerable<TSource> source, int minIndexInclusive, int maxIndexInclusive)        {            Debug.Assert(!(source is IList<TSource>), $"The caller needs to check for {nameof(IList<TSource>)}.");            Debug.Assert(minIndexInclusive >= 0);            Debug.Assert(maxIndexInclusive >= -1);            // Note that although maxIndexInclusive can't grow, it can still be int.MaxValue.            // We support partitioning enumerables with > 2B elements. For example, e.Skip(1).Take(int.MaxValue) should work.            // But if it is int.MaxValue, then minIndexInclusive must != 0. Otherwise, our count may overflow.            Debug.Assert(maxIndexInclusive == -1 || (maxIndexInclusive - minIndexInclusive < int.MaxValue), $"{nameof(Limit)} will overflow!");            Debug.Assert(maxIndexInclusive == -1 || minIndexInclusive <= maxIndexInclusive);            _source = source;            _minIndexInclusive = minIndexInclusive;            _maxIndexInclusive = maxIndexInclusive;        }        // If this is true (e.g. at least one Take call was made), then we have an upper bound        // on how many elements we can have.        private bool HasLimit => _maxIndexInclusive != -1;        private int Limit => (_maxIndexInclusive + 1) - _minIndexInclusive; // This is that upper bound.        public override AsyncIteratorBase<TSource> Clone()        {            return new AsyncEnumerablePartition<TSource>(_source, _minIndexInclusive, _maxIndexInclusive);        }        public override async ValueTask DisposeAsync()        {            if (_enumerator != null)            {                await _enumerator.DisposeAsync().ConfigureAwait(false);                _enumerator = null;            }            await base.DisposeAsync().ConfigureAwait(false);        }        public ValueTask<int> GetCountAsync(bool onlyIfCheap, CancellationToken cancellationToken)        {            if (onlyIfCheap)            {                return new ValueTask<int>(-1);            }            return Core();            async ValueTask<int> Core()            {                if (!HasLimit)                {                    // If HasLimit is false, we contain everything past _minIndexInclusive.                    // Therefore, we have to iterate the whole enumerable.                    return Math.Max(await _source.CountAsync(cancellationToken).ConfigureAwait(false) - _minIndexInclusive, 0);                }                var en = _source.GetAsyncEnumerator(cancellationToken);                try                {                    // We only want to iterate up to _maxIndexInclusive + 1.                    // Past that, we know the enumerable will be able to fit this partition,                    // so the count will just be _maxIndexInclusive + 1 - _minIndexInclusive.                    // Note that it is possible for _maxIndexInclusive to be int.MaxValue here,                    // so + 1 may result in signed integer overflow. We need to handle this.                    // At the same time, however, we are guaranteed that our max count can fit                    // in an int because if that is true, then _minIndexInclusive must > 0.                    var count = await SkipAndCountAsync((uint)_maxIndexInclusive + 1, en).ConfigureAwait(false);                    Debug.Assert(count != (uint)int.MaxValue + 1 || _minIndexInclusive > 0, "Our return value will be incorrect.");                    return Math.Max((int)count - _minIndexInclusive, 0);                }                finally                {                    await en.DisposeAsync().ConfigureAwait(false);                }            }        }        private bool _hasSkipped;        private int _taken;        protected override async ValueTask<bool> MoveNextCore()        {            switch (_state)            {                case AsyncIteratorState.Allocated:                    _enumerator = _source.GetAsyncEnumerator(_cancellationToken);                    _hasSkipped = false;                    _taken = 0;                    _state = AsyncIteratorState.Iterating;                    goto case AsyncIteratorState.Iterating;                case AsyncIteratorState.Iterating:                    if (!_hasSkipped)                    {                        if (!await SkipBeforeFirstAsync(_enumerator!).ConfigureAwait(false))                        {                            // Reached the end before we finished skipping.                            break;                        }                        _hasSkipped = true;                    }                    if ((!HasLimit || _taken < Limit) && await _enumerator!.MoveNextAsync().ConfigureAwait(false))                    {                        if (HasLimit)                        {                            // If we are taking an unknown number of elements, it's important not to increment _state.                            // _state - 3 may eventually end up overflowing & we'll hit the Dispose branch even though                            // we haven't finished enumerating.                            _taken++;                        }                        _current = _enumerator.Current;                        return true;                    }                    break;            }            await DisposeAsync().ConfigureAwait(false);            return false;        }#if NOTYET        public override IAsyncEnumerable<TResult> Select<TResult>(Func<TSource, TResult> selector)        {            return new SelectIPartitionIterator<TSource, TResult>(this, selector);        }        public override IAsyncEnumerable<TResult> Select<TResult>(Func<TSource, ValueTask<TResult>> selector)        {            return new SelectIPartitionIterator<TSource, TResult>(this, selector);        }#endif        public IAsyncPartition<TSource> Skip(int count)        {            var minIndex = _minIndexInclusive + count;            if (!HasLimit)            {                if (minIndex < 0)                {                    // If we don't know our max count and minIndex can no longer fit in a positive int,                    // then we will need to wrap ourselves in another iterator.                    // This can happen, for example, during e.Skip(int.MaxValue).Skip(int.MaxValue).                    return new AsyncEnumerablePartition<TSource>(this, count, -1);                }            }            else if ((uint)minIndex > (uint)_maxIndexInclusive)            {                // If minIndex overflows and we have an upper bound, we will go down this branch.                // We know our upper bound must be smaller than minIndex, since our upper bound fits in an int.                // This branch should not be taken if we don't have a bound.                return AsyncEnumerable.EmptyAsyncIterator<TSource>.Instance;            }            Debug.Assert(minIndex >= 0, $"We should have taken care of all cases when {nameof(minIndex)} overflows.");            return new AsyncEnumerablePartition<TSource>(_source, minIndex, _maxIndexInclusive);        }        public IAsyncPartition<TSource> Take(int count)        {            var maxIndex = _minIndexInclusive + count - 1;            if (!HasLimit)            {                if (maxIndex < 0)                {                    // If we don't know our max count and maxIndex can no longer fit in a positive int,                    // then we will need to wrap ourselves in another iterator.                    // Note that although maxIndex may be too large, the difference between it and                    // _minIndexInclusive (which is count - 1) must fit in an int.                    // Example: e.Skip(50).Take(int.MaxValue).                    return new AsyncEnumerablePartition<TSource>(this, 0, count - 1);                }            }            else if ((uint)maxIndex >= (uint)_maxIndexInclusive)            {                // If we don't know our max count, we can't go down this branch.                // It's always possible for us to contain more than count items, as the rest                // of the enumerable past _minIndexInclusive can be arbitrarily long.                return this;            }            Debug.Assert(maxIndex >= 0, $"We should have taken care of all cases when {nameof(maxIndex)} overflows.");            return new AsyncEnumerablePartition<TSource>(_source, _minIndexInclusive, maxIndex);        }        public async ValueTask<Maybe<TSource>> TryGetElementAtAsync(int index, CancellationToken cancellationToken)        {            // If the index is negative or >= our max count, return early.            if (index >= 0 && (!HasLimit || index < Limit))            {                var en = _source.GetAsyncEnumerator(cancellationToken);                try                {                    Debug.Assert(_minIndexInclusive + index >= 0, $"Adding {nameof(index)} caused {nameof(_minIndexInclusive)} to overflow.");                    if (await SkipBeforeAsync(_minIndexInclusive + index, en).ConfigureAwait(false) && await en.MoveNextAsync().ConfigureAwait(false))                    {                        return new Maybe<TSource>(en.Current);                    }                }                finally                {                    await en.DisposeAsync().ConfigureAwait(false);                }            }            return new Maybe<TSource>();        }        public async ValueTask<Maybe<TSource>> TryGetFirstAsync(CancellationToken cancellationToken)        {            var en = _source.GetAsyncEnumerator(cancellationToken);            try            {                if (await SkipBeforeFirstAsync(en).ConfigureAwait(false) && await en.MoveNextAsync().ConfigureAwait(false))                {                    return new Maybe<TSource>(en.Current);                }            }            finally            {                await en.DisposeAsync().ConfigureAwait(false);            }            return new Maybe<TSource>();        }        public async ValueTask<Maybe<TSource>> TryGetLastAsync(CancellationToken cancellationToken)        {            var en = _source.GetAsyncEnumerator(cancellationToken);            try            {                if (await SkipBeforeFirstAsync(en).ConfigureAwait(false) && await en.MoveNextAsync().ConfigureAwait(false))                {                    var remaining = Limit - 1; // Max number of items left, not counting the current element.                    var comparand = HasLimit ? 0 : int.MinValue; // If we don't have an upper bound, have the comparison always return true.                    TSource result;                    do                    {                        remaining--;                        result = en.Current;                    }                    while (remaining >= comparand && await en.MoveNextAsync().ConfigureAwait(false));                    return new Maybe<TSource>(result);                }            }            finally            {                await en.DisposeAsync().ConfigureAwait(false);            }            return new Maybe<TSource>();        }        public async ValueTask<TSource[]> ToArrayAsync(CancellationToken cancellationToken)        {            var en = _source.GetAsyncEnumerator(cancellationToken);            try            {                if (await SkipBeforeFirstAsync(en).ConfigureAwait(false) && await en.MoveNextAsync().ConfigureAwait(false))                {                    var remaining = Limit - 1; // Max number of items left, not counting the current element.                    var comparand = HasLimit ? 0 : int.MinValue; // If we don't have an upper bound, have the comparison always return true.                    // REVIEW: If this ends up in corefx, the code below can use LargeArrayBuilder<T>.                    var builder = HasLimit ? new List<TSource>(Limit) : new List<TSource>();                    do                    {                        remaining--;                        builder.Add(en.Current);                    }                    while (remaining >= comparand && await en.MoveNextAsync().ConfigureAwait(false));                    return builder.ToArray();                }            }            finally            {                await en.DisposeAsync().ConfigureAwait(false);            }#if NO_ARRAY_EMPTY            return EmptyArray<TSource>.Value;#else            return Array.Empty<TSource>();#endif        }        public async ValueTask<List<TSource>> ToListAsync(CancellationToken cancellationToken)        {            var list = new List<TSource>();            var en = _source.GetAsyncEnumerator(cancellationToken);            try            {                if (await SkipBeforeFirstAsync(en).ConfigureAwait(false) && await en.MoveNextAsync().ConfigureAwait(false))                {                    var remaining = Limit - 1; // Max number of items left, not counting the current element.                    var comparand = HasLimit ? 0 : int.MinValue; // If we don't have an upper bound, have the comparison always return true.                    do                    {                        remaining--;                        list.Add(en.Current);                    }                    while (remaining >= comparand && await en.MoveNextAsync().ConfigureAwait(false));                }            }            finally            {                await en.DisposeAsync().ConfigureAwait(false);            }            return list;        }        private ValueTask<bool> SkipBeforeFirstAsync(IAsyncEnumerator<TSource> en) => SkipBeforeAsync(_minIndexInclusive, en);        private static async ValueTask<bool> SkipBeforeAsync(int index, IAsyncEnumerator<TSource> en)        {            var n = await SkipAndCountAsync(index, en).ConfigureAwait(false);            return n == index;        }        private static async ValueTask<int> SkipAndCountAsync(int index, IAsyncEnumerator<TSource> en)        {            Debug.Assert(index >= 0);            return (int)await SkipAndCountAsync((uint)index, en).ConfigureAwait(false);        }        private static async ValueTask<uint> SkipAndCountAsync(uint index, IAsyncEnumerator<TSource> en)        {            for (uint i = 0; i < index; i++)            {                if (!await en.MoveNextAsync().ConfigureAwait(false))                {                    return i;                }            }            return index;        }    }}
 |