| 1234567891011121314151617181920212223242526 | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.using System.Reactive.Disposables;namespace System.Reactive.Concurrency{    /// <summary>    /// Scheduler with support for starting long-running tasks.    /// This type of scheduler can be used to run loops more efficiently instead of using recursive scheduling.    /// </summary>    public interface ISchedulerLongRunning    {        /// <summary>        /// Schedules a long-running piece of work.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">State passed to the action to be executed.</param>        /// <param name="action">Action to be executed.</param>        /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>        /// <remarks>        /// <para><b>Notes to implementers</b></para>        /// The returned disposable object should not prevent the work from starting, but only set the cancellation flag passed to the specified action.        /// </remarks>        IDisposable ScheduleLongRunning<TState>(TState state, Action<TState, ICancelable> action);    }}
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