| 1234567891011121314151617181920212223 | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.using System.Reactive.Disposables;namespace System.Reactive.Concurrency{    /// <summary>    /// Scheduler with support for running periodic tasks.    /// This type of scheduler can be used to run timers more efficiently instead of using recursive scheduling.    /// </summary>    public interface ISchedulerPeriodic    {        /// <summary>        /// Schedules a periodic piece of work.        /// </summary>        /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>        /// <param name="state">Initial state passed to the action upon the first iteration.</param>        /// <param name="period">Period for running the work periodically.</param>        /// <param name="action">Action to be executed, potentially updating the state.</param>        /// <returns>The disposable object used to cancel the scheduled recurring action (best effort).</returns>        IDisposable SchedulePeriodic<TState>(TState state, TimeSpan period, Func<TState, TState> action);    }}
 |