AsyncTests.Bugs.cs 9.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329
  1. // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
  2. #if !NO_TPL
  3. using System;
  4. using System.Collections.Generic;
  5. using System.Linq;
  6. using System.Text;
  7. using Microsoft.VisualStudio.TestTools.UnitTesting;
  8. using System.Collections;
  9. using System.Threading;
  10. using System.Threading.Tasks;
  11. using System.Diagnostics;
  12. namespace Tests
  13. {
  14. public partial class AsyncTests
  15. {
  16. [TestInitialize]
  17. public void InitTests()
  18. {
  19. TaskScheduler.UnobservedTaskException += (o, e) =>
  20. {
  21. };
  22. }
  23. /*
  24. [TestMethod]
  25. public void TestPushPopAsync()
  26. {
  27. var stack = new Stack<int>();
  28. var count = 10;
  29. var observable = Observable.Generate(
  30. 0,
  31. i => i < count,
  32. i => i + 1,
  33. i => i,
  34. i => TimeSpan.FromMilliseconds(1), // change this to 0 to avoid the problem [1]
  35. Scheduler.ThreadPool);
  36. var task = DoSomethingAsync(observable, stack);
  37. // we give it a timeout so the test can fail instead of hang
  38. task.Wait(TimeSpan.FromSeconds(2));
  39. Assert.AreEqual(10, stack.Count);
  40. }
  41. private Task DoSomethingAsync(IObservable<int> observable, Stack<int> stack)
  42. {
  43. var ae = observable
  44. .ToAsyncEnumerable()
  45. //.Do(i => Debug.WriteLine("Bug-fixing side effect: " + i)) // [2]
  46. .GetEnumerator();
  47. var tcs = new TaskCompletionSource<object>();
  48. var a = default(Action);
  49. a = new Action(() =>
  50. {
  51. ae.MoveNext().ContinueWith(t =>
  52. {
  53. if (t.Result)
  54. {
  55. var i = ae.Current;
  56. Debug.WriteLine("Doing something with " + i);
  57. Thread.Sleep(50);
  58. stack.Push(i);
  59. a();
  60. }
  61. else
  62. tcs.TrySetResult(null);
  63. });
  64. });
  65. a();
  66. return tcs.Task;
  67. }
  68. */
  69. static IEnumerable<int> Xs(Action a)
  70. {
  71. try
  72. {
  73. var rnd = new Random();
  74. while (true)
  75. {
  76. yield return rnd.Next(0, 43);
  77. Thread.Sleep(rnd.Next(0, 500));
  78. }
  79. }
  80. finally
  81. {
  82. a();
  83. }
  84. }
  85. [TestMethod]
  86. public void CorrectDispose()
  87. {
  88. var disposed = new TaskCompletionSource<bool>();
  89. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  90. {
  91. disposed.TrySetResult(true);
  92. }).ToAsyncEnumerable();
  93. var ys = xs.Select(x => x + 1);
  94. var e = ys.GetEnumerator();
  95. e.Dispose();
  96. Assert.IsTrue(disposed.Task.Result);
  97. Assert.IsFalse(e.MoveNext().Result);
  98. }
  99. [TestMethod]
  100. public void DisposesUponError()
  101. {
  102. var disposed = new TaskCompletionSource<bool>();
  103. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  104. {
  105. disposed.SetResult(true);
  106. }).ToAsyncEnumerable();
  107. var ex = new Exception("Bang!");
  108. var ys = xs.Select(x => { if (x == 1) throw ex; return x; });
  109. var e = ys.GetEnumerator();
  110. AssertThrows<Exception>(() => e.MoveNext().Wait());
  111. Assert.IsTrue(disposed.Task.Result);
  112. }
  113. [TestMethod]
  114. public void CorrectCancel()
  115. {
  116. var disposed = new TaskCompletionSource<bool>();
  117. var xs = new[] { 1, 2, 3 }.WithDispose(() =>
  118. {
  119. disposed.SetResult(true);
  120. }).ToAsyncEnumerable();
  121. var ys = xs.Select(x => x + 1).Where(x => true);
  122. var e = ys.GetEnumerator();
  123. var cts = new CancellationTokenSource();
  124. var t = e.MoveNext(cts.Token);
  125. cts.Cancel();
  126. try
  127. {
  128. t.Wait();
  129. }
  130. catch
  131. {
  132. // Don't care about the outcome; we could have made it to element 1
  133. // but we could also have cancelled the MoveNext-calling task. Either
  134. // way, we want to wait for the task to be completed and check that
  135. }
  136. finally
  137. {
  138. // the cancellation bubbled all the way up to the source to dispose
  139. // it. This design is chosen because cancelling a MoveNext call leaves
  140. // the enumerator in an indeterminate state. Further interactions with
  141. // it should be forbidden.
  142. Assert.IsTrue(disposed.Task.Result);
  143. }
  144. Assert.IsFalse(e.MoveNext().Result);
  145. }
  146. [TestMethod]
  147. public void CanCancelMoveNext()
  148. {
  149. var evt = new ManualResetEvent(false);
  150. var xs = Blocking(evt).ToAsyncEnumerable().Select(x => x).Where(x => true);
  151. var e = xs.GetEnumerator();
  152. var cts = new CancellationTokenSource();
  153. var t = e.MoveNext(cts.Token);
  154. cts.Cancel();
  155. try
  156. {
  157. t.Wait();
  158. Assert.Fail();
  159. }
  160. catch
  161. {
  162. Assert.IsTrue(t.IsCanceled);
  163. }
  164. evt.Set();
  165. }
  166. static IEnumerable<int> Blocking(ManualResetEvent evt)
  167. {
  168. evt.WaitOne();
  169. yield return 42;
  170. }
  171. [TestMethod]
  172. public void TakeOneFromSelectMany()
  173. {
  174. var enumerable = AsyncEnumerable
  175. .Return(0)
  176. .SelectMany(_ => AsyncEnumerable.Return("Check"))
  177. .Take(1)
  178. .Do(_ => { });
  179. Assert.AreEqual("Check", enumerable.First().Result);
  180. }
  181. [TestMethod]
  182. public void SelectManyDisposeInvokedOnlyOnce()
  183. {
  184. var disposeCounter = new DisposeCounter();
  185. var result = AsyncEnumerable.Return(1).SelectMany(i => disposeCounter).Select(i => i).ToList().Result;
  186. Assert.AreEqual(0, result.Count);
  187. Assert.AreEqual(1, disposeCounter.DisposeCount);
  188. }
  189. [TestMethod]
  190. public void SelectManyInnerDispose()
  191. {
  192. var disposes = Enumerable.Range(0, 10).Select(_ => new DisposeCounter()).ToList();
  193. var result = AsyncEnumerable.Range(0, 10).SelectMany(i => disposes[i]).Select(i => i).ToList().Result;
  194. Assert.AreEqual(0, result.Count);
  195. Assert.IsTrue(disposes.All(d => d.DisposeCount == 1));
  196. }
  197. private class DisposeCounter : IAsyncEnumerable<object>
  198. {
  199. public int DisposeCount { get; private set; }
  200. public IAsyncEnumerator<object> GetEnumerator()
  201. {
  202. return new Enumerator(this);
  203. }
  204. private class Enumerator : IAsyncEnumerator<object>
  205. {
  206. private readonly DisposeCounter _disposeCounter;
  207. public Enumerator(DisposeCounter disposeCounter)
  208. {
  209. _disposeCounter = disposeCounter;
  210. }
  211. public void Dispose()
  212. {
  213. _disposeCounter.DisposeCount++;
  214. }
  215. public Task<bool> MoveNext(CancellationToken _)
  216. {
  217. return Task.Factory.StartNew(() => false);
  218. }
  219. public object Current { get; private set; }
  220. }
  221. }
  222. }
  223. static class MyExt
  224. {
  225. public static IEnumerable<T> WithDispose<T>(this IEnumerable<T> source, Action a)
  226. {
  227. return EnumerableEx.Create(() =>
  228. {
  229. var e = source.GetEnumerator();
  230. return new Enumerator<T>(e.MoveNext, () => e.Current, () => { e.Dispose(); a(); });
  231. });
  232. }
  233. class Enumerator<T> : IEnumerator<T>
  234. {
  235. private readonly Func<bool> _moveNext;
  236. private readonly Func<T> _current;
  237. private readonly Action _dispose;
  238. public Enumerator(Func<bool> moveNext, Func<T> current, Action dispose)
  239. {
  240. _moveNext = moveNext;
  241. _current = current;
  242. _dispose = dispose;
  243. }
  244. public T Current
  245. {
  246. get { return _current(); }
  247. }
  248. public void Dispose()
  249. {
  250. _dispose();
  251. }
  252. object IEnumerator.Current
  253. {
  254. get { return Current; }
  255. }
  256. public bool MoveNext()
  257. {
  258. return _moveNext();
  259. }
  260. public void Reset()
  261. {
  262. throw new NotImplementedException();
  263. }
  264. }
  265. }
  266. }
  267. #endif