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- // Licensed to the .NET Foundation under one or more agreements.
- // The .NET Foundation licenses this file to you under the Apache 2.0 License.
- // See the LICENSE file in the project root for more information.
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Threading.Tasks;
- namespace System.Linq
- {
- public static partial class AsyncEnumerable
- {
- public static IAsyncEnumerable<TSource> Skip<TSource>(this IAsyncEnumerable<TSource> source, int count)
- {
- if (source == null)
- throw new ArgumentNullException(nameof(source));
- if (count <= 0)
- {
- // Return source if not actually skipping, but only if it's a type from here, to avoid
- // issues if collections are used as keys or otherwise must not be aliased.
- if (source is AsyncIterator<TSource> || source is IAsyncPartition<TSource>)
- {
- return source;
- }
- count = 0;
- }
- else if (source is IAsyncPartition<TSource> partition)
- {
- return partition.Skip(count);
- }
- return new SkipAsyncIterator<TSource>(source, count);
- }
- private sealed class SkipAsyncIterator<TSource> : AsyncIterator<TSource>
- {
- private readonly int count;
- private readonly IAsyncEnumerable<TSource> source;
- private int currentCount;
- private IAsyncEnumerator<TSource> enumerator;
- public SkipAsyncIterator(IAsyncEnumerable<TSource> source, int count)
- {
- Debug.Assert(source != null);
- this.source = source;
- this.count = count;
- currentCount = count;
- }
- public override AsyncIterator<TSource> Clone()
- {
- return new SkipAsyncIterator<TSource>(source, count);
- }
- public override async Task DisposeAsync()
- {
- if (enumerator != null)
- {
- await enumerator.DisposeAsync().ConfigureAwait(false);
- enumerator = null;
- }
- await base.DisposeAsync().ConfigureAwait(false);
- }
- protected override async Task<bool> MoveNextCore()
- {
- switch (state)
- {
- case AsyncIteratorState.Allocated:
- enumerator = source.GetAsyncEnumerator();
- // skip elements as requested
- while (currentCount > 0 && await enumerator.MoveNextAsync().ConfigureAwait(false))
- {
- currentCount--;
- }
- if (currentCount <= 0)
- {
- state = AsyncIteratorState.Iterating;
- goto case AsyncIteratorState.Iterating;
- }
- break;
- case AsyncIteratorState.Iterating:
- if (await enumerator.MoveNextAsync().ConfigureAwait(false))
- {
- current = enumerator.Current;
- return true;
- }
- break;
- }
- await DisposeAsync().ConfigureAwait(false);
- return false;
- }
- }
- }
- }
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