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- using System;
- using System.Reflection;
- using System.Resources;
- using System.Runtime.InteropServices;
- using System.Security;
- [assembly: AssemblyTitle("System.Reactive.Windows.Threading")]
- #if !USE_SL_DISPATCHER
- // Notice: same description as in the .nuspec files; see Source/Rx/Setup/NuGet
- [assembly: AssemblyDescription("Windows Presentation Foundation extensions library for Rx. Contains scheduler functionality for the WPF Dispatcher.")]
- #else
- // Notice: same description as in the .nuspec files; see Source/Rx/Setup/NuGet
- [assembly: AssemblyDescription("Silverlight extensions library for Rx. Contains scheduler functionality for the Silverlight Dispatcher.")]
- #endif
- #if DEBUG
- [assembly: AssemblyConfiguration("Debug")]
- #else
- [assembly: AssemblyConfiguration("Retail")]
- #endif
- [assembly: AssemblyCompany("Microsoft Open Technologies, Inc.")]
- [assembly: AssemblyProduct("Reactive Extensions")]
- [assembly: AssemblyCopyright("\x00a9 Microsoft Open Technologies, Inc. All rights reserved.")]
- [assembly: NeutralResourcesLanguage("en-US")]
- #if !PLIB
- [assembly: ComVisible(false)]
- #endif
- #if !WINDOWS
- [assembly: CLSCompliant(true)]
- #endif
- #if HAS_APTCA && NO_CODECOVERAGE
- [assembly: AllowPartiallyTrustedCallers]
- #endif
- #if XBOX_LAKEVIEW
- [assembly: SecurityTransparent]
- #endif
- //
- // Note: Assembly (file) version numbers get inserted by the build system on the fly. Inspect the Team Build workflows
- // and the custom activity in Build/Source/Activities/AppendVersionInfo.cs for more information.
- //
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