Expand.cs 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107
  1. // Licensed to the .NET Foundation under one or more agreements.
  2. // The .NET Foundation licenses this file to you under the Apache 2.0 License.
  3. // See the LICENSE file in the project root for more information.
  4. using System;
  5. using System.Collections.Generic;
  6. using System.Linq;
  7. using System.Threading;
  8. using System.Threading.Tasks;
  9. namespace System.Linq
  10. {
  11. public static partial class AsyncEnumerable
  12. {
  13. public static IAsyncEnumerable<TSource> Expand<TSource>(this IAsyncEnumerable<TSource> source, Func<TSource, IAsyncEnumerable<TSource>> selector)
  14. {
  15. if (source == null)
  16. throw new ArgumentNullException(nameof(source));
  17. if (selector == null)
  18. throw new ArgumentNullException(nameof(selector));
  19. return new ExpandAsyncIterator<TSource>(source, selector);
  20. }
  21. private sealed class ExpandAsyncIterator<TSource> : AsyncIterator<TSource>
  22. {
  23. private readonly Func<TSource, IAsyncEnumerable<TSource>> selector;
  24. private readonly IAsyncEnumerable<TSource> source;
  25. private IAsyncEnumerator<TSource> enumerator;
  26. private Queue<IAsyncEnumerable<TSource>> queue;
  27. public ExpandAsyncIterator(IAsyncEnumerable<TSource> source, Func<TSource, IAsyncEnumerable<TSource>> selector)
  28. {
  29. this.source = source;
  30. this.selector = selector;
  31. }
  32. public override AsyncIterator<TSource> Clone()
  33. {
  34. return new ExpandAsyncIterator<TSource>(source, selector);
  35. }
  36. public override void Dispose()
  37. {
  38. if (enumerator != null)
  39. {
  40. enumerator.Dispose();
  41. enumerator = null;
  42. }
  43. queue = null;
  44. base.Dispose();
  45. }
  46. protected override async Task<bool> MoveNextCore(CancellationToken cancellationToken)
  47. {
  48. switch (state)
  49. {
  50. case AsyncIteratorState.Allocated:
  51. queue = new Queue<IAsyncEnumerable<TSource>>();
  52. queue.Enqueue(source);
  53. state = AsyncIteratorState.Iterating;
  54. goto case AsyncIteratorState.Iterating;
  55. case AsyncIteratorState.Iterating:
  56. while (true)
  57. {
  58. if (enumerator == null)
  59. {
  60. if (queue.Count > 0)
  61. {
  62. var src = queue.Dequeue();
  63. enumerator?.Dispose();
  64. enumerator = src.GetEnumerator();
  65. continue; // loop
  66. }
  67. break; // while
  68. }
  69. if (await enumerator.MoveNext(cancellationToken)
  70. .ConfigureAwait(false))
  71. {
  72. var item = enumerator.Current;
  73. var next = selector(item);
  74. queue.Enqueue(next);
  75. current = item;
  76. return true;
  77. }
  78. enumerator.Dispose();
  79. enumerator = null;
  80. }
  81. break; // case
  82. }
  83. Dispose();
  84. return false;
  85. }
  86. }
  87. }
  88. }