| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105 | // Licensed to the .NET Foundation under one or more agreements.// The .NET Foundation licenses this file to you under the Apache 2.0 License.// See the LICENSE file in the project root for more information. using System.Collections.Generic;using System.Globalization;namespace System.Reactive{    /// <summary>    /// Represents a value associated with time interval information.    /// The time interval can represent the time it took to produce the value, the interval relative to a previous value, the value's delivery time relative to a base, etc.    /// </summary>    /// <typeparam name="T">The type of the value being annotated with time interval information.</typeparam>#if !NO_SERIALIZABLE    [Serializable]#endif    public struct TimeInterval<T> : IEquatable<TimeInterval<T>>    {        /// <summary>        /// Constructs a time interval value.        /// </summary>        /// <param name="value">The value to be annotated with a time interval.</param>        /// <param name="interval">Time interval associated with the value.</param>        public TimeInterval(T value, TimeSpan interval)        {            Interval = interval;            Value = value;        }        /// <summary>        /// Gets the value.        /// </summary>        public T Value { get; }        /// <summary>        /// Gets the interval.        /// </summary>        public TimeSpan Interval { get; }        /// <summary>        /// Determines whether the current <see cref="TimeInterval{T}"/> value has the same <see cref="Value"/> and <see cref="Interval"/> as a specified <see cref="TimeInterval{T}"/> value.        /// </summary>        /// <param name="other">An object to compare to the current <see cref="TimeInterval{T}"/> value.</param>        /// <returns><c>true</c> if both <see cref="TimeInterval{T}"/> values have the same <see cref="Value"/> and <see cref="Interval"/>; otherwise, <c>false</c>.</returns>        public bool Equals(TimeInterval<T> other)        {            return other.Interval.Equals(Interval) && EqualityComparer<T>.Default.Equals(Value, other.Value);        }        /// <summary>        /// Determines whether the two specified <see cref="TimeInterval{T}"/> values have the same <see cref="Value"/> and <see cref="Interval"/>.        /// </summary>        /// <param name="first">The first <see cref="TimeInterval{T}"/> value to compare.</param>        /// <param name="second">The second <see cref="TimeInterval{T}"/> value to compare.</param>        /// <returns><c>true</c> if the first <see cref="TimeInterval{T}"/> value has the same <see cref="Value"/> and <see cref="Interval"/> as the second <see cref="TimeInterval{T}"/> value; otherwise, <c>false</c>.</returns>        public static bool operator ==(TimeInterval<T> first, TimeInterval<T> second)        {            return first.Equals(second);        }        /// <summary>        /// Determines whether the two specified <see cref="TimeInterval{T}"/> values don't have the same <see cref="Value"/> and <see cref="Interval"/>.        /// </summary>        /// <param name="first">The first <see cref="TimeInterval{T}"/> value to compare.</param>        /// <param name="second">The second <see cref="TimeInterval{T}"/> value to compare.</param>        /// <returns><c>true</c> if the first <see cref="TimeInterval{T}"/> value has a different <see cref="Value"/> or <see cref="Interval"/> as the second <see cref="TimeInterval{T}"/> value; otherwise, <c>false</c>.</returns>        public static bool operator !=(TimeInterval<T> first, TimeInterval<T> second)        {            return !first.Equals(second);        }        /// <summary>        /// Determines whether the specified System.Object is equal to the current <see cref="TimeInterval{T}"/>.        /// </summary>        /// <param name="obj">The System.Object to compare with the current <see cref="TimeInterval{T}"/>.</param>        /// <returns><c>true</c> if the specified System.Object is equal to the current <see cref="TimeInterval{T}"/>; otherwise, <c>false</c>.</returns>        public override bool Equals(object obj)        {            if (!(obj is TimeInterval<T>))                return false;            var other = (TimeInterval<T>)obj;            return Equals(other);        }        /// <summary>        /// Returns the hash code for the current <see cref="TimeInterval{T}"/> value.        /// </summary>        /// <returns>A hash code for the current <see cref="TimeInterval{T}"/> value.</returns>        public override int GetHashCode()        {            return Interval.GetHashCode() ^ (Value?.GetHashCode() ?? 1963);        }        /// <summary>        /// Returns a string representation of the current <see cref="TimeInterval{T}"/> value.        /// </summary>        /// <returns>String representation of the current <see cref="TimeInterval{T}"/> value.</returns>        public override string ToString()        {            return String.Format(CultureInfo.CurrentCulture, "{0}@{1}", Value, Interval);        }    }}
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