| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414 | 
							- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
 
- #if !NO_PERF
 
- using System;
 
- using System.Collections.Generic;
 
- using System.Linq;
 
- using System.Reactive.Disposables;
 
- using System.Reactive.Subjects;
 
- namespace System.Reactive.Linq.ObservableImpl
 
- {
 
-     class GroupByUntil<TSource, TKey, TElement, TDuration> : Producer<IGroupedObservable<TKey, TElement>>
 
-     {
 
-         private readonly IObservable<TSource> _source;
 
-         private readonly Func<TSource, TKey> _keySelector;
 
-         private readonly Func<TSource, TElement> _elementSelector;
 
-         private readonly Func<IGroupedObservable<TKey, TElement>, IObservable<TDuration>> _durationSelector;
 
-         private readonly int? _capacity;
 
-         private readonly IEqualityComparer<TKey> _comparer;
 
-         public GroupByUntil(IObservable<TSource> source, Func<TSource, TKey> keySelector, Func<TSource, TElement> elementSelector, Func<IGroupedObservable<TKey, TElement>, IObservable<TDuration>> durationSelector, int? capacity, IEqualityComparer<TKey> comparer)
 
-         {
 
-             _source = source;
 
-             _keySelector = keySelector;
 
-             _elementSelector = elementSelector;
 
-             _durationSelector = durationSelector;
 
-             _capacity = capacity;
 
-             _comparer = comparer;
 
-         }
 
-         private CompositeDisposable _groupDisposable;
 
-         private RefCountDisposable _refCountDisposable;
 
-         protected override IDisposable Run(IObserver<IGroupedObservable<TKey, TElement>> observer, IDisposable cancel, Action<IDisposable> setSink)
 
-         {
 
-             _groupDisposable = new CompositeDisposable();
 
-             _refCountDisposable = new RefCountDisposable(_groupDisposable);
 
-             var sink = new _(this, observer, cancel);
 
-             setSink(sink);
 
-             _groupDisposable.Add(_source.SubscribeSafe(sink));
 
-             return _refCountDisposable;
 
-         }
 
-         class _ : Sink<IGroupedObservable<TKey, TElement>>, IObserver<TSource>
 
-         {
 
-             private readonly GroupByUntil<TSource, TKey, TElement, TDuration> _parent;
 
-             private readonly Map<TKey, ISubject<TElement>> _map;
 
-             private ISubject<TElement> _null;
 
-             private object _nullGate;
 
-             public _(GroupByUntil<TSource, TKey, TElement, TDuration> parent, IObserver<IGroupedObservable<TKey, TElement>> observer, IDisposable cancel)
 
-                 : base(observer, cancel)
 
-             {
 
-                 _parent = parent;
 
-                 _map = new Map<TKey, ISubject<TElement>>(_parent._capacity, _parent._comparer);
 
-                 _nullGate = new object();
 
-             }
 
-             private ISubject<TElement> NewSubject()
 
-             {
 
-                 var sub = new Subject<TElement>();
 
-                 return Subject.Create<TElement>(new AsyncLockObserver<TElement>(sub, new Concurrency.AsyncLock()), sub);
 
-             }
 
-             public void OnNext(TSource value)
 
-             {
 
-                 var key = default(TKey);
 
-                 try
 
-                 {
 
-                     key = _parent._keySelector(value);
 
-                 }
 
-                 catch (Exception exception)
 
-                 {
 
-                     Error(exception);
 
-                     return;
 
-                 }
 
-                 var fireNewMapEntry = false;
 
-                 var writer = default(ISubject<TElement>);
 
-                 try
 
-                 {
 
-                     //
 
-                     // Note: The box instruction in the IL will be erased by the JIT in case T is
 
-                     //       a value type. In fact, the whole if block will go away and we'll end
 
-                     //       up with nothing but the GetOrAdd call below.
 
-                     //
 
-                     //       See GroupBy for more information and confirmation of this fact using
 
-                     //       the SOS debugger extension.
 
-                     //
 
-                     if (key == null)
 
-                     {
 
-                         lock (_nullGate)
 
-                         {
 
-                             if (_null == null)
 
-                             {
 
-                                 _null = NewSubject();
 
-                                 fireNewMapEntry = true;
 
-                             }
 
-                             writer = _null;
 
-                         }
 
-                     }
 
-                     else
 
-                     {
 
-                         writer = _map.GetOrAdd(key, NewSubject, out fireNewMapEntry);
 
-                     }
 
-                 }
 
-                 catch (Exception exception)
 
-                 {
 
-                     Error(exception);
 
-                     return;
 
-                 }
 
-                 if (fireNewMapEntry)
 
-                 {
 
-                     var group = new GroupedObservable<TKey, TElement>(key, writer, _parent._refCountDisposable);
 
-                     var duration = default(IObservable<TDuration>);
 
-                     var durationGroup = new GroupedObservable<TKey, TElement>(key, writer);
 
-                     try
 
-                     {
 
-                         duration = _parent._durationSelector(durationGroup);
 
-                     }
 
-                     catch (Exception exception)
 
-                     {
 
-                         Error(exception);
 
-                         return;
 
-                     }
 
-                     lock (base._observer)
 
-                         base._observer.OnNext(group);
 
-                     var md = new SingleAssignmentDisposable();
 
-                     _parent._groupDisposable.Add(md);
 
-                     md.Disposable = duration.SubscribeSafe(new Delta(this, key, writer, md));
 
-                 }
 
-                 var element = default(TElement);
 
-                 try
 
-                 {
 
-                     element = _parent._elementSelector(value);
 
-                 }
 
-                 catch (Exception exception)
 
-                 {
 
-                     Error(exception);
 
-                     return;
 
-                 }
 
-                 //
 
-                 // ISSUE: Rx v1.x shipped without proper handling of the case where the duration
 
-                 //        sequence fires concurrently with the OnNext code path here. In such a
 
-                 //        case, the subject can be completed before we get a chance to send out
 
-                 //        a new element. However, a resurrected group for the same key won't get
 
-                 //        to see the element either. To guard against this case, we'd have to
 
-                 //        check whether the OnNext call below lost the race, and resurrect a new
 
-                 //        group if needed. Unfortunately, this complicates matters when the
 
-                 //        duration selector triggers synchronously (e.g. Return or Empty), which
 
-                 //        causes the group to terminate immediately. We should not get stuck in
 
-                 //        this case, repeatedly trying to resurrect a group that always ends
 
-                 //        before we can send the element into it. Also, users may expect this
 
-                 //        base case to mean no elements will ever be produced, so sending the
 
-                 //        element into the group before starting the duration sequence may not
 
-                 //        be a good idea either. For the time being, we'll leave this as-is and
 
-                 //        revisit the behavior for vNext. Nonetheless, we'll add synchronization
 
-                 //        to ensure no concurrent calls to the subject are made.
 
-                 //
 
-                 writer.OnNext(element);
 
-             }
 
-             class Delta : IObserver<TDuration>
 
-             {
 
-                 private readonly _ _parent;
 
-                 private readonly TKey _key;
 
-                 private readonly ISubject<TElement> _writer;
 
-                 private readonly IDisposable _self;
 
-                 public Delta(_ parent, TKey key, ISubject<TElement> writer, IDisposable self)
 
-                 {
 
-                     _parent = parent;
 
-                     _key = key;
 
-                     _writer = writer;
 
-                     _self = self;
 
-                 }
 
-                 public void OnNext(TDuration value)
 
-                 {
 
-                     OnCompleted();
 
-                 }
 
-                 public void OnError(Exception error)
 
-                 {
 
-                     _parent.Error(error);
 
-                     _self.Dispose();
 
-                 }
 
-                 public void OnCompleted()
 
-                 {
 
-                     if (_key == null)
 
-                     {
 
-                         var @null = default(ISubject<TElement>);
 
-                         lock (_parent._nullGate)
 
-                         {
 
-                             @null = _parent._null;
 
-                             _parent._null = null;
 
-                         }
 
-                         @null.OnCompleted();
 
-                     }
 
-                     else
 
-                     {
 
-                         if (_parent._map.Remove(_key))
 
-                         {
 
-                             _writer.OnCompleted();
 
-                         }
 
-                     }
 
-                     _parent._parent._groupDisposable.Remove(_self);
 
-                 }
 
-             }
 
-             public void OnError(Exception error)
 
-             {
 
-                 Error(error);
 
-             }
 
-             public void OnCompleted()
 
-             {
 
-                 //
 
-                 // NOTE: A race with OnCompleted triggered by a duration selector is fine when
 
-                 //       using Subject<T>. It will transition into a terminal state, making one
 
-                 //       of the two calls a no-op by swapping in a DoneObserver<T>.
 
-                 //
 
-                 var @null = default(ISubject<TElement>);
 
-                 lock (_nullGate)
 
-                     @null = _null;
 
-                 if (@null != null)
 
-                     @null.OnCompleted();
 
-                 foreach (var w in _map.Values)
 
-                     w.OnCompleted();
 
-                 lock (base._observer)
 
-                     base._observer.OnCompleted();
 
-                 base.Dispose();
 
-             }
 
-             private void Error(Exception exception)
 
-             {
 
-                 //
 
-                 // NOTE: A race with OnCompleted triggered by a duration selector is fine when
 
-                 //       using Subject<T>. It will transition into a terminal state, making one
 
-                 //       of the two calls a no-op by swapping in a DoneObserver<T>.
 
-                 //
 
-                 var @null = default(ISubject<TElement>);
 
-                 lock (_nullGate)
 
-                     @null = _null;
 
-                 if (@null != null)
 
-                     @null.OnError(exception);
 
-                 foreach (var w in _map.Values)
 
-                     w.OnError(exception);
 
-                 lock (base._observer)
 
-                     base._observer.OnError(exception);
 
-                 base.Dispose();
 
-             }
 
-         }
 
-     }
 
- #if !NO_CDS
 
-     class Map<TKey, TValue>
 
-     {
 
- #if !NO_CDS_COLLECTIONS
 
-         // Taken from Rx\NET\Source\System.Reactive.Core\Reactive\Internal\ConcurrentDictionary.cs
 
-         // The default concurrency level is DEFAULT_CONCURRENCY_MULTIPLIER * #CPUs. The higher the
 
-         // DEFAULT_CONCURRENCY_MULTIPLIER, the more concurrent writes can take place without interference
 
-         // and blocking, but also the more expensive operations that require all locks become (e.g. table
 
-         // resizing, ToArray, Count, etc). According to brief benchmarks that we ran, 4 seems like a good
 
-         // compromise.
 
-         private const int DEFAULT_CONCURRENCY_MULTIPLIER = 4;
 
-         private static int DefaultConcurrencyLevel
 
-         {
 
-             get { return DEFAULT_CONCURRENCY_MULTIPLIER * Environment.ProcessorCount; }
 
-         }
 
- #endif
 
-         private readonly System.Collections.Concurrent.ConcurrentDictionary<TKey, TValue> _map;
 
-         public Map(int? capacity, IEqualityComparer<TKey> comparer)
 
-         {
 
-             if (capacity.HasValue)
 
-             {
 
- #if NO_CDS_COLLECTIONS
 
-                 _map = new System.Collections.Concurrent.ConcurrentDictionary<TKey, TValue>(capacity.Value, comparer);
 
- #else
 
-                 _map = new System.Collections.Concurrent.ConcurrentDictionary<TKey, TValue>(DefaultConcurrencyLevel, capacity.Value, comparer);
 
- #endif
 
-             }
 
-             else
 
-             {
 
-                 _map = new System.Collections.Concurrent.ConcurrentDictionary<TKey, TValue>(comparer);
 
-             }
 
-         }
 
-         public TValue GetOrAdd(TKey key, Func<TValue> valueFactory, out bool added)
 
-         {
 
-             added = false;
 
-             var value = default(TValue);
 
-             var newValue = default(TValue);
 
-             var hasNewValue = false;
 
-             while (true)
 
-             {
 
-                 if (_map.TryGetValue(key, out value))
 
-                     break;
 
-                 if (!hasNewValue)
 
-                 {
 
-                     newValue = valueFactory();
 
-                     hasNewValue = true;
 
-                 }
 
-                 if (_map.TryAdd(key, newValue))
 
-                 {
 
-                     added = true;
 
-                     value = newValue;
 
-                     break;
 
-                 }
 
-             }
 
-             return value;
 
-         }
 
-         public IEnumerable<TValue> Values
 
-         {
 
-             get
 
-             {
 
-                 return _map.Values.ToArray();
 
-             }
 
-         }
 
-         public bool Remove(TKey key)
 
-         {
 
-             var value = default(TValue);
 
-             return _map.TryRemove(key, out value);
 
-         }
 
-     }
 
- #else
 
-     class Map<TKey, TValue>
 
-     {
 
-         private readonly Dictionary<TKey, TValue> _map;
 
-         public Map(int? capacity, IEqualityComparer<TKey> comparer)
 
-         {
 
-             if (capacity.HasValue)
 
-             {
 
-                 _map = new Dictionary<TKey, TValue>(capacity.Value, comparer);
 
-             }
 
-             else
 
-             {
 
-                 _map = new Dictionary<TKey, TValue>(comparer);
 
-             }
 
-         }
 
-         public TValue GetOrAdd(TKey key, Func<TValue> valueFactory, out bool added)
 
-         {
 
-             lock (_map)
 
-             {
 
-                 added = false;
 
-                 var value = default(TValue);
 
-                 if (!_map.TryGetValue(key, out value))
 
-                 {
 
-                     value = valueFactory();
 
-                     _map.Add(key, value);
 
-                     added = true;
 
-                 }
 
-                 return value;
 
-             }
 
-         }
 
-         public IEnumerable<TValue> Values
 
-         {
 
-             get
 
-             {
 
-                 lock (_map)
 
-                 {
 
-                     return _map.Values.ToArray();
 
-                 }
 
-             }
 
-         }
 
-         public bool Remove(TKey key)
 
-         {
 
-             lock (_map)
 
-             {
 
-                 return _map.Remove(key);
 
-             }
 
-         }
 
-     }
 
- #endif
 
- }
 
- #endif
 
 
  |