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							- // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.
 
- using System;
 
- namespace System.Reactive.Concurrency
 
- {
 
-     /// <summary>
 
-     /// Abstract base class for machine-local schedulers, using the local system clock for time-based operations.
 
-     /// </summary>
 
-     public abstract partial class LocalScheduler : IScheduler, IStopwatchProvider, IServiceProvider
 
-     {
 
-         /// <summary>
 
-         /// Gets the scheduler's notion of current time.
 
-         /// </summary>
 
-         public virtual DateTimeOffset Now
 
-         {
 
-             get { return Scheduler.Now; }
 
-         }
 
-         /// <summary>
 
-         /// Schedules an action to be executed.
 
-         /// </summary>
 
-         /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
 
-         /// <param name="state">State passed to the action to be executed.</param>
 
-         /// <param name="action">Action to be executed.</param>
 
-         /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
 
-         /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception>
 
-         public virtual IDisposable Schedule<TState>(TState state, Func<IScheduler, TState, IDisposable> action)
 
-         {
 
-             if (action == null)
 
-                 throw new ArgumentNullException("action");
 
-             return Schedule(state, TimeSpan.Zero, action);
 
-         }
 
-         /// <summary>
 
-         /// Schedules an action to be executed after dueTime.
 
-         /// </summary>
 
-         /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
 
-         /// <param name="state">State passed to the action to be executed.</param>
 
-         /// <param name="action">Action to be executed.</param>
 
-         /// <param name="dueTime">Relative time after which to execute the action.</param>
 
-         /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
 
-         public abstract IDisposable Schedule<TState>(TState state, TimeSpan dueTime, Func<IScheduler, TState, IDisposable> action);
 
-         /// <summary>
 
-         /// Schedules an action to be executed at dueTime.
 
-         /// </summary>
 
-         /// <typeparam name="TState">The type of the state passed to the scheduled action.</typeparam>
 
-         /// <param name="state">State passed to the action to be executed.</param>
 
-         /// <param name="action">Action to be executed.</param>
 
-         /// <param name="dueTime">Absolute time at which to execute the action.</param>
 
-         /// <returns>The disposable object used to cancel the scheduled action (best effort).</returns>
 
-         /// <exception cref="ArgumentNullException"><paramref name="action"/> is null.</exception>
 
-         public virtual IDisposable Schedule<TState>(TState state, DateTimeOffset dueTime, Func<IScheduler, TState, IDisposable> action)
 
-         {
 
-             if (action == null)
 
-                 throw new ArgumentNullException("action");
 
-             return Enqueue(state, dueTime, action);
 
-         }
 
-         /// <summary>
 
-         /// Starts a new stopwatch object.
 
-         /// </summary>
 
-         /// <returns>New stopwatch object; started at the time of the request.</returns>
 
-         /// <remarks>
 
-         /// Platform-specific scheduler implementations should reimplement IStopwatchProvider to provide a more
 
-         /// efficient IStopwatch implementation (if available).
 
-         /// </remarks>
 
-         public virtual IStopwatch StartStopwatch()
 
-         {
 
-             return ConcurrencyAbstractionLayer.Current.StartStopwatch();
 
-         }
 
-         object IServiceProvider.GetService(Type serviceType)
 
-         {
 
-             return GetService(serviceType);
 
-         }
 
-         /// <summary>
 
-         /// Discovers scheduler services by interface type. The base class implementation returns
 
-         /// requested services for each scheduler interface implemented by the derived class. For
 
-         /// more control over service discovery, derived types can override this method.
 
-         /// </summary>
 
-         /// <param name="serviceType">Scheduler service interface type to discover.</param>
 
-         /// <returns>Object implementing the requested service, if available; null otherwise.</returns>
 
-         protected virtual object GetService(Type serviceType)
 
-         {
 
- #if !NO_PERF
 
-             if (serviceType == typeof(IStopwatchProvider))
 
-                 return this as IStopwatchProvider;
 
-             else if (serviceType == typeof(ISchedulerLongRunning))
 
-                 return this as ISchedulerLongRunning;
 
-             else if (serviceType == typeof(ISchedulerPeriodic))
 
-                 return this as ISchedulerPeriodic;
 
- #endif
 
-             return null;
 
-         }
 
-     }
 
- }
 
 
  |