| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657 | // Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information.#if STRESSusing System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Reactive.Concurrency;using System.Threading;using System.Reactive.Linq;namespace ReactiveTests.Stress.Linq{    public class Replay    {        /// <summary>        /// Tests the Replay operator with different schedulers, supporting ISchedulerLongRunning and otherwise.        /// Stresses the ScheduledObserver implementation with its counting logic.        /// </summary>        public static void DifferentSchedulers()        {            while (true)            {                for (int i = 100; i <= 10000; i *= 10)                {                    foreach (var s in new IScheduler[] { Scheduler.Default, TaskPoolScheduler.Default, ThreadPoolScheduler.Instance })                    {                        foreach (var b in new[] { true, false })                        {                            var t = b ? s : s.DisableOptimizations();                            var e = new ManualResetEvent(false);                            var xs = Observable.Range(0, i, TaskPoolScheduler.Default.DisableOptimizations()).Do(_ => { }, () => e.Set());                            var ys = xs.Replay(t);                            var f = new ManualResetEvent(false);                            var r = new List<int>();                            ys.Subscribe(r.Add, () => f.Set());                            ys.Connect();                                                        e.WaitOne();                            f.WaitOne();                            if (!r.SequenceEqual(Enumerable.Range(0, i)))                                throw new Exception();                            Console.Write(".");                        }                    }                }            }        }    }}#endif
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