danneesset b46f7ecfb0 Update build to target net40+sl5+win8+wp8 %!s(int64=12) %!d(string=hai) anos
..
Microsoft.Reactive.Testing 9e5fc667ce Rx 2.1 release %!s(int64=12) %!d(string=hai) anos
Playground 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
References 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Core eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
System.Reactive.Debugger 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Experimental 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Interfaces 4d0bf16eab Make it compile for WP7 again %!s(int64=12) %!d(string=hai) anos
System.Reactive.Linq eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
System.Reactive.PlatformServices eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
System.Reactive.Providers eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
System.Reactive.Runtime.Remoting 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Windows.Forms 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.Windows.Threading 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
System.Reactive.WindowsRuntime 22b0817625 Rx 2.1 update to build WinRT pieces for Windows Phone 8. %!s(int64=12) %!d(string=hai) anos
Tests.System.Reactive 9e5fc667ce Rx 2.1 release %!s(int64=12) %!d(string=hai) anos
packages ef7e1ed1fe Package Microsoft.Bcl packages %!s(int64=12) %!d(string=hai) anos
.gitattributes 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
.gitignore 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
Build.bat 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
BuildAll.proj eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
BuildSetup.bat 9e5fc667ce Rx 2.1 release %!s(int64=12) %!d(string=hai) anos
Clean.bat 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
Common.targets b46f7ecfb0 Update build to target net40+sl5+win8+wp8 %!s(int64=12) %!d(string=hai) anos
Import.targets eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
Local.testsettings 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
README.txt 9e5fc667ce Rx 2.1 release %!s(int64=12) %!d(string=hai) anos
Rx.ruleset 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
Rx.sln eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos
Test.ruleset 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
TraceAndTestImpact.testsettings 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
license.txt 7209d8f45a New directory structure. %!s(int64=12) %!d(string=hai) anos
packages.config eede5bc2dc Added new portable target PLLITE for net40+sl+8 %!s(int64=12) %!d(string=hai) anos

README.txt

To build all flavors of Rx, you will need several different SDK's installed:

Visual Studio 2012
Windows Phone 8 SDK (create.msdn.com)
Windows Phone 7.1 SDK (create.msdn.com)
Silverlight 4 SDK
Microsoft Silverlight 4 Tools for Visual Studio 2010
Xbox XNA Game Studio 4.0*

* Note: Installing Xbox XNA Game Studio is tricky on Windows 8, as you must install some other dependencies first.
More information can be found here: http://blogs.msdn.com/b/astebner/archive/2012/02/29/10274694.aspx

For building installers and Visual Studio extensions, we need the following installed:
Visual Studio 2012 SDK
Windows Installer XML (WiX) toolset (wix.codeplex.com), preferably version 3.5.


Note: the XNA Game Studio build has not been actively maintained and may not build. Feel free to fix it!